Begin documenting Apprentice, merge with master

This commit is contained in:
GriffinR
2019-11-18 12:45:56 -05:00
186 changed files with 7809 additions and 7689 deletions

View File

@@ -24,6 +24,7 @@
#include "constants/items.h"
#include "constants/moves.h"
#include "constants/trainers.h"
#include "constants/trainer_hill.h"
struct BattleWindowText
{
@@ -2574,7 +2575,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_A);
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_WON, gTrainerBattleOpponent_A);
toCpy = gStringVar4;
}
else
@@ -2590,7 +2591,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_A);
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_LOST, gTrainerBattleOpponent_A);
toCpy = gStringVar4;
}
break;
@@ -2671,7 +2672,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
CopyTrainerHillTrainerText(4, gTrainerBattleOpponent_B);
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_WON, gTrainerBattleOpponent_B);
toCpy = gStringVar4;
}
else
@@ -2687,7 +2688,7 @@ u32 BattleStringExpandPlaceholders(const u8 *src, u8 *dst)
}
else if (gBattleTypeFlags & BATTLE_TYPE_TRAINER_HILL)
{
CopyTrainerHillTrainerText(3, gTrainerBattleOpponent_B);
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_PLAYER_LOST, gTrainerBattleOpponent_B);
toCpy = gStringVar4;
}
break;

View File

@@ -1,25 +1,18 @@
#include "global.h"
#include "constants/trainers.h"
#include "battle.h"
#include "constants/battle_setup.h"
#include "battle_setup.h"
#include "battle_transition.h"
#include "main.h"
#include "task.h"
#include "safari_zone.h"
#include "script.h"
#include "constants/game_stat.h"
#include "event_data.h"
#include "constants/species.h"
#include "constants/songs.h"
#include "metatile_behavior.h"
#include "constants/maps.h"
#include "field_player_avatar.h"
#include "fieldmap.h"
#include "random.h"
#include "starter_choose.h"
#include "script_pokemon_80F8.h"
#include "constants/items.h"
#include "palette.h"
#include "window.h"
#include "event_object_movement.h"
@@ -42,10 +35,18 @@
#include "fldeff_misc.h"
#include "field_control_avatar.h"
#include "mirage_tower.h"
#include "constants/map_types.h"
#include "constants/battle_frontier.h"
#include "field_screen_effect.h"
#include "data.h"
#include "constants/battle_frontier.h"
#include "constants/battle_setup.h"
#include "constants/game_stat.h"
#include "constants/items.h"
#include "constants/songs.h"
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/species.h"
#include "constants/trainers.h"
#include "constants/trainer_hill.h"
enum
{
@@ -1140,7 +1141,7 @@ const u8 *BattleSetup_ConfigureTrainerBattle(const u8 *data)
case TRAINER_BATTLE_SET_TRAINER_B:
TrainerBattleLoadArgs(sTrainerBOrdinaryBattleParams, data);
return NULL;
case TRAINER_BATTLE_12:
case TRAINER_BATTLE_HILL:
if (gApproachingTrainerId == 0)
{
TrainerBattleLoadArgs(sOrdinaryBattleParams, data);
@@ -1364,9 +1365,9 @@ void ShowTrainerIntroSpeech(void)
else if (InTrainerHillChallenge())
{
if (gNoOfApproachingTrainers == 0 || gNoOfApproachingTrainers == 1)
CopyTrainerHillTrainerText(2, LocalIdToHillTrainerId(gSpecialVar_LastTalked));
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gSpecialVar_LastTalked));
else
CopyTrainerHillTrainerText(2, LocalIdToHillTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_INTRO, LocalIdToHillTrainerId(gEventObjects[gApproachingTrainers[gApproachingTrainerId].eventObjectId].localId));
sub_80982B8();
}

View File

@@ -24,6 +24,7 @@
#include "tv.h"
#include "battle_factory.h"
#include "constants/battle_frontier.h"
#include "constants/battle_tower.h"
#include "constants/items.h"
#include "constants/trainers.h"
#include "constants/event_objects.h"
@@ -52,7 +53,7 @@ static void AwardBattleTowerRibbons(void);
static void SaveBattleTowerProgress(void);
static void sub_8163914(void);
static void nullsub_61(void);
static void SpriteCB_Null6(void);
static void nullsub_116(void);
static void sub_81642A0(void);
static void sub_8164828(void);
static void sub_8164B74(void);
@@ -1051,24 +1052,24 @@ struct
#include "data/battle_frontier/battle_tent.h"
static void (* const gUnknown_085DF96C[])(void) =
static void (* const sBattleTowerFuncs[])(void) =
{
sub_8161F94,
sub_8162054,
sub_81620F4,
ChooseNextBattleTowerTrainer,
sub_81621C0,
AwardBattleTowerRibbons,
SaveBattleTowerProgress,
sub_8163914,
nullsub_61,
SpriteCB_Null6,
sub_81642A0,
sub_8164828,
sub_8164B74,
sub_8164DCC,
sub_8164DE4,
sub_8164E04,
[BATTLE_TOWER_FUNC_0] = sub_8161F94,
[BATTLE_TOWER_FUNC_1] = sub_8162054,
[BATTLE_TOWER_FUNC_2] = sub_81620F4,
[BATTLE_TOWER_FUNC_CHOOSE_TRAINER] = ChooseNextBattleTowerTrainer,
[BATTLE_TOWER_FUNC_4] = sub_81621C0,
[BATTLE_TOWER_FUNC_GIVE_RIBBONS] = AwardBattleTowerRibbons,
[BATTLE_TOWER_FUNC_SAVE] = SaveBattleTowerProgress,
[BATTLE_TOWER_FUNC_7] = sub_8163914,
[BATTLE_TOWER_FUNC_NOP] = nullsub_61,
[BATTLE_TOWER_FUNC_NOP2] = nullsub_116,
[BATTLE_TOWER_FUNC_10] = sub_81642A0,
[BATTLE_TOWER_FUNC_11] = sub_8164828,
[BATTLE_TOWER_FUNC_12] = sub_8164B74,
[BATTLE_TOWER_FUNC_13] = sub_8164DCC,
[BATTLE_TOWER_FUNC_14] = sub_8164DE4,
[BATTLE_TOWER_FUNC_15] = sub_8164E04,
};
static const u32 gUnknown_085DF9AC[][2] =
@@ -1145,9 +1146,9 @@ static const u16 gUnknown_085DFA52[] =
};
// code
void sub_8161F74(void)
void CallBattleTowerFunc(void)
{
gUnknown_085DF96C[gSpecialVar_0x8004]();
sBattleTowerFuncs[gSpecialVar_0x8004]();
}
static void sub_8161F94(void)
@@ -2438,7 +2439,7 @@ static void nullsub_61(void)
}
static void SpriteCB_Null6(void)
static void nullsub_116(void)
{
}

