Document battle arena
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@@ -498,12 +498,12 @@ struct BattleStruct
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struct BattleTv tv;
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u8 notSureWhatFieldLol[0x28];
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u8 AI_monToSwitchIntoId[MAX_BATTLERS_COUNT];
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s8 field_298[2];
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s8 field_29A[2];
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u16 field_29C[2];
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u8 field_2A0;
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u8 field_2A1;
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u8 field_2A2;
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s8 arenaMindPoints[2];
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s8 arenaSkillPoints[2];
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u16 arenaStartHp[2];
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u8 arenaLostPlayerMons; // Bits for party member, lost as in referee's decision, not by fainting.
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u8 arenaLostOpponentMons;
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u8 alreadyStatusedMoveAttempt; // As bits for battlers; For example when using Thunder Wave on an already paralyzed pokemon.
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};
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#define GET_MOVE_TYPE(move, typeArg) \
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