Document battle arena
This commit is contained in:
+483
-63
@@ -1,4 +1,5 @@
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#include "global.h"
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#include "battle_arena.h"
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#include "event_data.h"
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#include "palette.h"
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#include "gpu_regs.h"
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@@ -19,14 +20,13 @@
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#include "constants/songs.h"
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#include "constants/battle_string_ids.h"
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#include "constants/battle_frontier.h"
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#include "constants/moves.h"
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extern u16 gBattle_WIN0H;
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extern u16 gBattle_WIN0V;
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extern const u32 gUnknown_08D854E8[];
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extern const u16 gUnknown_08D855E8[];
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extern const struct SpriteTemplate gUnknown_08611F5C;
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extern const s8 gBattleArenaMoveMindRatings[];
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// This file's functions.
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static void sub_81A58B4(void);
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@@ -36,16 +36,436 @@ static void sub_81A5AC4(void);
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static void sub_81A5B08(void);
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static void sub_81A5B88(void);
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static void sub_81A5BE0(void);
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static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler);
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static void SpriteCb_JudgmentIcon(struct Sprite *sprite);
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static void ShowJudgmentSprite(u8 x, u8 y, u8 arg2, u8 battler);
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// Const rom data.
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static const s8 sMindRatings[] =
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{
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[MOVE_NONE] = 0,
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[MOVE_POUND] = 1,
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[MOVE_KARATE_CHOP] = 1,
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[MOVE_DOUBLE_SLAP] = 1,
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[MOVE_COMET_PUNCH] = 1,
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[MOVE_MEGA_PUNCH] = 1,
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[MOVE_PAY_DAY] = 1,
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[MOVE_FIRE_PUNCH] = 1,
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[MOVE_ICE_PUNCH] = 1,
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[MOVE_THUNDER_PUNCH] = 1,
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[MOVE_SCRATCH] = 1,
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[MOVE_VICE_GRIP] = 1,
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[MOVE_GUILLOTINE] = 1,
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[MOVE_RAZOR_WIND] = 1,
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[MOVE_SWORDS_DANCE] = 0,
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[MOVE_CUT] = 1,
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[MOVE_GUST] = 1,
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[MOVE_WING_ATTACK] = 1,
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[MOVE_WHIRLWIND] = 0,
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[MOVE_FLY] = 1,
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[MOVE_BIND] = 1,
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[MOVE_SLAM] = 1,
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[MOVE_VINE_WHIP] = 1,
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[MOVE_STOMP] = 1,
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[MOVE_DOUBLE_KICK] = 1,
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[MOVE_MEGA_KICK] = 1,
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[MOVE_JUMP_KICK] = 1,
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[MOVE_ROLLING_KICK] = 1,
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[MOVE_SAND_ATTACK] = 0,
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[MOVE_HEADBUTT] = 1,
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[MOVE_HORN_ATTACK] = 1,
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[MOVE_FURY_ATTACK] = 1,
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[MOVE_HORN_DRILL] = 1,
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[MOVE_TACKLE] = 1,
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[MOVE_BODY_SLAM] = 1,
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[MOVE_WRAP] = 1,
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[MOVE_TAKE_DOWN] = 1,
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[MOVE_THRASH] = 1,
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[MOVE_DOUBLE_EDGE] = 1,
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[MOVE_TAIL_WHIP] = 0,
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[MOVE_POISON_STING] = 1,
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[MOVE_TWINEEDLE] = 1,
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[MOVE_PIN_MISSILE] = 1,
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[MOVE_LEER] = 0,
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[MOVE_BITE] = 1,
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[MOVE_GROWL] = 0,
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[MOVE_ROAR] = 0,
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[MOVE_SING] = 0,
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[MOVE_SUPERSONIC] = 0,
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[MOVE_SONIC_BOOM] = 1,
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[MOVE_DISABLE] = 0,
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[MOVE_ACID] = 1,
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[MOVE_EMBER] = 1,
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[MOVE_FLAMETHROWER] = 1,
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[MOVE_MIST] = 0,
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[MOVE_WATER_GUN] = 1,
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[MOVE_HYDRO_PUMP] = 1,
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[MOVE_SURF] = 1,
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[MOVE_ICE_BEAM] = 1,
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[MOVE_BLIZZARD] = 1,
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[MOVE_PSYBEAM] = 1,
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[MOVE_BUBBLE_BEAM] = 1,
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[MOVE_AURORA_BEAM] = 1,
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[MOVE_HYPER_BEAM] = 1,
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[MOVE_PECK] = 1,
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[MOVE_DRILL_PECK] = 1,
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[MOVE_SUBMISSION] = 1,
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[MOVE_LOW_KICK] = 1,
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[MOVE_COUNTER] = 0,