View File

@@ -246,29 +246,8 @@ EWRAM_DATA u8 gUnknown_02039F5D = 0;
u32 gContestRngValue;
extern const u8 gText_LinkStandby4[];
extern const u8 gText_0827D55A[];
extern const u8 gText_0827E793[];
extern const u8 gText_0827E32E[];
extern const u8 gText_0827E35B[];
extern const u8 gText_0827E38D[];
extern const u8 gText_0827E2FE[];
extern const u8 gText_RepeatedAppeal[];
extern const u8 gText_0827E73C[];
extern const u8 gText_0827E717[];
extern const u8 gText_0827E76A[];
extern const u8 gText_0827E7EA[];
extern const u8 gText_0827E817[];
extern const u8 gText_0827E58A[];
extern const u8 gText_0827D56F[];
extern const u8 gText_0827D597[];
extern const u8 gText_Contest_Shyness[];
extern const u8 gText_Contest_Anxiety[];
extern const u8 gText_Contest_Laziness[];
extern const u8 gText_Contest_Hesitancy[];
extern const u8 gText_Contest_Fear[];
extern const u8 gText_BDot[];
extern const u8 gText_CDot[];
extern const u8 *const gUnknown_08587E10[];
extern void (*const gContestEffectFuncs[])(void);
static const u8 gUnknown_08587A6C[] =
@@ -1345,9 +1324,9 @@ static void sub_80D833C(u8 taskId)
DmaCopy32Defvars(3, gPlttBufferUnfaded, eUnknownHeap1A004.unk18204, PLTT_BUFFER_SIZE * 2);
ConvertIntToDecimalStringN(gStringVar1, eContest.turnNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
StringCopy(gDisplayedStringBattle, gText_0827D507);
StringCopy(gDisplayedStringBattle, gText_AppealNumWhichMoveWillBePlayed);
else
StringCopy(gDisplayedStringBattle, gText_0827D531);
StringCopy(gDisplayedStringBattle, gText_AppealNumButItCantParticipate);
ContestClearGeneralTextWindow();
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
Contest_StartTextPrinter(gStringVar4, TRUE);
@@ -1443,9 +1422,9 @@ static void sub_80D8610(u8 taskId)
sub_80DC490(FALSE);
ConvertIntToDecimalStringN(gStringVar1, eContest.turnNumber + 1, STR_CONV_MODE_LEFT_ALIGN, 1);
if (!Contest_IsMonsTurnDisabled(gContestPlayerMonIndex))
StringCopy(gDisplayedStringBattle, gText_0827D507);
StringCopy(gDisplayedStringBattle, gText_AppealNumWhichMoveWillBePlayed);
else
StringCopy(gDisplayedStringBattle, gText_0827D531);
StringCopy(gDisplayedStringBattle, gText_AppealNumButItCantParticipate);
ContestClearGeneralTextWindow();
StringExpandPlaceholders(gStringVar4, gDisplayedStringBattle);
Contest_StartTextPrinter(gStringVar4, 0);
@@ -1673,8 +1652,8 @@ static void sub_80D8B38(u8 taskId)
if (eContestantStatus[r6].currMove < MOVES_COUNT)
StringCopy(gStringVar2, gMoveNames[eContestantStatus[r6].currMove]);
else
StringCopy(gStringVar2, gUnknown_08587F1C[eContestantStatus[r6].moveCategory]);
StringExpandPlaceholders(gStringVar4, gText_0827D55A);
StringCopy(gStringVar2, sInvalidContestMoveNames[eContestantStatus[r6].moveCategory]);
StringExpandPlaceholders(gStringVar4, gText_MonAppealedWithMove);
Contest_StartTextPrinter(gStringVar4, 1);
gTasks[taskId].data[0] = 6;
}
@@ -1932,7 +1911,7 @@ static void sub_80D8B38(u8 taskId)
{
ContestClearGeneralTextWindow();
StringCopy(gStringVar1, gContestMons[r6].nickname);
StringExpandPlaceholders(gStringVar4, gText_0827E793);
StringExpandPlaceholders(gStringVar4, gText_MonCantAppealNextTurn);
Contest_StartTextPrinter(gStringVar4, 1);
}
gTasks[taskId].data[0] = 52;
@@ -1953,11 +1932,11 @@ static void sub_80D8B38(u8 taskId)
{
ContestClearGeneralTextWindow();
if (r3 == 1)
Contest_StartTextPrinter(gText_0827E32E, TRUE);
Contest_StartTextPrinter(gText_AppealComboWentOverWell, TRUE);
else if (r3 == 2)
Contest_StartTextPrinter(gText_0827E35B, TRUE);
Contest_StartTextPrinter(gText_AppealComboWentOverVeryWell, TRUE);
else
Contest_StartTextPrinter(gText_0827E38D, TRUE);
Contest_StartTextPrinter(gText_AppealComboWentOverExcellently, TRUE);
sub_80DD720(3);
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[0] = 45;
@@ -1966,7 +1945,7 @@ static void sub_80D8B38(u8 taskId)
{
ContestClearGeneralTextWindow();
StringCopy(gStringVar1, gContestMons[r6].nickname);
StringExpandPlaceholders(gStringVar4, gText_0827E2FE);
StringExpandPlaceholders(gStringVar4, gText_JudgeLookedAtMonExpectantly);
Contest_StartTextPrinter(gStringVar4, 1);
sub_80DD720(2);
gTasks[taskId].data[10] = 0;
@@ -2056,7 +2035,7 @@ static void sub_80D8B38(u8 taskId)
}
else
{
StringCopy(gStringVar3, gUnknown_08587F08[gContestMoves[eContestantStatus[r6].currMove].contestCategory]);
StringCopy(gStringVar3, sContestConditions[gContestMoves[eContestantStatus[r6].currMove].contestCategory]);
}
if (r3 > 0)
{
@@ -2075,11 +2054,11 @@ static void sub_80D8B38(u8 taskId)
else
{
if (r3 < 0)
StringExpandPlaceholders(gStringVar4, gText_0827E73C);
StringExpandPlaceholders(gStringVar4, gText_MonsXDidntGoOverWell);
else if (r3 > 0 && eContest.applauseLevel <= 4)
StringExpandPlaceholders(gStringVar4, gText_0827E717);
StringExpandPlaceholders(gStringVar4, gText_MonsXWentOverGreat);
else
StringExpandPlaceholders(gStringVar4, gText_0827E76A);
StringExpandPlaceholders(gStringVar4, gText_MonsXGotTheCrowdGoing);
Contest_StartTextPrinter(gStringVar4, 1);
gTasks[taskId].data[10] = 0;
gTasks[taskId].data[11] = 0;
@@ -2189,7 +2168,7 @@ static void sub_80D8B38(u8 taskId)
StringCopy(gStringVar3, gContestMons[gContestResources->field_10->excitementFreezer].nickname);
StringCopy(gStringVar1, gContestMons[r6].nickname);
StringCopy(gStringVar2, gMoveNames[eContestantStatus[r6].currMove]);
StringExpandPlaceholders(gStringVar4, gText_0827E7EA);
StringExpandPlaceholders(gStringVar4, gText_CrowdContinuesToWatchMon);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[0] = 58;
return;
@@ -2197,7 +2176,7 @@ static void sub_80D8B38(u8 taskId)
if (!Contest_RunTextPrinters())
{
ContestClearGeneralTextWindow();
StringExpandPlaceholders(gStringVar4, gText_0827E817);
StringExpandPlaceholders(gStringVar4, gText_MonsMoveIsIgnored);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[0] = 59;
}
@@ -2215,7 +2194,7 @@ static void sub_80D8B38(u8 taskId)
sub_80DC9B4(r6);
StringCopy(gStringVar1, gContestMons[r6].nickname);
StringCopy(gStringVar2, gMoveNames[eContestantStatus[r6].currMove]);
StringExpandPlaceholders(gStringVar4, gText_0827E58A);
StringExpandPlaceholders(gStringVar4, gText_MonWasTooNervousToMove);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[0] = 34;
return;
@@ -2259,7 +2238,7 @@ static void sub_80D8B38(u8 taskId)
case 31:
ContestClearGeneralTextWindow();
StringCopy(gStringVar1, gContestMons[r6].nickname);
StringExpandPlaceholders(gStringVar4, gText_0827D56F);
StringExpandPlaceholders(gStringVar4, gText_MonWasWatchingOthers);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[0] = 32;
return;
@@ -2427,11 +2406,11 @@ static void sub_80DA3CC(u8 taskId)
{
if (gTasks[taskId].data[0] == 0)
{
u8 r4 = eContestantStatus[gContestPlayerMonIndex].attentionLevel;
u8 attention = eContestantStatus[gContestPlayerMonIndex].attentionLevel;
ContestClearGeneralTextWindow();
StringCopy(gStringVar1, gContestMons[gContestPlayerMonIndex].nickname);
StringExpandPlaceholders(gStringVar4, gUnknown_08587D90[r4]);
StringExpandPlaceholders(gStringVar4, sRoundResultTexts[attention]);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[0]++;
}
@@ -2522,7 +2501,7 @@ static void sub_80DA5E8(u8 taskId)
ContestDebugPrintBitStrings();
}
gContestRngValue = gRngValue;
StringExpandPlaceholders(gStringVar4, gText_0827D597);
StringExpandPlaceholders(gStringVar4, gText_AllOutOfAppealTime);
Contest_StartTextPrinter(gStringVar4, TRUE);
gTasks[taskId].data[2] = 0;
gTasks[taskId].func = sub_80DA6B4;
@@ -4381,7 +4360,7 @@ static void sub_80DD45C(u8 contestant, u8 stringId)
StringCopy(gStringVar3, gText_Contest_Hesitancy);
else
StringCopy(gStringVar3, gText_Contest_Fear);
StringExpandPlaceholders(gStringVar4, gUnknown_08587E10[stringId]);
StringExpandPlaceholders(gStringVar4, sAppealResultTexts[stringId]);
ContestClearGeneralTextWindow();
Contest_StartTextPrinter(gStringVar4, 1);
}

