Fix merge conflicts

This commit is contained in:
Tetrable
2019-01-02 21:25:14 +00:00
773 changed files with 11252 additions and 23425 deletions

View File

@@ -1163,7 +1163,7 @@ static void sub_8161F94(void)
gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
ValidateBattleTowerRecordChecksums();
saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
gTrainerBattleOpponent_A = 0;
}
@@ -2799,7 +2799,7 @@ static void sub_8164B74(void)
if (battleMode == FRONTIER_MODE_LINK_MULTIS)
{
challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
if (sub_800A520())
if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum));
gSpecialVar_Result = 1;
@@ -2836,7 +2836,7 @@ static void sub_8164B74(void)
}
break;
case 2:
if (sub_800A520())
if (IsLinkTaskFinished())
{
SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.field_CB4, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
gSpecialVar_Result = 3;