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[MOVE_SEISMIC_TOSS] = 1,
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[MOVE_STRENGTH] = 1,
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[MOVE_ABSORB] = 1,
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[MOVE_MEGA_DRAIN] = 1,
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[MOVE_LEECH_SEED] = 0,
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[MOVE_GROWTH] = 0,
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[MOVE_RAZOR_LEAF] = 1,
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[MOVE_SOLAR_BEAM] = 1,
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[MOVE_POISON_POWDER] = 0,
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[MOVE_STUN_SPORE] = 0,
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[MOVE_SLEEP_POWDER] = 0,
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[MOVE_PETAL_DANCE] = 1,
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[MOVE_STRING_SHOT] = 0,
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[MOVE_DRAGON_RAGE] = 1,
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[MOVE_FIRE_SPIN] = 1,
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[MOVE_THUNDER_SHOCK] = 1,
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[MOVE_THUNDERBOLT] = 1,
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[MOVE_THUNDER_WAVE] = 0,
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[MOVE_THUNDER] = 1,
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[MOVE_ROCK_THROW] = 1,
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[MOVE_EARTHQUAKE] = 1,
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[MOVE_FISSURE] = 1,
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[MOVE_DIG] = 1,
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[MOVE_TOXIC] = 0,
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[MOVE_CONFUSION] = 1,
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[MOVE_PSYCHIC] = 1,
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[MOVE_HYPNOSIS] = 0,
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[MOVE_MEDITATE] = 0,
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[MOVE_AGILITY] = 0,
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[MOVE_QUICK_ATTACK] = 1,
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[MOVE_RAGE] = 1,
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[MOVE_TELEPORT] = 0,
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[MOVE_NIGHT_SHADE] = 1,
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[MOVE_MIMIC] = 0,
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[MOVE_SCREECH] = 0,
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[MOVE_DOUBLE_TEAM] = 0,
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[MOVE_RECOVER] = 0,
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[MOVE_HARDEN] = 0,
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[MOVE_MINIMIZE] = 0,
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[MOVE_SMOKESCREEN] = 0,
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[MOVE_CONFUSE_RAY] = 0,
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[MOVE_WITHDRAW] = 0,
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[MOVE_DEFENSE_CURL] = 0,
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[MOVE_BARRIER] = 0,
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[MOVE_LIGHT_SCREEN] = 0,
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[MOVE_HAZE] = 0,
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[MOVE_REFLECT] = 0,
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[MOVE_FOCUS_ENERGY] = 0,
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[MOVE_BIDE] = 0,
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[MOVE_METRONOME] = 0,
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[MOVE_MIRROR_MOVE] = 0,
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[MOVE_SELF_DESTRUCT] = 1,
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[MOVE_EGG_BOMB] = 1,
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[MOVE_LICK] = 1,
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[MOVE_SMOG] = 1,
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[MOVE_SLUDGE] = 1,
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[MOVE_BONE_CLUB] = 1,
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[MOVE_FIRE_BLAST] = 1,
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[MOVE_WATERFALL] = 1,
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[MOVE_CLAMP] = 1,
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[MOVE_SWIFT] = 1,
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[MOVE_SKULL_BASH] = 1,
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[MOVE_SPIKE_CANNON] = 1,
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[MOVE_CONSTRICT] = 1,
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[MOVE_AMNESIA] = 0,
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[MOVE_KINESIS] = 0,
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[MOVE_SOFT_BOILED] = 0,
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[MOVE_HI_JUMP_KICK] = 1,
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[MOVE_GLARE] = 0,
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[MOVE_DREAM_EATER] = 1,
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[MOVE_POISON_GAS] = 0,
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[MOVE_BARRAGE] = 1,
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[MOVE_LEECH_LIFE] = 1,
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[MOVE_LOVELY_KISS] = 0,
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[MOVE_SKY_ATTACK] = 1,
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[MOVE_TRANSFORM] = 0,
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[MOVE_BUBBLE] = 1,
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[MOVE_DIZZY_PUNCH] = 1,
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[MOVE_SPORE] = 0,
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[MOVE_FLASH] = 0,
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[MOVE_PSYWAVE] = 1,
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[MOVE_SPLASH] = 0,
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[MOVE_ACID_ARMOR] = 0,
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[MOVE_CRABHAMMER] = 1,
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[MOVE_EXPLOSION] = 1,
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[MOVE_FURY_SWIPES] = 1,
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[MOVE_BONEMERANG] = 1,
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[MOVE_REST] = 0,
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[MOVE_ROCK_SLIDE] = 1,
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[MOVE_HYPER_FANG] = 1,
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[MOVE_SHARPEN] = 0,
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[MOVE_CONVERSION] = 0,
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[MOVE_TRI_ATTACK] = 1,
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[MOVE_SUPER_FANG] = 1,
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[MOVE_SLASH] = 1,
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[MOVE_SUBSTITUTE] = 0,
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[MOVE_STRUGGLE] = 1,
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[MOVE_SKETCH] = 0,
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[MOVE_TRIPLE_KICK] = 1,
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[MOVE_THIEF] = 1,
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[MOVE_SPIDER_WEB] = 0,
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[MOVE_MIND_READER] = 0,
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[MOVE_NIGHTMARE] = 0,
