Fix merge conflicts
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@@ -1163,7 +1163,7 @@ static void sub_8161F94(void)
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gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] = 0;
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ValidateBattleTowerRecordChecksums();
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saved_warp2_set(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
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SetDynamicWarp(0, gSaveBlock1Ptr->location.mapGroup, gSaveBlock1Ptr->location.mapNum, -1);
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gTrainerBattleOpponent_A = 0;
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}
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@@ -2799,7 +2799,7 @@ static void sub_8164B74(void)
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if (battleMode == FRONTIER_MODE_LINK_MULTIS)
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{
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challengeNum = gSaveBlock2Ptr->frontier.towerWinStreaks[battleMode][lvlMode] / 7;
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if (sub_800A520())
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if (IsLinkTaskFinished())
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{
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SendBlock(bitmask_all_link_players_but_self(), &challengeNum, sizeof(challengeNum));
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gSpecialVar_Result = 1;
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@@ -2836,7 +2836,7 @@ static void sub_8164B74(void)
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}
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break;
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case 2:
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if (sub_800A520())
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if (IsLinkTaskFinished())
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{
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SendBlock(bitmask_all_link_players_but_self(), &gSaveBlock2Ptr->frontier.field_CB4, sizeof(gSaveBlock2Ptr->frontier.field_CB4));
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gSpecialVar_Result = 3;
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