View File

@@ -50,50 +50,50 @@ static const u16 sFrontierExchangeCorner_HoldItems[] =
static const u8 *const sFrontierExchangeCorner_Decor1Descriptions[] =
{
BattleFrontier_BattlePointExchangeServiceCorner_Text_2601AA,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2601D0,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260201,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26022F,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26025B,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260287,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2602B5,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2602E0,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26030F,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26033E,
BattleFrontier_ExchangeServiceCorner_Text_KissPosterDesc,
BattleFrontier_ExchangeServiceCorner_Text_KissCushionDesc,
BattleFrontier_ExchangeServiceCorner_Text_SmoochumDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_TogepiDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_MeowthDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_ClefairyDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_DittoDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_CyndaquilDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_ChikoritaDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_TotodileDollDesc,
gText_Exit,
};
static const u8 *const sFrontierExchangeCorner_Decor2Descriptions[] =
{
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26036C,
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc,
BattleFrontier_ExchangeServiceCorner_Text_LargeDollDesc,
gText_Exit
};
static const u8 *const sFrontierExchangeCorner_VitaminsDescriptions[] =
{
BattleFrontier_BattlePointExchangeServiceCorner_Text_260397,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2603BE,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2603E6,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26040E,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260436,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26045C,
BattleFrontier_ExchangeServiceCorner_Text_ProteinDesc,
BattleFrontier_ExchangeServiceCorner_Text_CalciumDesc,
BattleFrontier_ExchangeServiceCorner_Text_IronDesc,
BattleFrontier_ExchangeServiceCorner_Text_ZincDesc,
BattleFrontier_ExchangeServiceCorner_Text_CarbosDesc,
BattleFrontier_ExchangeServiceCorner_Text_HPUpDesc,
gText_Exit
};
static const u8 *const sFrontierExchangeCorner_HoldItemsDescriptions[] =
{
BattleFrontier_BattlePointExchangeServiceCorner_Text_26047A,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2604AC,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2604D8,
BattleFrontier_BattlePointExchangeServiceCorner_Text_26050F,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260542,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260575,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2605A8,
BattleFrontier_BattlePointExchangeServiceCorner_Text_2605E2,
BattleFrontier_BattlePointExchangeServiceCorner_Text_260613,
BattleFrontier_ExchangeServiceCorner_Text_LeftoversDesc,
BattleFrontier_ExchangeServiceCorner_Text_WhiteHerbDesc,
BattleFrontier_ExchangeServiceCorner_Text_QuickClawDesc,
BattleFrontier_ExchangeServiceCorner_Text_MentalHerbDesc,
BattleFrontier_ExchangeServiceCorner_Text_BrightpowderDesc,
BattleFrontier_ExchangeServiceCorner_Text_ChoiceBandDesc,
BattleFrontier_ExchangeServiceCorner_Text_KingsRockDesc,
BattleFrontier_ExchangeServiceCorner_Text_FocusBandDesc,
BattleFrontier_ExchangeServiceCorner_Text_ScopeLensDesc,
gText_Exit
};

View File

@@ -1,16 +1,17 @@
#define TRAINER_HILL_OTID 0x10000000
static const struct TrHillTag gUnknown_0862609C = {
.unkField_0 = 4,
static const struct TrHillTag sDataTagJPDefault = {
.numTrainers = NUM_TRAINER_HILL_TRAINERS_JP,
.unused1 = 1,
.numFloors = 2,
.numFloors = NUM_TRAINER_HILL_FLOORS_JP,
.checksum = 0x0
};
static const struct TrHillFloor gUnknown_0862609C_floors[] = {
static const struct TrHillFloor sDataTagJPDefault_Floors[] = {
[0] = {
.unk0 = 0,
.unk1 = 0,
.trainerNum1 = 0,
.trainerNum2 = 0,
.trainers = {
[0] = {
.name = __("シゲノブ$$$$ "),
@@ -33,7 +34,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 100,
.spAttackEV = 0,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -57,7 +58,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 150,
.spDefenseEV = 120,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -81,7 +82,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 0,
.spDefenseEV = 200,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -122,7 +123,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -146,7 +147,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -170,7 +171,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -194,8 +195,8 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
}
},
[1] = {
.unk0 = 0,
.unk1 = 0,
.trainerNum1 = 0,
.trainerNum2 = 0,
.trainers = {
[0] = {
.name = __("シゲゾウ$$$$ "),
@@ -218,7 +219,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 120,
.spAttackEV = 150,
.spDefenseEV = 0,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -242,7 +243,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 100,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -266,7 +267,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 110,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -307,7 +308,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 0,
.spAttackEV = 110,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -331,7 +332,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 100,
.spAttackEV = 110,
.spDefenseEV = 100,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -355,7 +356,7 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
.speedEV = 80,
.spAttackEV = 80,
.spDefenseEV = 80,
.otId = 0x10000000,
.otId = TRAINER_HILL_OTID,
.hpIV = 5,
.attackIV = 5,
.defenseIV = 5,
@@ -382,18 +383,18 @@ static const struct TrHillFloor gUnknown_0862609C_floors[] = {
static const struct TrHillTag sDataTagNormal =
{
.unkField_0 = 8,
.numTrainers = NUM_TRAINER_HILL_TRAINERS,
.unused1 = 2,
.numFloors = 4,
.numFloors = NUM_TRAINER_HILL_FLOORS,
.checksum = 0x00051E05
};
static const struct TrHillFloor sDataTagNormal_floors[] =
static const struct TrHillFloor sDataTagNormal_Floors[] =
{
[0] =
{
.unk0 = 0x11,
.unk1 = 0x12,
.trainerNum1 = 17,
.trainerNum2 = 18,
.trainers =
{
[0] =
@@ -694,8 +695,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[1] =
{
.unk0 = 0x13,
.unk1 = 0x14,
.trainerNum1 = 19,
.trainerNum2 = 20,
.trainers =
{
[0] =
@@ -999,8 +1000,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[2] =
{
.unk0 = 0x15,
.unk1 = 0x16,
.trainerNum1 = 21,
.trainerNum2 = 22,
.trainers =
{
[0] =
@@ -1303,8 +1304,8 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
},
[3] =
{
.unk0 = 0x17,
.unk1 = 0x18,
.trainerNum1 = 23,
.trainerNum2 = 24,
.trainers =
{
[0] =
@@ -1602,17 +1603,17 @@ static const struct TrHillFloor sDataTagNormal_floors[] =
static const struct TrHillTag sDataTagVariety =
{
.unkField_0 = 8,
.numTrainers = NUM_TRAINER_HILL_TRAINERS,
.unused1 = 1,
.numFloors = 4,
.numFloors = NUM_TRAINER_HILL_FLOORS,
.checksum = 0x00054C15
};
static const struct TrHillFloor sDataTagVariety_floors[] = {
static const struct TrHillFloor sDataTagVariety_Floors[] = {
[0] =
{
.unk0 = 0x29,
.unk1 = 0x2A,
.trainerNum1 = 41,
.trainerNum2 = 42,
.trainers =
{
[0] =
@@ -1904,8 +1905,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[1] =
{
.unk0 = 0x2B,
.unk1 = 0x2C,
.trainerNum1 = 43,
.trainerNum2 = 44,
.trainers =
{
[0] =
@@ -2227,8 +2228,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[2] =
{
.unk0 = 0x2D,
.unk1 = 0x2E,
.trainerNum1 = 45,
.trainerNum2 = 46,
.trainers =
{
[0] =
@@ -2531,8 +2532,8 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
},
[3] =
{
.unk0 = 0x2F,
.unk1 = 0x30,
.trainerNum1 = 47,
.trainerNum2 = 48,
.trainers =
{
[0] =
@@ -2828,17 +2829,17 @@ static const struct TrHillFloor sDataTagVariety_floors[] = {
static const struct TrHillTag sDataTagUnique =
{
.unkField_0 = 8,
.numTrainers = NUM_TRAINER_HILL_TRAINERS,
.unused1 = 3,
.numFloors = 4,
.numFloors = NUM_TRAINER_HILL_FLOORS,
.checksum = 0x000652F3
};
static const struct TrHillFloor sDataTagUnique_floors[] = {
static const struct TrHillFloor sDataTagUnique_Floors[] = {
[0] =
{
.unk0 = 0x31,
.unk1 = 0x32,
.trainerNum1 = 49,
.trainerNum2 = 50,
.trainers =
{
[0] =
@@ -3135,8 +3136,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[1] =
{
.unk0 = 0x33,
.unk1 = 0x34,
.trainerNum1 = 51,
.trainerNum2 = 52,
.trainers =
{
[0] =
@@ -3439,8 +3440,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[2] =
{
.unk0 = 0x35,
.unk1 = 0x36,
.trainerNum1 = 53,
.trainerNum2 = 54,
.trainers =
{
[0] =
@@ -3743,8 +3744,8 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
},
[3] =
{
.unk0 = 0x38,
.unk1 = 0x37,
.trainerNum1 = 56,
.trainerNum2 = 55,
.trainers =
{
[0] =
@@ -4039,17 +4040,17 @@ static const struct TrHillFloor sDataTagUnique_floors[] = {
static const struct TrHillTag sDataTagExpert =
{
.unkField_0 = 8,
.numTrainers = NUM_TRAINER_HILL_TRAINERS,
.unused1 = 1,
.numFloors = 4,
.numFloors = NUM_TRAINER_HILL_FLOORS,
.checksum = 0x00061F3F
};
static const struct TrHillFloor sDataTagExpert_floors[] = {
static const struct TrHillFloor sDataTagExpert_Floors[] = {
[0] =
{
.unk0 = 0x39,
.unk1 = 0x3A,
.trainerNum1 = 57,
.trainerNum2 = 58,
.trainers =
{
[0] =
@@ -4353,8 +4354,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[1] =
{
.unk0 = 0x3B,
.unk1 = 0x3C,
.trainerNum1 = 59,
.trainerNum2 = 60,
.trainers =
{
[0] =
@@ -4658,8 +4659,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[2] =
{
.unk0 = 0x3D,
.unk1 = 0x3E,
.trainerNum1 = 61,
.trainerNum2 = 62,
.trainers =
{
[0] =
@@ -4963,8 +4964,8 @@ static const struct TrHillFloor sDataTagExpert_floors[] = {
},
[3] =
{
.unk0 = 0x3F,
.unk1 = 0x40,
.trainerNum1 = 63,
.trainerNum2 = 64,
.trainers =
{
[0] =