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[MOVE_FLAME_WHEEL] = 1,
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[MOVE_SNORE] = 1,
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[MOVE_CURSE] = 0,
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[MOVE_FLAIL] = 1,
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[MOVE_CONVERSION_2] = 0,
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[MOVE_AEROBLAST] = 1,
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[MOVE_COTTON_SPORE] = 0,
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[MOVE_REVERSAL] = 1,
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[MOVE_SPITE] = 0,
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[MOVE_POWDER_SNOW] = 1,
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[MOVE_PROTECT] = -1,
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[MOVE_MACH_PUNCH] = 1,
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[MOVE_SCARY_FACE] = 0,
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[MOVE_FAINT_ATTACK] = 1,
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[MOVE_SWEET_KISS] = 0,
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[MOVE_BELLY_DRUM] = 0,
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[MOVE_SLUDGE_BOMB] = 1,
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[MOVE_MUD_SLAP] = 1,
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[MOVE_OCTAZOOKA] = 1,
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[MOVE_SPIKES] = 0,
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[MOVE_ZAP_CANNON] = 1,
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[MOVE_FORESIGHT] = 0,
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[MOVE_DESTINY_BOND] = 0,
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[MOVE_PERISH_SONG] = 0,
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[MOVE_ICY_WIND] = 1,
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[MOVE_DETECT] = -1,
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[MOVE_BONE_RUSH] = 1,
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[MOVE_LOCK_ON] = 0,
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[MOVE_OUTRAGE] = 1,
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[MOVE_SANDSTORM] = 0,
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[MOVE_GIGA_DRAIN] = 1,
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[MOVE_ENDURE] = -1,
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[MOVE_CHARM] = 0,
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[MOVE_ROLLOUT] = 1,
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[MOVE_FALSE_SWIPE] = 1,
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[MOVE_SWAGGER] = 0,
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[MOVE_MILK_DRINK] = 0,
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[MOVE_SPARK] = 1,
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[MOVE_FURY_CUTTER] = 1,
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[MOVE_STEEL_WING] = 1,
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[MOVE_MEAN_LOOK] = 0,
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[MOVE_ATTRACT] = 0,
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[MOVE_SLEEP_TALK] = 0,
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[MOVE_HEAL_BELL] = 0,
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[MOVE_RETURN] = 1,
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[MOVE_PRESENT] = 1,
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[MOVE_FRUSTRATION] = 1,
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[MOVE_SAFEGUARD] = 0,
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[MOVE_PAIN_SPLIT] = 0,
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[MOVE_SACRED_FIRE] = 1,
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[MOVE_MAGNITUDE] = 1,
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[MOVE_DYNAMIC_PUNCH] = 1,
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[MOVE_MEGAHORN] = 1,
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[MOVE_DRAGON_BREATH] = 1,
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[MOVE_BATON_PASS] = 0,
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[MOVE_ENCORE] = 0,
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[MOVE_PURSUIT] = 1,
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[MOVE_RAPID_SPIN] = 1,
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[MOVE_SWEET_SCENT] = 0,
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[MOVE_IRON_TAIL] = 1,
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[MOVE_METAL_CLAW] = 1,
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[MOVE_VITAL_THROW] = 1,
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[MOVE_MORNING_SUN] = 0,
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[MOVE_SYNTHESIS] = 0,
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[MOVE_MOONLIGHT] = 0,
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[MOVE_HIDDEN_POWER] = 1,
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[MOVE_CROSS_CHOP] = 1,
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[MOVE_TWISTER] = 1,
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[MOVE_RAIN_DANCE] = 0,
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[MOVE_SUNNY_DAY] = 0,
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[MOVE_CRUNCH] = 1,
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[MOVE_MIRROR_COAT] = 0,
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[MOVE_PSYCH_UP] = 0,
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[MOVE_EXTREME_SPEED] = 1,
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[MOVE_ANCIENT_POWER] = 1,
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[MOVE_SHADOW_BALL] = 1,
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[MOVE_FUTURE_SIGHT] = 1,
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[MOVE_ROCK_SMASH] = 1,
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[MOVE_WHIRLPOOL] = 1,
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[MOVE_BEAT_UP] = 1,
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[MOVE_FAKE_OUT] = -1,
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[MOVE_UPROAR] = 1,
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[MOVE_STOCKPILE] = 0,
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[MOVE_SPIT_UP] = 1,
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[MOVE_SWALLOW] = 0,
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[MOVE_HEAT_WAVE] = 1,
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[MOVE_HAIL] = 0,
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[MOVE_TORMENT] = 0,
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[MOVE_FLATTER] = 0,
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[MOVE_WILL_O_WISP] = 0,
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[MOVE_MEMENTO] = 0,
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[MOVE_FACADE] = 1,
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[MOVE_FOCUS_PUNCH] = 1,
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[MOVE_SMELLING_SALT] = 1,
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[MOVE_FOLLOW_ME] = 0,
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[MOVE_NATURE_POWER] = 0,
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[MOVE_CHARGE] = 0,
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[MOVE_TAUNT] = 0,
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[MOVE_HELPING_HAND] = 0,
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[MOVE_TRICK] = 0,
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[MOVE_ROLE_PLAY] = 0,
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[MOVE_WISH] = 0,
