split battle buffer files
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@@ -173,7 +173,7 @@ SECTIONS {
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asm/fldeff_strength.o(.text);
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asm/rom_8145E84.o(.text);
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asm/battle_transition.o(.text);
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asm/battle_814AEAC.o(.text);
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asm/battle_controller_linkpartner.o(.text);
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asm/battle_message.o(.text);
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asm/cable_car.o(.text);
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asm/rom_8151534.o(.text);
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@@ -184,6 +184,7 @@ SECTIONS {
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asm/field_effect_helpers.o(.text);
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asm/contest_ai.o(.text);
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asm/rom_8158B30.o(.text);
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asm/battle_controller_wally.o(.text);
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asm/player_pc.o(.text);
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asm/intro.o(.text);
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asm/rom_81700F8.o(.text);
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@@ -208,6 +209,8 @@ SECTIONS {
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asm/rom_8184DA4.o(.text);
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src/multiboot.o(.text);
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asm/rom_81BAD84.o(.text);
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asm/battle_controller_player_partner.o(.text);
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asm/rom_81BE66C.o(.text);
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} =0
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script_data :
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