View File

@@ -1,414 +1,439 @@
#include "global.h"
extern const u8 gContestEffect00hDescription[];
extern const u8 gContestEffect01hDescription[];
extern const u8 gContestEffect02hDescription[];
extern const u8 gContestEffect03hDescription[];
extern const u8 gContestEffect04hDescription[];
extern const u8 gContestEffect05hDescription[];
extern const u8 gContestEffect06hDescription[];
extern const u8 gContestEffect07hDescription[];
extern const u8 gContestEffect08hDescription[];
extern const u8 gContestEffect09hDescription[];
extern const u8 gContestEffect0AhDescription[];
extern const u8 gContestEffect0BhDescription[];
extern const u8 gContestEffect0ChDescription[];
extern const u8 gContestEffect0DhDescription[];
extern const u8 gContestEffect0EhDescription[];
extern const u8 gContestEffect0FhDescription[];
extern const u8 gContestEffect10hDescription[];
extern const u8 gContestEffect11hDescription[];
extern const u8 gContestEffect12hDescription[];
extern const u8 gContestEffect13hDescription[];
extern const u8 gContestEffect14hDescription[];
extern const u8 gContestEffect15hDescription[];
extern const u8 gContestEffect16hDescription[];
extern const u8 gContestEffect17hDescription[];
extern const u8 gContestEffect18hDescription[];
extern const u8 gContestEffect19hDescription[];
extern const u8 gContestEffect1AhDescription[];
extern const u8 gContestEffect1BhDescription[];
extern const u8 gContestEffect1ChDescription[];
extern const u8 gContestEffect1DhDescription[];
extern const u8 gContestEffect1EhDescription[];
extern const u8 gContestEffect1FhDescription[];
extern const u8 gContestEffect20hDescription[];
extern const u8 gContestEffect21hDescription[];
extern const u8 gContestEffect22hDescription[];
extern const u8 gContestEffect23hDescription[];
extern const u8 gContestEffect24hDescription[];
extern const u8 gContestEffect25hDescription[];
extern const u8 gContestEffect26hDescription[];
extern const u8 gContestEffect27hDescription[];
extern const u8 gContestEffect28hDescription[];
extern const u8 gContestEffect29hDescription[];
extern const u8 gContestEffect2AhDescription[];
extern const u8 gContestEffect2BhDescription[];
extern const u8 gContestEffect2ChDescription[];
extern const u8 gContestEffect2DhDescription[];
extern const u8 gContestEffect2EhDescription[];
extern const u8 gContestEffect2FhDescription[];
// gContestEffectDescriptionPointers
extern const u8 gText_HighlyAppealingMove[];
extern const u8 gText_UserMoreEasilyStartled[];
extern const u8 gText_GreatAppealButNoMoreToEnd[];
extern const u8 gText_UsedRepeatedlyWithoutBoringJudge[];
extern const u8 gText_AvoidStartledByOthersOnce[];
extern const u8 gText_AvoidStartledByOthers[];
extern const u8 gText_AvoidStartledByOthersLittle[];
extern const u8 gText_UserLessLikelyStartled[];
extern const u8 gText_SlightlyStartleFrontMon[];
extern const u8 gText_SlightlyStartleAppealed[];
extern const u8 gText_StartleAppealedBeforeUser[];
extern const u8 gText_StartleAllAppealed[];
extern const u8 gText_BadlyStartleFrontMon[];
extern const u8 gText_BadlyStartleAppealed[];
extern const u8 gText_StartleAppealedBeforeUser2[];
extern const u8 gText_StartleAllAppealed2[];
extern const u8 gText_ShiftJudgesAttentionFromOthers[];
extern const u8 gText_StartleMonHasJudgesAttention[];
extern const u8 gText_JamOthersMissesTurn[];
extern const u8 gText_StartleMonsMadeSameTypeAppeal[];
extern const u8 gText_BadlyStartleCoolAppeals[];
extern const u8 gText_BadlyStartleBeautyAppeals[];
extern const u8 gText_BadlyStartleCuteAppeals[];
extern const u8 gText_BadlyStartleSmartAppeals[];
extern const u8 gText_BadlyStartleToughAppeals[];
extern const u8 gText_MakeMonAfterUserNervous[];
extern const u8 gText_MakeAllMonsAfterUserNervous[];
extern const u8 gText_WorsenConditionOfThoseMadeAppeals[];
extern const u8 gText_BadlyStartleMonsGoodCondition[];
extern const u8 gText_AppealGreatIfPerformedFirst[];
extern const u8 gText_AppealGreatIfPerformedLast[];
extern const u8 gText_AppealAsGoodAsThoseBeforeIt[];
extern const u8 gText_AppealAsGoodAsOneBeforeIt[];
extern const u8 gText_AppealBetterLaterItsPerformed[];
extern const u8 gText_AppealVariesDependingOnTiming[];
extern const u8 gText_WorksWellIfSameTypeAsBefore[];
extern const u8 gText_WorksWellIfDifferentTypeAsBefore[];
extern const u8 gText_AffectedByAppealInFront[];
extern const u8 gText_UpsConditionHelpsPreventNervousness[];
extern const u8 gText_AppealWorksWellIfConditionGood[];
extern const u8 gText_NextAppealMadeEarlier[];
extern const u8 gText_NextAppealMadeLater[];
extern const u8 gText_TurnOrderMoreEasilyScrambled[];
extern const u8 gText_ScrambleOrderOfNextAppeals[];
extern const u8 gText_AppealExcitesAudienceInAnyContest[];
extern const u8 gText_BadlyStartlesMonsGoodAppeals[];
extern const u8 gText_AppealBestMoreCrowdExcited[];
extern const u8 gText_TemporarilyStopCrowdExcited[];
extern const u8 gUnusedContestMoveName0[];
extern const u8 gUnusedContestMoveName1[];
extern const u8 gUnusedContestMoveName2[];
extern const u8 gUnusedContestMoveName3[];
extern const u8 gUnusedContestMoveName4[];
extern const u8 gUnusedContestMoveName5[];
extern const u8 gUnusedContestMoveName6[];
extern const u8 gUnusedContestMoveName7[];
extern const u8 gUnusedContestMoveName8[];
extern const u8 gUnusedContestMoveName9[];
extern const u8 gUnusedContestMoveName10[];
extern const u8 gUnusedContestMoveName11[];
extern const u8 gUnusedContestMoveName12[];
// sUnusedComboMoveNameTexts
extern const u8 gText_RainDance[];
extern const u8 gText_Rage[];
extern const u8 gText_FocusEnergy[];
extern const u8 gText_Hypnosis[];
extern const u8 gText_Softboiled[];
extern const u8 gText_HornAttack[];
extern const u8 gText_SwordsDance[];
extern const u8 gText_Conversion[];
extern const u8 gText_SunnyDay[];
extern const u8 gText_Rest2[];
extern const u8 gText_Vicegrip[];
extern const u8 gText_DefenseCurl[];
extern const u8 gText_LockOn[];
// gContestMoveTypeTextPointers
extern const u8 gContestMoveTypeCoolText[];
extern const u8 gContestMoveTypeBeautyText[];
extern const u8 gContestMoveTypeCuteText[];
extern const u8 gContestMoveTypeSmartText[];
extern const u8 gContestMoveTypeToughText[];
extern const u8 gText_0827D5C1[];
extern const u8 gText_0827D5DC[];
extern const u8 gText_0827D600[];
extern const u8 gText_0827D612[];
extern const u8 gText_0827D612[];