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[MOVE_ASSIST] = 0,
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[MOVE_INGRAIN] = 0,
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[MOVE_SUPERPOWER] = 1,
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[MOVE_MAGIC_COAT] = 0,
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[MOVE_RECYCLE] = 0,
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[MOVE_REVENGE] = 1,
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[MOVE_BRICK_BREAK] = 1,
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[MOVE_YAWN] = 0,
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[MOVE_KNOCK_OFF] = 1,
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[MOVE_ENDEAVOR] = 1,
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[MOVE_ERUPTION] = 1,
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[MOVE_SKILL_SWAP] = 0,
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[MOVE_IMPRISON] = 0,
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[MOVE_REFRESH] = 0,
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[MOVE_GRUDGE] = 0,
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[MOVE_SNATCH] = 0,
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[MOVE_SECRET_POWER] = 1,
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[MOVE_DIVE] = 1,
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[MOVE_ARM_THRUST] = 1,
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[MOVE_CAMOUFLAGE] = 0,
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[MOVE_TAIL_GLOW] = 0,
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[MOVE_LUSTER_PURGE] = 1,
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[MOVE_MIST_BALL] = 1,
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[MOVE_FEATHER_DANCE] = 0,
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[MOVE_TEETER_DANCE] = 0,
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[MOVE_BLAZE_KICK] = 1,
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[MOVE_MUD_SPORT] = 0,
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[MOVE_ICE_BALL] = 1,
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[MOVE_NEEDLE_ARM] = 1,
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[MOVE_SLACK_OFF] = 0,
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[MOVE_HYPER_VOICE] = 1,
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[MOVE_POISON_FANG] = 1,
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[MOVE_CRUSH_CLAW] = 1,
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[MOVE_BLAST_BURN] = 1,
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[MOVE_HYDRO_CANNON] = 1,
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[MOVE_METEOR_MASH] = 1,
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[MOVE_ASTONISH] = 1,
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[MOVE_WEATHER_BALL] = 1,
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[MOVE_AROMATHERAPY] = 0,
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[MOVE_FAKE_TEARS] = 0,
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[MOVE_AIR_CUTTER] = 1,
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[MOVE_OVERHEAT] = 1,
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[MOVE_ODOR_SLEUTH] = 0,
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[MOVE_ROCK_TOMB] = 1,
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[MOVE_SILVER_WIND] = 1,
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[MOVE_METAL_SOUND] = 0,
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[MOVE_GRASS_WHISTLE] = 0,
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[MOVE_TICKLE] = 0,
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[MOVE_COSMIC_POWER] = 0,
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[MOVE_WATER_SPOUT] = 1,
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[MOVE_SIGNAL_BEAM] = 1,
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[MOVE_SHADOW_PUNCH] = 1,
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[MOVE_EXTRASENSORY] = 1,
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[MOVE_SKY_UPPERCUT] = 1,
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[MOVE_SAND_TOMB] = 1,
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[MOVE_SHEER_COLD] = 1,
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[MOVE_MUDDY_WATER] = 1,
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[MOVE_BULLET_SEED] = 1,
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[MOVE_AERIAL_ACE] = 1,
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[MOVE_ICICLE_SPEAR] = 1,
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[MOVE_IRON_DEFENSE] = 0,
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[MOVE_BLOCK] = 0,
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[MOVE_HOWL] = 0,
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[MOVE_DRAGON_CLAW] = 1,
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[MOVE_FRENZY_PLANT] = 1,
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[MOVE_BULK_UP] = 0,
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[MOVE_BOUNCE] = 1,
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[MOVE_MUD_SHOT] = 1,
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[MOVE_POISON_TAIL] = 1,
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[MOVE_COVET] = 1,
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[MOVE_VOLT_TACKLE] = 1,
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[MOVE_MAGICAL_LEAF] = 1,
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[MOVE_WATER_SPORT] = 0,
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[MOVE_CALM_MIND] = 0,
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[MOVE_LEAF_BLADE] = 1,
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[MOVE_DRAGON_DANCE] = 0,
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[MOVE_ROCK_BLAST] = 1,
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[MOVE_SHOCK_WAVE] = 1,
|
||||
[MOVE_WATER_PULSE] = 1,
|
||||
[MOVE_DOOM_DESIRE] = 1,
|
||||
[MOVE_PSYCHO_BOOST] = 1,
|
||||
};
|
||||
|
||||
static const struct OamData sOamData_8611F24 =
|
||||
{
|
||||
.y = 0,
|
||||
.affineMode = 0,
|
||||
.objMode = 0,
|
||||
.mosaic = 0,
|
||||
.bpp = 0,
|
||||
.shape = 0,
|
||||
.x = 0,
|
||||
.matrixNum = 0,
|
||||
.size = 1,
|
||||
.tileNum = 0,
|
||||
.priority = 0,
|
||||
.paletteNum = 15,
|
||||
.affineParam = 0
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_8611F2C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(0, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_8611F34[] =
|
||||
{
|
||||
ANIMCMD_FRAME(4, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_8611F3C[] =
|
||||
{
|
||||
ANIMCMD_FRAME(8, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd sSpriteAnim_8611F44[] =
|
||||
{
|
||||
ANIMCMD_FRAME(12, 1),
|
||||
ANIMCMD_END
|
||||
};
|
||||
|
||||
static const union AnimCmd *const sSpriteAnimTable_8611F4C[] =
|
||||
{
|
||||
sSpriteAnim_8611F2C,
|
||||
sSpriteAnim_8611F34,
|
||||
sSpriteAnim_8611F3C,
|
||||
sSpriteAnim_8611F44
|
||||
};
|
||||
|
||||
static const struct SpriteTemplate sSpriteTemplate_JudgmentIcon =
|
||||
{
|
||||
.tileTag = 0x3E8,
|
||||
.paletteTag = 0xFFFF,
|
||||
.oam = &sOamData_8611F24,
|
||||
.anims = sSpriteAnimTable_8611F4C,
|
||||
.images = NULL,
|
||||
.affineAnims = gDummySpriteAffineAnimTable,
|
||||
.callback = SpriteCb_JudgmentIcon,
|
||||
};
|
||||
|
||||
static const struct CompressedSpriteSheet gUnknown_08611F74[] =
|
||||
{
|
||||
{gUnknown_08D854E8, 0x200, 0x3E8},
|
||||
{0}
|
||||
};
|
||||
|
||||
static void (* const gUnknown_08611F84[])(void) =
|
||||
static void (* const sArenaFunctions[])(void) =
|
||||
{
|
||||
sub_81A58B4,
|
||||
sub_81A5964,
