begin save.s decomp, thanks revo!
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@@ -44,8 +44,8 @@ sub_8178F44: @ 8178F44
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.pool
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thumb_func_end sub_8178F44
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thumb_func_start fullscreen_save_activate
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fullscreen_save_activate: @ 8178F90
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thumb_func_start DoSaveFailedScreen
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DoSaveFailedScreen: @ 8178F90
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push {r4,lr}
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adds r4, r0, 0
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lsls r4, 24
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@@ -66,7 +66,7 @@ fullscreen_save_activate: @ 8178F90
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pop {r0}
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bx r0
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.pool
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thumb_func_end fullscreen_save_activate
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thumb_func_end DoSaveFailedScreen
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thumb_func_start sub_8178FC8
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sub_8178FC8: @ 8178FC8
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@@ -325,7 +325,7 @@ sub_8179288: @ 8179288
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ldr r0, =gUnknown_0203BCFE
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movs r1, 0x1
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strh r1, [r0]
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ldr r1, =gUnknown_030061FC
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ldr r1, =gDamagedSaveSectors
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ldr r0, [r1]
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cmp r0, 0
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beq _081792EC
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@@ -346,7 +346,7 @@ _0817929C:
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bl sub_8178F44
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ldr r0, =gUnknown_0203BCFC
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ldrb r0, [r0]
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bl calls_flash_erase_block_3
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bl HandleSavingData
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ldr r0, [r6]
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cmp r0, 0
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beq _081792DC
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@@ -381,7 +381,7 @@ _0817931C:
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ldrb r0, [r0]
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movs r1, 0x11
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bl FillWindowPixelBuffer
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ldr r0, =gUnknown_03006214
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ldr r0, =gGameContinueCallback
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ldr r0, [r0]
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cmp r0, 0
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bne _08179370
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@@ -488,7 +488,7 @@ sub_8179428: @ 8179428
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lsrs r4, r0, 24
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cmp r4, 0
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bne _0817944E
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ldr r5, =gUnknown_03006214
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ldr r5, =gGameContinueCallback
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ldr r0, [r5]
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cmp r0, 0
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bne _08179448
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