extern const u8 gText_0827D62D[];
extern const u8 gText_0827D654[];
extern const u8 gText_0827D67E[];
extern const u8 gText_0827D69C[];
extern const u8 gText_0827D6BA[];
extern const u8 gText_0827D6E5[];
extern const u8 gText_0827D706[];
extern const u8 gText_0827D71D[];
// sUnusedAppealResultTexts
extern const u8 gText_ButAppealWasJammed[];
extern const u8 gText_FollowedAnotherMonsLead[];
extern const u8 gText_ButItMessedUp[];
extern const u8 gText_WentBetterThanUsual[];
extern const u8 gText_JudgeLookedAwayForSomeReason[];
extern const u8 gText_WorkedHardToBuildOnPastMistakes[];
extern const u8 gText_CantMakeAnyMoreMoves[];
extern const u8 gText_WorkedFrighteninglyWell[];
extern const u8 gText_WorkedHardAsStandoutMon[];
extern const u8 gText_JudgedLookedOnExpectantly[];
extern const u8 gText_WorkedRatherWell[];
extern const u8 gText_WorkedLittleBetterThanUsual[];
extern const u8 gText_0827D743[];
extern const u8 gText_0827D764[];
extern const u8 gText_0827D785[];
extern const u8 gText_0827D7A5[];
extern const u8 gText_0827D7C8[];
extern const u8 gText_0827D7E8[];
extern const u8 gText_0827D831[];
extern const u8 gText_0827D855[];
extern const u8 gText_0827D830[];
extern const u8 gText_0827D872[];
extern const u8 gText_0827D88F[];
extern const u8 gText_0827D8B5[];
extern const u8 gText_0827D8E4[];
extern const u8 gText_0827D8FE[];
extern const u8 gText_0827D926[];
extern const u8 gText_0827D947[];
extern const u8 gText_0827D961[];
extern const u8 gText_0827D986[];
extern const u8 gText_0827D9B1[];
extern const u8 gText_0827D9D9[];
extern const u8 gText_0827DA03[];
extern const u8 gText_0827DA31[];
extern const u8 gText_0827DA5B[];
extern const u8 gText_0827DA85[];
extern const u8 gText_0827DAB2[];
extern const u8 gText_0827DADA[];
extern const u8 gText_0827DB03[];
extern const u8 gText_0827D830[];
extern const u8 gText_0827D830[];
extern const u8 gText_0827D830[];
extern const u8 gText_0827DB1F[];
extern const u8 gText_0827DB4E[];
// sRoundResultTexts
extern const u8 gText_MonFailedToStandOutAtAll[];
extern const u8 gText_MonDidntStandOutVeryMuch[];
extern const u8 gText_MonCaughtALittleAttention[];
extern const u8 gText_MonAttractedALotOfAttention[];
extern const u8 gText_MonCommandedTotalAttention[];
extern const u8 gText_MonHasntMadeItsAppeal[];
extern const u8 gText_JudgesViewsOnMonHeldFirm[];
extern const u8 gText_MonsXChangedPerceptions[];
extern const u8 gText_EmptyContestString[];
extern const u8 gText_MonsAppealEffectWoreOff[];
extern const u8 gText_SpecialAppealsEffectWoreOff[];
extern const u8 gText_EveryonesAppealsMadeToLookSame[];
extern const u8 gText_CheapenedMonsAppeal[];
extern const u8 gText_CheapenedMonsAppeal2[];
extern const u8 gText_CheapenedAppealOfThoseAhead[];
extern const u8 gText_CheapenedAppealOfThoseAhead2[];
extern const u8 gText_StoleAttentionAwayFromMon[];
extern const u8 gText_SeverelyCheapenedOtherAppeals[];
extern const u8 gText_AnticipationSwelledForMonsAppealNext[];
extern const u8 gText_CheapenedJudgesFavoriteAppeal[];
extern const u8 gText_AppealsOfOthersCheapenedByHalf[];
extern const u8 gText_StoodOutToMakeUpForBeingJammed[];
extern const u8 gText_CantParticipateInAppealsAnyMore[];
extern const u8 gText_TouchedJudgeForFantasticAppeal[];
extern const u8 gText_AnticipationRoseForUpcomingAppeals[];
extern const u8 gText_StoodOutAsMuchAsSpecialAppeals[];
extern const u8 gText_StoodOutAsMuchAsMon[];
extern const u8 gText_JammedAppealsMadeEvenLessNoticeable[];
extern const u8 gText_EveryonesAppealsMadeSame[];
extern const u8 gText_827DB75[];
extern const u8 gText_827DBB0[];
extern const u8 gText_827DBE0[];
extern const u8 gText_827DC0F[];
extern const u8 gText_827DC45[];
extern const u8 gText_827DC7C[];
extern const u8 gText_827DCB4[];
extern const u8 gText_827DCE7[];
extern const u8 gText_827DD12[];
extern const u8 gText_827DD3D[];
extern const u8 gText_827DD6F[];
extern const u8 gText_827DD8E[];
extern const u8 gText_827DDC7[];
extern const u8 gText_827DDF2[];
extern const u8 gText_827DE14[];
extern const u8 gText_827DE44[];
extern const u8 gText_827DE73[];
extern const u8 gText_827DEA5[];
extern const u8 gText_827DED9[];
extern const u8 gText_827DF02[];
extern const u8 gText_827DF3A[];
extern const u8 gText_827DF63[];
extern const u8 gText_827DF8C[];
extern const u8 gText_827DFB8[];
extern const u8 gText_827DFE2[];
extern const u8 gText_827E00C[];
extern const u8 gText_827E02F[];
extern const u8 gText_827E05F[];
extern const u8 gText_827E08B[];
extern const u8 gText_827E0B5[];
extern const u8 gText_827E0DD[];
extern const u8 gText_827E107[];
extern const u8 gText_827E143[];
extern const u8 gText_827E17F[];
extern const u8 gText_827E1BB[];
extern const u8 gText_827E1F3[];
extern const u8 gText_827E220[];
extern const u8 gText_827E254[];
extern const u8 gText_827E289[];
extern const u8 gText_827E2C5[];
extern const u8 gText_0827E2FE[];
extern const u8 gText_0827E32E[];
extern const u8 gText_0827E35B[];
extern const u8 gText_0827E38D[];
extern const u8 gText_0827E3C1[];
extern const u8 gText_0827E3EB[];
extern const u8 gText_0827E416[];
extern const u8 gText_0827E448[];
extern const u8 gText_0827E473[];
extern const u8 gText_0827E4A6[];
extern const u8 gText_0827E4D5[];
extern const u8 gText_0827E504[];
extern const u8 gText_0827E531[];
extern const u8 gText_0827E55A[];
extern const u8 gText_0827E5B2[];
extern const u8 gText_0827E5D0[];
extern const u8 gText_0827E606[];
extern const u8 gText_0827E638[];
extern const u8 gText_0827E658[];
extern const u8 gText_0827E68B[];
extern const u8 gText_0827E6C4[];
extern const u8 gText_0827E7BA[];
// sAppealResultTexts
extern const u8 gText_BecameMoreConsciousOfOtherMons[];
extern const u8 gText_MonCantMakeAnAppealAfterThis[];
extern const u8 gText_SettledDownJustLittleBit[];
extern const u8 gText_BecameObliviousToOtherMons[];
extern const u8 gText_BecameLessAwareOfOtherMons[];
extern const u8 gText_StoppedCaringAboutOtherMons[];
extern const u8 gText_TriedToStartleOtherMons[];
extern const u8 gText_TriedToDazzleOthers[];
extern const u8 gText_JudgeLookedAwayFromMon[];
extern const u8 gText_TriedToUnnerveNextMon[];
extern const u8 gText_MonBecameNervous[];
extern const u8 gText_AppealTriedToUnnerveWaitingMons[];
extern const u8 gText_TauntedMonsDoingWell[];
extern const u8 gText_MonRegainedItsForm[];