|
||||
@@ -69,10 +489,10 @@ static const u16 gUnknown_08611FAC[9] =
|
||||
// code
|
||||
void CallBattleArenaFunction(void)
|
||||
{
|
||||
gUnknown_08611F84[gSpecialVar_0x8004]();
|
||||
sArenaFunctions[gSpecialVar_0x8004]();
|
||||
}
|
||||
|
||||
u8 sub_81A5258(u8 *state)
|
||||
u8 BattleArena_ShowJudgmentWindow(u8 *state)
|
||||
{
|
||||
s32 i;
|
||||
u8 ret = 0;
|
||||
@@ -120,7 +540,7 @@ u8 sub_81A5258(u8 *state)
|
||||
SetGpuReg(REG_OFFSET_WININ, WININ_WIN0_BG_ALL | WININ_WIN0_OBJ | WININ_WIN0_CLR | WININ_WIN1_BG_ALL | WININ_WIN1_OBJ | WININ_WIN1_CLR);
|
||||
for (i = 0; i < 8; i++)
|
||||
{
|
||||
u8 spriteId = CreateSprite(&gUnknown_08611F5C, 0x40 + (i * 0x10), 84, 0);
|
||||
u8 spriteId = CreateSprite(&sSpriteTemplate_JudgmentIcon, 0x40 + (i * 0x10), 84, 0);
|
||||
StartSpriteAnim(&gSprites[spriteId], 3);
|
||||
}
|
||||
ret = 1;
|
||||
@@ -129,8 +549,8 @@ u8 sub_81A5258(u8 *state)
|
||||
break;
|
||||
case 4:
|
||||
PlaySE(SE_HANTEI1);
|
||||
sub_81A5558(80, 40, 0, 0);
|
||||
sub_81A5558(160, 40, 0, 1);
|
||||
ShowJudgmentSprite(80, 40, 0, 0);
|
||||
ShowJudgmentSprite(160, 40, 0, 1);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
|
||||
(*state)++;
|
||||
@@ -138,8 +558,8 @@ u8 sub_81A5258(u8 *state)
|
||||
break;
|
||||
case 5:
|
||||
PlaySE(SE_HANTEI1);
|
||||
sub_81A5558(80, 56, 1, 0);
|
||||
sub_81A5558(160, 56, 1, 1);
|
||||
ShowJudgmentSprite(80, 56, 1, 0);
|
||||
ShowJudgmentSprite(160, 56, 1, 1);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
|
||||
(*state)++;
|
||||
@@ -147,8 +567,8 @@ u8 sub_81A5258(u8 *state)
|
||||
break;
|
||||
case 6:
|
||||
PlaySE(SE_HANTEI1);
|
||||
sub_81A5558(80, 72, 2, 0);
|
||||
sub_81A5558(160, 72, 2, 1);
|
||||
ShowJudgmentSprite(80, 72, 2, 0);
|
||||
ShowJudgmentSprite(160, 72, 2, 1);
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gText_Judgement);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 21);
|
||||
(*state)++;
|
||||
@@ -197,32 +617,32 @@ u8 sub_81A5258(u8 *state)
|
||||
return ret;
|
||||
}
|
||||
|
||||
static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
|
||||
static void ShowJudgmentSprite(u8 x, u8 y, u8 category, u8 battler)
|
||||
{
|
||||
s32 animNum = 0;
|
||||
s32 r6 = 0;
|
||||
s32 r1 = 0;
|
||||
s8 *ptr1 = gBattleStruct->field_298;
|
||||
s8 *ptr2 = gBattleStruct->field_29A;
|
||||
u16 *ptr3 = gBattleStruct->field_29C;
|
||||
s32 pointsPlayer = 0;
|
||||
s32 pointsOpponent = 0;
|
||||
s8 *mindPoints = gBattleStruct->arenaMindPoints;
|
||||
s8 *skillPoints = gBattleStruct->arenaSkillPoints;
|
||||
u16 *hpAtStart = gBattleStruct->arenaStartHp;
|
||||
|
||||
switch (arg2)
|
||||
switch (category)
|
||||
{
|
||||
case 0:
|
||||
r6 = ptr1[battler];
|
||||
r1 = ptr1[BATTLE_OPPOSITE(battler)];
|
||||
pointsPlayer = mindPoints[battler];
|
||||
pointsOpponent = mindPoints[BATTLE_OPPOSITE(battler)];
|
||||
break;
|
||||
case 1:
|
||||
r6 = ptr2[battler];
|
||||
r1 = ptr2[BATTLE_OPPOSITE(battler)];
|
||||
pointsPlayer = skillPoints[battler];
|
||||
pointsOpponent = skillPoints[BATTLE_OPPOSITE(battler)];
|
||||
break;
|
||||
case 2:
|
||||
r6 = (gBattleMons[battler].hp * 100) / ptr3[battler];
|
||||
r1 = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / ptr3[BATTLE_OPPOSITE(battler)];
|
||||
pointsPlayer = (gBattleMons[battler].hp * 100) / hpAtStart[battler];
|
||||
pointsOpponent = (gBattleMons[BATTLE_OPPOSITE(battler)].hp * 100) / hpAtStart[BATTLE_OPPOSITE(battler)];
|
||||
break;
|
||||
}
|
||||
|
||||
if (r6 > r1)
|
||||
if (pointsPlayer > pointsOpponent)
|
||||
{
|
||||
animNum = 2;
|
||||
if (battler != 0)
|
||||
@@ -230,7 +650,7 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
|
||||
else
|
||||
gBattleTextBuff1[0] += 2;
|
||||
}
|
||||
else if (r6 == r1)
|
||||
else if (pointsPlayer == pointsOpponent)
|
||||
{
|
||||
animNum = 1;
|
||||
if (battler != 0)
|
||||
@@ -243,76 +663,76 @@ static void sub_81A5558(u8 x, u8 y, u8 arg2, u8 battler)
|
||||
animNum = 0;
|
||||
}
|
||||
|
||||
r6 = CreateSprite(&gUnknown_08611F5C, x, y, 0);
|
||||
StartSpriteAnim(&gSprites[r6], animNum);
|
||||
pointsPlayer = CreateSprite(&sSpriteTemplate_JudgmentIcon, x, y, 0);
|
||||
StartSpriteAnim(&gSprites[pointsPlayer], animNum);
|
||||
}
|
||||
|
||||
void sub_81A5698(struct Sprite *sprite)
|
||||
static void SpriteCb_JudgmentIcon(struct Sprite *sprite)
|
||||
{
|
||||
if (gBattleCommunication[0] > 8)
|
||||
DestroySprite(sprite);
|
||||
}
|
||||
|
||||
void sub_81A56B4(void)
|
||||
void BattleArena_InitPoints(void)
|
||||
{
|
||||
s8 *ptr1 = gBattleStruct->field_298;
|
||||
s8 *ptr2 = gBattleStruct->field_29A;
|
||||
u16 *ptr3 = gBattleStruct->field_29C;
|
||||
s8 *mindPoints = gBattleStruct->arenaMindPoints;
|
||||
s8 *skillPoints = gBattleStruct->arenaSkillPoints;
|
||||
u16 *hpAtStart = gBattleStruct->arenaStartHp;
|
||||
|
||||
ptr1[0] = 0;
|
||||
ptr1[1] = 0;
|
||||
ptr2[0] = 0;
|
||||
ptr2[1] = 0;
|
||||
ptr3[0] = gBattleMons[0].hp;
|
||||
ptr3[1] = gBattleMons[1].hp;
|
||||
mindPoints[0] = 0;
|
||||
mindPoints[1] = 0;
|
||||
skillPoints[0] = 0;
|
||||
skillPoints[1] = 0;
|
||||
hpAtStart[0] = gBattleMons[0].hp;
|
||||
hpAtStart[1] = gBattleMons[1].hp;
|
||||
}
|
||||
|
||||
void sub_81A56E8(u8 battler)
|
||||
void BattleArena_AddMindPoints(u8 battler)
|
||||
{
|
||||
s8 *ptr1 = gBattleStruct->field_298;
|
||||
s8 *mindPoints = gBattleStruct->arenaMindPoints;
|
||||
|
||||
ptr1[battler] += gBattleArenaMoveMindRatings[gCurrentMove];
|
||||
mindPoints[battler] += sMindRatings[gCurrentMove];
|
||||
}
|
||||
|
||||
void sub_81A5718(u8 battler)
|
||||
void BattleArena_AddSkillPoints(u8 battler)
|
||||
{
|
||||
s8 *ptr2 = gBattleStruct->field_29A;
|
||||
s8 *skillPoints = gBattleStruct->arenaSkillPoints;
|
||||
|
||||
if (gHitMarker & HITMARKER_OBEYS)
|
||||
{
|
||||
u8 *ptr4 = &gBattleStruct->field_2A2;
|
||||
if (*ptr4 & gBitTable[battler])
|
||||
u8 *failedMoveBits = &gBattleStruct->alreadyStatusedMoveAttempt;
|
||||
if (*failedMoveBits & gBitTable[battler])
|
||||
{
|
||||
*ptr4 &= ~(gBitTable[battler]);
|
||||
ptr2[battler] -= 2;
|
||||
*failedMoveBits &= ~(gBitTable[battler]);
|
||||
skillPoints[battler] -= 2;
|
||||
}
|
||||
else if (gMoveResultFlags & MOVE_RESULT_NO_EFFECT)
|
||||
{
|
||||
if (!(gMoveResultFlags & MOVE_RESULT_MISSED) || gBattleCommunication[6] != 1)
|
||||
ptr2[battler] -= 2;
|
||||
skillPoints[battler] -= 2;
|
||||
}
|
||||
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE && gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
|
||||
{
|
||||
ptr2[battler] += 1;
|
||||
skillPoints[battler] += 1;
|
||||
}
|
||||
else if (gMoveResultFlags & MOVE_RESULT_SUPER_EFFECTIVE)
|
||||
{
|
||||
ptr2[battler] += 2;
|
||||
skillPoints[battler] += 2;
|
||||
}
|
||||
else if (gMoveResultFlags & MOVE_RESULT_NOT_VERY_EFFECTIVE)
|
||||
{
|
||||
ptr2[battler] -= 1;
|
||||
skillPoints[battler] -= 1;
|
||||
}
|
||||
else if (!gProtectStructs[battler].protected)
|
||||
{
|
||||
ptr2[battler] += 1;
|
||||
skillPoints[battler] += 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A57E4(u8 battler, u16 stringId)
|
||||
void BattleArena_DeductMindPoints(u8 battler, u16 stringId)
|
||||
{
|
||||
s8 *ptr2 = gBattleStruct->field_29A;
|
||||
s8 *skillPoints = gBattleStruct->arenaSkillPoints;
|
||||
|
||||
switch (stringId)
|
||||
{
|
||||
@@ -335,18 +755,18 @@ void sub_81A57E4(u8 battler, u16 stringId)
|
||||
case STRINGID_PKMNANCHORSITSELFWITH:
|
||||
case STRINGID_PKMNPREVENTSSTATLOSSWITH:
|
||||
case STRINGID_PKMNSTAYEDAWAKEUSING:
|
||||
ptr2[battler] -= 3;
|
||||
skillPoints[battler] -= 3;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_81A586C(u8 battler)
|
||||
void sub_81A586C(u8 battler) // Unused.
