Continue work on menu.c
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@@ -21,8 +21,8 @@ void sub_8198070(u8 windowId, bool8 copyToVram);
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void SetWindowTemplateFields(struct WindowTemplate* template, u8 priority, u8 tilemapLeft, u8 tilemapTop, u8 width, u8 height, u8 palNum, u16 baseBlock);
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void SetWindowBorderStyle(u8 windowId, bool8 copyToVram, u16 tileStart, u8 palette);
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void schedule_bg_copy_tilemap_to_vram(u8 bgNum);
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void PrintMenuTable(u8 idx, u8 nstrs, const struct MenuAction *strs);
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void InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 idx, u8 nstrs,u8);
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void PrintMenuTable(u8 windowId, u8 itemCount, const struct MenuAction *strs);
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u8 InitMenuInUpperLeftCornerPlaySoundWhenAPressed(u8 windowId, u8 numItems, u8 initialCursorPos);
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u8 GetMenuCursorPos(void);
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s8 ProcessMenuInput(void);
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s8 ProcessMenuInputNoWrapAround(void);
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@@ -27,5 +27,7 @@ void sub_81223FC(u8 *a0, u8 count, u8 a2);
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void sub_8122448(u8 *a0, u8 count, u16 x, u16 y);
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void DisplayMessageAndContinueTask(u8 taskId, u8 arg1, u16 arg2, u8 arg3, u8 arg4, u8 textSpeed, const u8 *string, void *taskFunc);
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void CreateYesNoMenuWithCallbacks(u8 taskId, const struct WindowTemplate *template, u8 arg2, u8 arg3, u8 arg4, u16 tileStart, u8 palette, const struct YesNoFuncTable *yesNo);
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u8 GetLRKeysState(void);
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u8 sub_812210C(void);
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#endif //GUARD_MENU_HELPERS_H
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