extern const u8 gText_TriedToJamMonDoingWell[];
extern const u8 gText_StandoutMonHustledEvenMore[];
extern const u8 gText_LargelyUnnoticedMonWorkedHard[];
extern const u8 gText_WorkedAsMuchAsMonBefore[];
extern const u8 gText_WorkedAsMuchAsPrecedingMon[];
extern const u8 gText_MonsAppealWasDud[];
extern const u8 gText_MonsAppealDidNotGoWell[];
extern const u8 gText_MonsAppealDidNotGoWell2[];
extern const u8 gText_MonsAppealDidNotGoWell3[];
extern const u8 gText_MonsAppealDidNotWorkVeryWell[];
extern const u8 gText_MonsAppealWentSlightlyWell[];
extern const u8 gText_MonsAppealWentSlightlyWell2[];
extern const u8 gText_MonsAppealWentPrettyWell[];
extern const u8 gText_MonsAppealWentPrettyWell2[];
extern const u8 gText_MonsAppealWentVeryWell[];
extern const u8 gText_MonsAppealWentExcellently[];
extern const u8 gText_MonsAppealWentExcellently2[];
extern const u8 gText_SameTypeAsOneBeforeGood[];
extern const u8 gText_NotSameTypeAsOneBeforeGood[];
extern const u8 gText_StoodOutMuchMoreThanMonBefore[];
extern const u8 gText_DidntDoAsWellAsMonBefore[];
extern const u8 gText_MonsConditionRoseAboveUsual[];
extern const u8 gText_MonsHotStatusMadeGreatAppeal[];
extern const u8 gText_MovedUpInLineForNextAppeal[];
extern const u8 gText_MovedBackInLineForNextAppeal[];
extern const u8 gText_ScrambledUpOrderForNextTurn[];
extern const u8 gText_JudgeLookedAtMonExpectantly[];
extern const u8 gText_AppealComboWentOverWell[];
extern const u8 gText_AppealComboWentOverVeryWell[];
extern const u8 gText_AppealComboWentOverExcellently[];
extern const u8 gText_MonManagedToAvertGaze[];
extern const u8 gText_MonManagedToAvoidSeeingIt[];
extern const u8 gText_MonIsntFazedByThatSortOfThing[];
extern const u8 gText_MonBecameALittleDistracted[];
extern const u8 gText_TriedToStartleOtherPokemon[];
extern const u8 gText_MonLookedDownOutOfDistraction[];
extern const u8 gText_MonTurnedBackOutOfDistraction[];
extern const u8 gText_MonCouldntHelpUtteringCry[];
extern const u8 gText_MonCouldntHelpLeapingUp[];
extern const u8 gText_MonTrippedOutOfDistraction[];
extern const u8 gText_ButItMessedUp2[];
extern const u8 gText_ButItFailedToMakeTargetNervous[];
extern const u8 gText_ButItFailedToMakeAnyoneNervous[];
extern const u8 gText_ButItWasIgnored[];
extern const u8 gText_CouldntImproveItsCondition[];
extern const u8 gText_BadConditionResultedInWeakAppeal[];
extern const u8 gText_MonWasUnaffected[];
extern const u8 gText_AttractedCrowdsAttention[];
// sContestConditions
extern const u8 gText_Contest_Coolness[];
extern const u8 gText_Contest_Beauty[];
extern const u8 gText_Contest_Cuteness[];
extern const u8 gText_Contest_Smartness[];
extern const u8 gText_Contest_Toughness[];
extern const u8 gText_0827E85F[];
extern const u8 gText_0827E868[];
extern const u8 gText_0827E86F[];
extern const u8 gText_0827E878[];
extern const u8 gText_0827E882[];
// sInvalidContestMoveNames
extern const u8 gText_CoolMove[];
extern const u8 gText_BeautyMove[];
extern const u8 gText_CuteMove[];
extern const u8 gText_SmartMove[];
extern const u8 gText_ToughMove[];
extern const u8 gText_3QuestionMarks[];
extern const u8 gText_0827E894[];
extern const u8 gText_0827E89E[];
extern const u8 gText_0827E8AA[];
extern const u8 gText_0827E8B4[];
extern const u8 gText_0827E8BF[];
extern const u8 gText_0827E8CA[];
// Misc, used directly
extern const u8 gText_MonAppealedWithMove[];
extern const u8 gText_MonCantAppealNextTurn[];
extern const u8 gText_RepeatedAppeal[];
extern const u8 gText_MonsXDidntGoOverWell[];
extern const u8 gText_MonsXWentOverGreat[];
extern const u8 gText_MonsXGotTheCrowdGoing[];
extern const u8 gText_CrowdContinuesToWatchMon[];
extern const u8 gText_MonsMoveIsIgnored[];
extern const u8 gText_MonWasTooNervousToMove[];
extern const u8 gText_MonWasWatchingOthers[];
extern const u8 gText_AllOutOfAppealTime[];
extern const u8 gText_Contest_Shyness[];
extern const u8 gText_Contest_Anxiety[];
extern const u8 gText_Contest_Laziness[];
extern const u8 gText_Contest_Hesitancy[];
extern const u8 gText_Contest_Fear[];
extern const u8 gText_AppealNumWhichMoveWillBePlayed[];
extern const u8 gText_AppealNumButItCantParticipate[];
const u8 *const gContestEffectDescriptionPointers[] =
{
gContestEffect00hDescription,
gContestEffect01hDescription,
gContestEffect02hDescription,
gContestEffect03hDescription,
gContestEffect04hDescription,
gContestEffect05hDescription,
gContestEffect06hDescription,
gContestEffect07hDescription,
gContestEffect08hDescription,
gContestEffect09hDescription,
gContestEffect0AhDescription,
gContestEffect0BhDescription,
gContestEffect0ChDescription,
gContestEffect0DhDescription,
gContestEffect0EhDescription,
gContestEffect0FhDescription,
gContestEffect10hDescription,
gContestEffect11hDescription,
gContestEffect12hDescription,
gContestEffect13hDescription,
gContestEffect14hDescription,
gContestEffect15hDescription,
gContestEffect16hDescription,
gContestEffect17hDescription,
gContestEffect18hDescription,
gContestEffect19hDescription,
gContestEffect1AhDescription,
gContestEffect1BhDescription,
gContestEffect1ChDescription,
gContestEffect1DhDescription,
gContestEffect1EhDescription,
gContestEffect1FhDescription,
gContestEffect20hDescription,
gContestEffect21hDescription,
gContestEffect22hDescription,
gContestEffect23hDescription,
gContestEffect24hDescription,
gContestEffect25hDescription,
gContestEffect26hDescription,
gContestEffect27hDescription,
gContestEffect28hDescription,
gContestEffect29hDescription,
gContestEffect2AhDescription,
gContestEffect2BhDescription,
gContestEffect2ChDescription,
gContestEffect2DhDescription,
gContestEffect2EhDescription,
gContestEffect2FhDescription
[CONTEST_EFFECT_HIGHLY_APPEALING] = gText_HighlyAppealingMove,
[CONTEST_EFFECT_USER_MORE_EASILY_STARTLED] = gText_UserMoreEasilyStartled,
[CONTEST_EFFECT_GREAT_APPEAL_BUT_NO_MORE_MOVES] = gText_GreatAppealButNoMoreToEnd,
[CONTEST_EFFECT_REPETITION_NOT_BORING] = gText_UsedRepeatedlyWithoutBoringJudge,
[CONTEST_EFFECT_AVOID_STARTLE_ONCE] = gText_AvoidStartledByOthersOnce,
[CONTEST_EFFECT_AVOID_STARTLE] = gText_AvoidStartledByOthers,
[CONTEST_EFFECT_AVOID_STARTLE_SLIGHTLY] = gText_AvoidStartledByOthersLittle,
[CONTEST_EFFECT_USER_LESS_EASILY_STARTLED] = gText_UserLessLikelyStartled,
[CONTEST_EFFECT_STARTLE_FRONT_MON] = gText_SlightlyStartleFrontMon,
[CONTEST_EFFECT_SLIGHTLY_STARTLE_PREV_MONS] = gText_SlightlyStartleAppealed,