|
||||
{
|
||||
u16 *ptr3 = gBattleStruct->field_29C;
|
||||
u16 *hpAtStart = gBattleStruct->arenaStartHp;
|
||||
|
||||
ptr3[battler] = gBattleMons[battler].hp;
|
||||
if (ptr3[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
|
||||
ptr3[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
|
||||
hpAtStart[battler] = gBattleMons[battler].hp;
|
||||
if (hpAtStart[BATTLE_OPPOSITE(battler)] > gBattleMons[BATTLE_OPPOSITE(battler)].hp)
|
||||
hpAtStart[BATTLE_OPPOSITE(battler)] = gBattleMons[BATTLE_OPPOSITE(battler)].hp;
|
||||
}
|
||||
|
||||
static void sub_81A58B4(void)
|
||||
|
||||
@@ -29,6 +29,9 @@
|
||||
#include "pokeball.h"
|
||||
#include "data2.h"
|
||||
#include "battle_setup.h"
|
||||
#include "battle_arena.h"
|
||||
#include "battle_tower.h"
|
||||
#include "frontier_util.h"
|
||||
|
||||
extern u16 gBattle_BG0_X;
|
||||
extern u16 gBattle_BG0_Y;
|
||||
@@ -38,11 +41,7 @@ extern struct UnusedControllerStruct gUnknown_02022D0C;
|
||||
extern const struct CompressedSpritePalette gTrainerFrontPicPaletteTable[];
|
||||
|
||||
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
|
||||
extern void sub_81A57E4(u8 battlerId, u16 stringId);
|
||||
extern u8 GetFrontierBrainTrainerPicIndex(void);
|
||||
extern u8 GetTrainerHillTrainerFrontSpriteId(u16 trainerId);
|
||||
extern u8 GetFrontierTrainerFrontSpriteId(u16 trainerId);
|
||||
extern u8 GetEreaderTrainerFrontSpriteId(void);
|
||||
|
||||
// this file's functions
|
||||
static void OpponentHandleGetMonData(void);
|
||||
@@ -1513,7 +1512,7 @@ static void OpponentHandlePrintString(void)
|
||||
BufferStringBattle(*stringId);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter;
|
||||
sub_81A57E4(gActiveBattler, *stringId);
|
||||
BattleArena_DeductMindPoints(gActiveBattler, *stringId);
|
||||
}
|
||||
|
||||
static void OpponentHandlePrintSelectionString(void)
|
||||
|
||||
@@ -32,6 +32,7 @@
|
||||
#include "recorded_battle.h"
|
||||
#include "party_menu.h"
|
||||
#include "battle_dome.h"
|
||||
#include "battle_arena.h"
|
||||
|
||||
extern u8 gUnknown_0203CEE8;
|
||||
extern u8 gUnknown_0203CEE9;
|
||||
@@ -46,7 +47,6 @@ extern const struct CompressedSpritePalette gTrainerBackPicPaletteTable[];
|
||||
|
||||
extern void sub_8172EF0(u8 battlerId, struct Pokemon *mon);
|
||||
extern void sub_81AABB0(void);
|
||||
extern void sub_81A57E4(u8 battlerId, u16 stringId);
|
||||
extern void sub_81851A8(u8 *);
|
||||
|
||||
// this file's functions
|
||||
@@ -2537,7 +2537,7 @@ static void PlayerHandlePrintString(void)
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 0);
|
||||
gBattlerControllerFuncs[gActiveBattler] = CompleteOnInactiveTextPrinter2;
|
||||
BattleTv_SetDataBasedOnString(*stringId);
|
||||
sub_81A57E4(gActiveBattler, *stringId);
|
||||
BattleArena_DeductMindPoints(gActiveBattler, *stringId);
|
||||
}
|
||||
|
||||
static void PlayerHandlePrintSelectionString(void)
|
||||
@@ -2600,9 +2600,11 @@ static void HandleChooseMoveAfterDma3(void)
|
||||
}
|
||||
}
|
||||
|
||||
// arenaMindPoints is used here as a placeholder for a timer.
|
||||
|
||||
static void PlayerChooseMoveInBattlePalace(void)
|
||||
{
|
||||
if (--*(gBattleStruct->field_298 + gActiveBattler) == 0)
|
||||
if (--*(gBattleStruct->arenaMindPoints + gActiveBattler) == 0)
|
||||
{
|
||||
gBattlePalaceMoveSelectionRngValue = gRngValue;
|
||||
BtlController_EmitTwoReturnValues(1, 10, ChooseMoveAndTargetInBattlePalace());
|
||||
@@ -2614,7 +2616,7 @@ static void PlayerHandleChooseMove(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_PALACE)
|
||||
{
|
||||
*(gBattleStruct->field_298 + gActiveBattler) = 8;
|
||||
*(gBattleStruct->arenaMindPoints + gActiveBattler) = 8;
|
||||
gBattlerControllerFuncs[gActiveBattler] = PlayerChooseMoveInBattlePalace;
|
||||
}
|
||||
else
|
||||
|
||||
@@ -1610,7 +1610,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
|
||||
{
|
||||
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A0 & gBitTable[j]) // hmm...?
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostPlayerMons & gBitTable[j])
|
||||
{
|
||||
gSprites[ballIconSpritesIds[i]].oam.tileNum += 3;
|
||||
}
|
||||
@@ -1659,7 +1659,7 @@ u8 CreatePartyStatusSummarySprites(u8 battlerId, struct HpAndStatus *partyInfo,
|
||||
{
|
||||
gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
|
||||
}
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->field_2A1 & gBitTable[j]) // hmm...?
|
||||
else if (gBattleTypeFlags & BATTLE_TYPE_ARENA && gBattleStruct->arenaLostOpponentMons & gBitTable[j]) // hmm...?
|
||||
{
|
||||
gSprites[ballIconSpritesIds[5 - var]].oam.tileNum += 3;
|
||||
}
|
||||
|
||||
+5
-6
@@ -53,6 +53,7 @@
|
||||
#include "pokeball.h"
|
||||
#include "party_menu.h"
|
||||
#include "battle_tower.h"
|
||||
#include "battle_arena.h"
|
||||
|
||||
struct UnknownPokemonStruct4
|
||||
{
|
||||
@@ -109,9 +110,7 @@ extern const u8 gText_Love[];
|
||||
// functions
|
||||
extern void sub_81B9150(void);
|
||||
extern void sub_80B3AF8(u8 taskId); // cable club
|
||||
extern void sub_81A56B4(void); // battle frontier 2
|
||||
extern u8 sub_81A9E28(void); // battle frontier 2
|
||||
extern void sub_81A56E8(u8 battlerId); // battle frontier 2
|
||||
extern void sub_81B8FB0(u8, u8); // party menu
|
||||
extern u8 pokemon_order_func(u8); // party menu
|
||||
extern bool8 InBattlePyramid(void);
|
||||
@@ -3085,8 +3084,8 @@ static void BattleStartClearSetData(void)
|
||||
|
||||
gBattleResults.shinyWildMon = IsMonShiny(&gEnemyParty[0]);
|
||||
|
||||
gBattleStruct->field_2A0 = 0;
|
||||
gBattleStruct->field_2A1 = 0;
|
||||
gBattleStruct->arenaLostPlayerMons = 0;
|
||||
gBattleStruct->arenaLostOpponentMons = 0;
|
||||
}
|
||||
|
||||
void SwitchInClearSetData(void)
|
||||
@@ -3423,7 +3422,7 @@ static void BattleIntroDrawTrainersOrMonsSprites(void)
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
sub_81A56B4();
|
||||
BattleArena_InitPoints();
|
||||
}
|
||||
gBattleMainFunc = BattleIntroDrawPartySummaryScreens;
|
||||
}
|
||||
@@ -5479,7 +5478,7 @@ static void HandleAction_UseMove(void)
|
||||
}
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
sub_81A56E8(gBattlerAttacker);
|
||||
BattleArena_AddMindPoints(gBattlerAttacker);
|
||||
|
||||
gCurrentActionFuncId = B_ACTION_EXEC_SCRIPT;
|
||||
}
|
||||
|
||||
@@ -43,6 +43,7 @@
|
||||
#include "battle_setup.h"
|
||||
#include "overworld.h"
|
||||
#include "party_menu.h"
|
||||
#include "battle_arena.h"
|
||||
|
||||
extern u16 gBattle_BG1_X;
|
||||
extern u16 gBattle_BG1_Y;
|
||||
@@ -54,17 +55,13 @@ extern struct MusicPlayerInfo gMPlayInfo_BGM;
|
||||
extern const u8* const gBattleScriptsForMoveEffects[];
|
||||
|
||||
// functions
|
||||
extern void sub_81A5718(u8 battlerId); // battle frontier 2
|
||||
extern void sub_81A56B4(void); // battle frontier 2
|
||||
extern void ShowSelectMovePokemonSummaryScreen(struct Pokemon* party, u8 monPartyId, u8 monCount, void (*callback)(void), u16 move); // pokemon summary screen
|
||||
extern u8 sub_81C1B94(void); // pokemon summary screen
|
||||
extern void sub_81D388C(struct Pokemon* mon, void* statStoreLocation); // pokenav.s
|
||||
extern void sub_81D3640(u8 arg0, void* statStoreLocation1, void* statStoreLocation2, u8 arg3, u8 arg4, u8 arg5); // pokenav.s
|
||||
extern void sub_81D3784(u8 arg0, void* statStoreLocation1, u8 arg2, u8 arg3, u8 arg4); // pokenav.s
|
||||
extern u8* GetMonNickname(struct Pokemon* mon, u8* dst); // party_menu
|
||||
extern u8 sub_81A5258(u8* arg0); // battle frontier 2
|
||||
extern void sub_81A5BF8(void); // battle frontier 2
|
||||
extern void sub_81A5D44(void); // battle frontier 2
|
||||
extern u8 BattleArena_ShowJudgmentWindow(u8* arg0); // battle frontier 2
|
||||
extern void sub_81B8E80(u8 battlerId, u8, u8); // party menu
|
||||
extern bool8 sub_81B1250(void); // ?