[CONTEST_EFFECT_STARTLE_PREV_MON] = gText_StartleAppealedBeforeUser,
[CONTEST_EFFECT_STARTLE_PREV_MONS] = gText_StartleAllAppealed,
[CONTEST_EFFECT_BADLY_STARTLE_FRONT_MON] = gText_BadlyStartleFrontMon,
[CONTEST_EFFECT_BADLY_STARTLE_PREV_MONS] = gText_BadlyStartleAppealed,
[CONTEST_EFFECT_STARTLE_PREV_MON_2] = gText_StartleAppealedBeforeUser2,
[CONTEST_EFFECT_STARTLE_PREV_MONS_2] = gText_StartleAllAppealed2,
[CONTEST_EFFECT_SHIFT_JUDGE_ATTENTION] = gText_ShiftJudgesAttentionFromOthers,
[CONTEST_EFFECT_STARTLE_MON_WITH_JUDGES_ATTENTION] = gText_StartleMonHasJudgesAttention,
[CONTEST_EFFECT_JAMS_OTHERS_BUT_MISS_ONE_TURN] = gText_JamOthersMissesTurn,
[CONTEST_EFFECT_STARTLE_MONS_SAME_TYPE_APPEAL] = gText_StartleMonsMadeSameTypeAppeal,
[CONTEST_EFFECT_STARTLE_MONS_COOL_APPEAL] = gText_BadlyStartleCoolAppeals,
[CONTEST_EFFECT_STARTLE_MONS_BEAUTY_APPEAL] = gText_BadlyStartleBeautyAppeals,
[CONTEST_EFFECT_STARTLE_MONS_CUTE_APPEAL] = gText_BadlyStartleCuteAppeals,
[CONTEST_EFFECT_STARTLE_MONS_SMART_APPEAL] = gText_BadlyStartleSmartAppeals,
[CONTEST_EFFECT_STARTLE_MONS_TOUGH_APPEAL] = gText_BadlyStartleToughAppeals,
[CONTEST_EFFECT_MAKE_FOLLOWING_MON_NERVOUS] = gText_MakeMonAfterUserNervous,
[CONTEST_EFFECT_MAKE_FOLLOWING_MONS_NERVOUS] = gText_MakeAllMonsAfterUserNervous,
[CONTEST_EFFECT_WORSEN_CONDITION_OF_PREV_MONS] = gText_WorsenConditionOfThoseMadeAppeals,
[CONTEST_EFFECT_BADLY_STARTLES_MONS_IN_GOOD_CONDITION] = gText_BadlyStartleMonsGoodCondition,
[CONTEST_EFFECT_BETTER_IF_FIRST] = gText_AppealGreatIfPerformedFirst,
[CONTEST_EFFECT_BETTER_IF_LAST] = gText_AppealGreatIfPerformedLast,
[CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONES] = gText_AppealAsGoodAsThoseBeforeIt,
[CONTEST_EFFECT_APPEAL_AS_GOOD_AS_PREV_ONE] = gText_AppealAsGoodAsOneBeforeIt,
[CONTEST_EFFECT_BETTER_WHEN_LATER] = gText_AppealBetterLaterItsPerformed,
[CONTEST_EFFECT_QUALITY_DEPENDS_ON_TIMING] = gText_AppealVariesDependingOnTiming,
[CONTEST_EFFECT_BETTER_IF_SAME_TYPE] = gText_WorksWellIfSameTypeAsBefore,
[CONTEST_EFFECT_BETTER_IF_DIFF_TYPE] = gText_WorksWellIfDifferentTypeAsBefore,
[CONTEST_EFFECT_AFFECTED_BY_PREV_APPEAL] = gText_AffectedByAppealInFront,
[CONTEST_EFFECT_IMPROVE_CONDITION_PREVENT_NERVOUSNESS] = gText_UpsConditionHelpsPreventNervousness,
[CONTEST_EFFECT_BETTER_WITH_GOOD_CONDITION] = gText_AppealWorksWellIfConditionGood,
[CONTEST_EFFECT_NEXT_APPEAL_EARLIER] = gText_NextAppealMadeEarlier,
[CONTEST_EFFECT_NEXT_APPEAL_LATER] = gText_NextAppealMadeLater,
[CONTEST_EFFECT_MAKE_SCRAMBLING_TURN_ORDER_EASIER] = gText_TurnOrderMoreEasilyScrambled,
[CONTEST_EFFECT_SCRAMBLE_NEXT_TURN_ORDER] = gText_ScrambleOrderOfNextAppeals,
[CONTEST_EFFECT_EXCITE_AUDIENCE_IN_ANY_CONTEST] = gText_AppealExcitesAudienceInAnyContest,
[CONTEST_EFFECT_BADLY_STARTLE_MONS_WITH_GOOD_APPEALS] = gText_BadlyStartlesMonsGoodAppeals,
[CONTEST_EFFECT_BETTER_WHEN_AUDIENCE_EXCITED] = gText_AppealBestMoreCrowdExcited,
[CONTEST_EFFECT_DONT_EXCITE_AUDIENCE] = gText_TemporarilyStopCrowdExcited
};
// Unreferenced array of pointers to move names.
// All of the moves except Conversion are combo starters, so this may have
// been an early list of combo starters.
const u8 *const gUnknown_8587D10[] =
static const u8 *const sUnusedComboMoveNameTexts[] =
{
gUnusedContestMoveName0,
gUnusedContestMoveName0,
gUnusedContestMoveName1,
gUnusedContestMoveName2,
gUnusedContestMoveName3,
gUnusedContestMoveName4,
gUnusedContestMoveName5,
gUnusedContestMoveName6,
gUnusedContestMoveName7,
gUnusedContestMoveName8,
gUnusedContestMoveName9,
gUnusedContestMoveName10,
gUnusedContestMoveName11,
gUnusedContestMoveName12
gText_RainDance,
gText_RainDance,
gText_Rage,
gText_FocusEnergy,
gText_Hypnosis,
gText_Softboiled,
gText_HornAttack,
gText_SwordsDance,
gText_Conversion,
gText_SunnyDay,
gText_Rest2,
gText_Vicegrip,
gText_DefenseCurl,
gText_LockOn
};
const u8 *const gContestMoveTypeTextPointers[] =
{
gContestMoveTypeCoolText,
gContestMoveTypeBeautyText,
gContestMoveTypeCuteText,
gContestMoveTypeSmartText,
gContestMoveTypeToughText
[CONTEST_CATEGORY_COOL] = gContestMoveTypeCoolText,
[CONTEST_CATEGORY_BEAUTY] = gContestMoveTypeBeautyText,
[CONTEST_CATEGORY_CUTE] = gContestMoveTypeCuteText,
[CONTEST_CATEGORY_SMART] = gContestMoveTypeSmartText,
[CONTEST_CATEGORY_TOUGH] = gContestMoveTypeToughText
};
const u8 *const gUnknown_08587D5C[] =
static const u8 *const sUnusedAppealResultTexts[] =
{
gText_0827D5C1,
gText_0827D5DC,
gText_0827D600,
gText_0827D612,
gText_0827D612,
gText_0827D62D,
gText_0827D654,
gText_0827D67E,
gText_0827D69C,
gText_0827D6BA,
gText_0827D6E5,
gText_0827D706,
gText_0827D71D
gText_ButAppealWasJammed,
gText_FollowedAnotherMonsLead,
gText_ButItMessedUp,
gText_WentBetterThanUsual,
gText_WentBetterThanUsual,
gText_JudgeLookedAwayForSomeReason,
gText_WorkedHardToBuildOnPastMistakes,
gText_CantMakeAnyMoreMoves,
gText_WorkedFrighteninglyWell,
gText_WorkedHardAsStandoutMon,
gText_JudgedLookedOnExpectantly,
gText_WorkedRatherWell,
gText_WorkedLittleBetterThanUsual
};
const u8 *const gUnknown_08587D90[] =
// Takes the .attentionLevel of a contestant as an index. Only 0-5 are used
static const u8 *const sRoundResultTexts[] =
{
gText_0827D743,
gText_0827D764,
gText_0827D785,
gText_0827D7A5,
gText_0827D7C8,
gText_0827D7E8,
gText_0827D831,
gText_0827D855,
gText_0827D830,
gText_0827D872,
gText_0827D88F,
gText_0827D8B5,
gText_0827D8E4,
gText_0827D8FE,
gText_0827D926,
gText_0827D947,
gText_0827D961,
gText_0827D986,
gText_0827D9B1,
gText_0827D9D9,
gText_0827DA03,
gText_0827DA31,
gText_0827DA5B,
gText_0827DA85,
gText_0827DAB2,
gText_0827DADA,
gText_0827DB03,
gText_0827D830,
gText_0827D830,
gText_0827D830,
gText_0827DB1F,
gText_0827DB4E
gText_MonFailedToStandOutAtAll,
gText_MonDidntStandOutVeryMuch,
gText_MonCaughtALittleAttention,
gText_MonAttractedALotOfAttention,
gText_MonCommandedTotalAttention,
gText_MonHasntMadeItsAppeal,
gText_JudgesViewsOnMonHeldFirm, // here below unused
gText_MonsXChangedPerceptions,
gText_EmptyContestString,
gText_MonsAppealEffectWoreOff,
gText_SpecialAppealsEffectWoreOff,
gText_EveryonesAppealsMadeToLookSame,
gText_CheapenedMonsAppeal,
gText_CheapenedAppealOfThoseAhead,
gText_StoleAttentionAwayFromMon,
gText_CheapenedMonsAppeal2,
gText_SeverelyCheapenedOtherAppeals,
gText_AnticipationSwelledForMonsAppealNext,
gText_CheapenedAppealOfThoseAhead2,