|
||||
extern bool8 InBattlePike(void);
|
||||
@@ -3549,7 +3546,7 @@ static void atk24(void)
|
||||
for (i = 0; i < 6; i++)
|
||||
{
|
||||
if (GetMonData(&gPlayerParty[i], MON_DATA_SPECIES) && !GetMonData(&gPlayerParty[i], MON_DATA_IS_EGG)
|
||||
&& (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A0 & gBitTable[i])))
|
||||
&& (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostPlayerMons & gBitTable[i])))
|
||||
{
|
||||
HP_count += GetMonData(&gPlayerParty[i], MON_DATA_HP);
|
||||
}
|
||||
@@ -3562,7 +3559,7 @@ static void atk24(void)
|
||||
for (HP_count = 0, i = 0; i < 6; i++)
|
||||
{
|
||||
if (GetMonData(&gEnemyParty[i], MON_DATA_SPECIES) && !GetMonData(&gEnemyParty[i], MON_DATA_IS_EGG)
|
||||
&& (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->field_2A1 & gBitTable[i])))
|
||||
&& (!(gBattleTypeFlags & BATTLE_TYPE_ARENA) || !(gBattleStruct->arenaLostOpponentMons & gBitTable[i])))
|
||||
{
|
||||
HP_count += GetMonData(&gEnemyParty[i], MON_DATA_HP);
|
||||
}
|
||||
@@ -4243,7 +4240,7 @@ static void atk3C_return(void)
|
||||
static void atk3D_end(void)
|
||||
{
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
sub_81A5718(gBattlerAttacker);
|
||||
BattleArena_AddSkillPoints(gBattlerAttacker);
|
||||
|
||||
gMoveResultFlags = 0;
|
||||
gActiveBattler = 0;
|
||||
@@ -5000,7 +4997,7 @@ static void atk4E_switchinanim(void)
|
||||
gBattlescriptCurrInstr += 3;
|
||||
|
||||
if (gBattleTypeFlags & BATTLE_TYPE_ARENA)
|
||||
sub_81A56B4();
|
||||
BattleArena_InitPoints();
|
||||
}
|
||||
|
||||
static void atk4F_jumpifcantswitch(void)
|
||||
@@ -6697,34 +6694,34 @@ static void atk76_various(void)
|
||||
gBattleCommunication[MULTISTRING_CHOOSER] = sUnknown_0831C4F8[GetNatureFromPersonality(gBattleMons[gActiveBattler].personality)];
|
||||
}
|
||||
break;
|
||||
case 9:
|
||||
i = sub_81A5258(gBattleCommunication);
|
||||
case VARIOUS_ARENA_JUDGMENT_WINDOW:
|
||||
i = BattleArena_ShowJudgmentWindow(&gBattleCommunication[0]);
|
||||
if (i == 0)
|
||||
return;
|
||||
|
||||
gBattleCommunication[1] = i;
|
||||
break;
|
||||
case 10:
|
||||
case VARIOUS_ARENA_OPPONENT_MON_LOST:
|
||||
gBattleMons[1].hp = 0;
|
||||
gHitMarker |= HITMARKER_FAINTED(1);
|
||||
gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]];
|
||||
gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]];
|
||||
gDisableStructs[1].truantUnknownBit = 1;
|
||||
break;
|
||||
case 11:
|
||||
case VARIOUS_ARENA_PLAYER_MON_LOST:
|
||||
gBattleMons[0].hp = 0;
|
||||
gHitMarker |= HITMARKER_FAINTED(0);
|
||||
gHitMarker |= HITMARKER_x400000;
|
||||
gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]];
|
||||
gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]];
|
||||
gDisableStructs[0].truantUnknownBit = 1;
|
||||
break;
|
||||
case 12:
|
||||
case VARIOUS_ARENA_BOTH_MONS_LOST:
|
||||
gBattleMons[0].hp = 0;
|
||||
gBattleMons[1].hp = 0;
|
||||
gHitMarker |= HITMARKER_FAINTED(0);
|
||||
gHitMarker |= HITMARKER_FAINTED(1);
|
||||
gHitMarker |= HITMARKER_x400000;
|
||||
gBattleStruct->field_2A0 |= gBitTable[gBattlerPartyIndexes[0]];
|
||||
gBattleStruct->field_2A1 |= gBitTable[gBattlerPartyIndexes[1]];
|
||||
gBattleStruct->arenaLostPlayerMons |= gBitTable[gBattlerPartyIndexes[0]];
|
||||
gBattleStruct->arenaLostOpponentMons |= gBitTable[gBattlerPartyIndexes[1]];
|
||||
gDisableStructs[0].truantUnknownBit = 1;
|
||||
gDisableStructs[1].truantUnknownBit = 1;
|
||||
break;
|
||||
@@ -6738,11 +6735,11 @@ static void atk76_various(void)
|
||||
case 15:
|
||||
sub_81A5D44();
|
||||
break;
|
||||
case 16:
|
||||
case VARIOUS_ARENA_JUDGMENT_STRING:
|
||||
BattleStringExpandPlaceholdersToDisplayedString(gRefereeStringsTable[gBattlescriptCurrInstr[1]]);
|
||||
BattlePutTextOnWindow(gDisplayedStringBattle, 0x16);
|
||||
break;
|
||||
case 17:
|
||||
case VARIOUS_ARENA_WAIT_STRING:
|
||||
if (IsTextPrinterActive(0x16))
|
||||
return;
|
||||
break;
|
||||
@@ -6775,8 +6772,8 @@ static void atk76_various(void)
|
||||
case VARIOUS_VOLUME_UP:
|
||||
m4aMPlayVolumeControl(&gMPlayInfo_BGM, 0xFFFF, 0x100);
|
||||
break;
|
||||
case 23:
|
||||
gBattleStruct->field_2A2 |= gBitTable[gActiveBattler];
|
||||
case VARIOUS_SET_ALREADY_STATUS_MOVE_ATTEMPT:
|
||||
gBattleStruct->alreadyStatusedMoveAttempt |= gBitTable[gActiveBattler];
|
||||
break;
|
||||
case 24:
|
||||
if (sub_805725C(gActiveBattler))
|
||||
|
||||
+2
-2
@@ -1200,8 +1200,8 @@ bool8 HandleWishPerishSongOnTurnEnd(void)
|
||||
for (i = 0; i < 2; i++)
|
||||
CancelMultiTurnMoves(i);
|
||||
|
||||
gBattlescriptCurrInstr = BattleScript_82DB8F3;
|
||||
BattleScriptExecute(BattleScript_82DB8F3);
|
||||
gBattlescriptCurrInstr = BattleScript_ArenaDoJudgment;
|
||||
BattleScriptExecute(BattleScript_ArenaDoJudgment);
|
||||
gBattleStruct->wishPerishSongState++;
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user