gText_CheapenedJudgesFavoriteAppeal,
gText_AppealsOfOthersCheapenedByHalf,
gText_StoodOutToMakeUpForBeingJammed,
gText_CantParticipateInAppealsAnyMore,
gText_TouchedJudgeForFantasticAppeal,
gText_AnticipationRoseForUpcomingAppeals,
gText_StoodOutAsMuchAsSpecialAppeals,
gText_StoodOutAsMuchAsMon,
gText_EmptyContestString,
gText_EmptyContestString,
gText_EmptyContestString,
gText_JammedAppealsMadeEvenLessNoticeable,
gText_EveryonesAppealsMadeSame
};
const u8 *const gUnknown_08587E10[] =
static const u8 *const sAppealResultTexts[] =
{
gText_827DB75,
gText_827DBB0,
gText_827DBE0,
gText_827DC0F,
gText_827DC45,
gText_827DC7C,
gText_827DCB4,
gText_827DCE7,
gText_827DD12,
gText_827DD3D,
gText_827DD6F,
gText_827DD8E,
gText_827DDC7,
gText_827DDF2,
gText_827DE14,
gText_827DE44,
gText_827DE73,
gText_827DEA5,
gText_827DED9,
gText_827DF02,
gText_827DF3A,
gText_827DF63,
gText_827DF8C,
gText_827DFB8,
gText_827DFE2,
gText_827E00C,
gText_827E02F,
gText_827E05F,
gText_827E08B,
gText_827E0B5,
gText_827E0DD,
gText_827E107,
gText_827E143,
gText_827E17F,
gText_827E1BB,
gText_827E1F3,
gText_827E220,
gText_827E254,
gText_827E289,
gText_827E2C5,
gText_0827E2FE,
gText_0827E32E,
gText_0827E35B,
gText_0827E38D,
gText_0827E3C1,
gText_0827E3EB,
gText_0827E416,
gText_0827E448,
gText_0827E473,
gText_0827E4A6,
gText_0827E4D5,
gText_0827E504,
gText_0827E531,
gText_0827E55A,
gText_0827E5B2,
gText_0827E5D0,
gText_0827E606,
gText_0827E638,
gText_0827E658,
gText_0827E68B,
gText_0827E6C4,
gText_0827E7BA
[CONTEST_STRING_MORE_CONSCIOUS] = gText_BecameMoreConsciousOfOtherMons,
[CONTEST_STRING_NO_APPEAL] = gText_MonCantMakeAnAppealAfterThis,
[CONTEST_STRING_SETTLE_DOWN] = gText_SettledDownJustLittleBit,
[CONTEST_STRING_OBLIVIOUS_TO_OTHERS] = gText_BecameObliviousToOtherMons,
[CONTEST_STRING_LESS_AWARE] = gText_BecameLessAwareOfOtherMons,
[CONTEST_STRING_STOPPED_CARING] = gText_StoppedCaringAboutOtherMons,
[CONTEST_STRING_STARTLE_ATTEMPT] = gText_TriedToStartleOtherMons,
[CONTEST_STRING_DAZZLE_ATTEMPT] = gText_TriedToDazzleOthers,
[CONTEST_STRING_JUDGE_LOOK_AWAY2] = gText_JudgeLookedAwayFromMon,
[CONTEST_STRING_UNNERVE_ATTEMPT] = gText_TriedToUnnerveNextMon,
[CONTEST_STRING_NERVOUS] = gText_MonBecameNervous,
[CONTEST_STRING_UNNERVE_WAITING] = gText_AppealTriedToUnnerveWaitingMons,
[CONTEST_STRING_TAUNT_WELL] = gText_TauntedMonsDoingWell,
[CONTEST_STRING_REGAINED_FORM] = gText_MonRegainedItsForm,
[CONTEST_STRING_JAM_WELL] = gText_TriedToJamMonDoingWell,
[CONTEST_STRING_HUSTLE_STANDOUT] = gText_StandoutMonHustledEvenMore,
[CONTEST_STRING_WORK_HARD_UNNOTICED] = gText_LargelyUnnoticedMonWorkedHard,
[CONTEST_STRING_WORK_BEFORE] = gText_WorkedAsMuchAsMonBefore,
[CONTEST_STRING_APPEAL_NOT_WELL] = gText_MonsAppealDidNotGoWell,
[CONTEST_STRING_WORK_PRECEDING] = gText_WorkedAsMuchAsPrecedingMon,
[CONTEST_STRING_APPEAL_NOT_WELL2] = gText_MonsAppealDidNotGoWell2,
[CONTEST_STRING_APPEAL_NOT_SHOWN_WELL] = gText_MonsAppealDidNotGoWell3,
[CONTEST_STRING_APPEAL_SLIGHTLY_WELL] = gText_MonsAppealWentSlightlyWell,
[CONTEST_STRING_APPEAL_PRETTY_WELL] = gText_MonsAppealWentPrettyWell,
[CONTEST_STRING_APPEAL_EXCELLENTLY] = gText_MonsAppealWentExcellently,
[CONTEST_STRING_APPEAL_DUD] = gText_MonsAppealWasDud,
[CONTEST_STRING_APPEAL_NOT_VERY_WELL] = gText_MonsAppealDidNotWorkVeryWell,
[CONTEST_STRING_APPEAL_SLIGHTLY_WELL2] = gText_MonsAppealWentSlightlyWell2,
[CONTEST_STRING_APPEAL_PRETTY_WELL2] = gText_MonsAppealWentPrettyWell2,
[CONTEST_STRING_APPEAL_VERY_WELL] = gText_MonsAppealWentVeryWell,
[CONTEST_STRING_APPEAL_EXCELLENTLY2] = gText_MonsAppealWentExcellently2,
[CONTEST_STRING_SAME_TYPE_GOOD] = gText_SameTypeAsOneBeforeGood,
[CONTEST_STRING_DIFF_TYPE_GOOD] = gText_NotSameTypeAsOneBeforeGood,
[CONTEST_STRING_STOOD_OUT_AS_MUCH] = gText_StoodOutMuchMoreThanMonBefore,
[CONTEST_STRING_NOT_AS_WELL] = gText_DidntDoAsWellAsMonBefore,
[CONTEST_STRING_CONDITION_ROSE] = gText_MonsConditionRoseAboveUsual,
[CONTEST_STRING_HOT_STATUS] = gText_MonsHotStatusMadeGreatAppeal,
[CONTEST_STRING_MOVE_UP_LINE] = gText_MovedUpInLineForNextAppeal,
[CONTEST_STRING_MOVE_BACK_LINE] = gText_MovedBackInLineForNextAppeal,
[CONTEST_STRING_SCRAMBLE_ORDER] = gText_ScrambledUpOrderForNextTurn,
[CONTEST_STRING_JUDGE_EXPECTANTLY2] = gText_JudgeLookedAtMonExpectantly,
[CONTEST_STRING_WENT_OVER_WELL] = gText_AppealComboWentOverWell,
[CONTEST_STRING_WENT_OVER_VERY_WELL] = gText_AppealComboWentOverVeryWell,
[CONTEST_STRING_APPEAL_COMBO_EXCELLENTLY] = gText_AppealComboWentOverExcellently,
[CONTEST_STRING_AVERT_GAZE] = gText_MonManagedToAvertGaze,
[CONTEST_STRING_AVOID_SEEING] = gText_MonManagedToAvoidSeeingIt,
[CONTEST_STRING_NOT_FAZED] = gText_MonIsntFazedByThatSortOfThing,
[CONTEST_STRING_LITTLE_DISTRACTED] = gText_MonBecameALittleDistracted,
[CONTEST_STRING_ATTEMPT_STARTLE] = gText_TriedToStartleOtherPokemon,
[CONTEST_STRING_LOOKED_DOWN] = gText_MonLookedDownOutOfDistraction,
[CONTEST_STRING_TURNED_BACK] = gText_MonTurnedBackOutOfDistraction,
[CONTEST_STRING_UTTER_CRY] = gText_MonCouldntHelpUtteringCry,
[CONTEST_STRING_LEAPT_UP] = gText_MonCouldntHelpLeapingUp,
[CONTEST_STRING_TRIPPED_OVER] = gText_MonTrippedOutOfDistraction,
[CONTEST_STRING_MESSED_UP2] = gText_ButItMessedUp2,
[CONTEST_STRING_FAILED_TARGET_NERVOUS] = gText_ButItFailedToMakeTargetNervous,
[CONTEST_STRING_FAILED_ANYONE_NERVOUS] = gText_ButItFailedToMakeAnyoneNervous,
[CONTEST_STRING_IGNORED] = gText_ButItWasIgnored,
[CONTEST_STRING_NO_CONDITION_IMPROVE] = gText_CouldntImproveItsCondition,
[CONTEST_STRING_BAD_CONDITION_WEAK_APPEAL] = gText_BadConditionResultedInWeakAppeal,
[CONTEST_STRING_UNAFFECTED] = gText_MonWasUnaffected,
[CONTEST_STRING_ATTRACTED_ATTENTION] = gText_AttractedCrowdsAttention
};
const u8 *const gUnknown_08587F08[] =
static const u8 *const sContestConditions[] =
{
gText_0827E85F,
gText_0827E868,
gText_0827E86F,
gText_0827E878,
gText_0827E882
[CONTEST_CATEGORY_COOL] = gText_Contest_Coolness,
[CONTEST_CATEGORY_BEAUTY] = gText_Contest_Beauty,
[CONTEST_CATEGORY_CUTE] = gText_Contest_Cuteness,
[CONTEST_CATEGORY_SMART] = gText_Contest_Smartness,
[CONTEST_CATEGORY_TOUGH] = gText_Contest_Toughness
};
const u8 *const gUnknown_08587F1C[] =
static const u8 *const sInvalidContestMoveNames[] =
{
gText_0827E894,
gText_0827E89E,
gText_0827E8AA,
gText_0827E8B4,
gText_0827E8BF,
gText_0827E8CA
[CONTEST_CATEGORY_COOL] = gText_CoolMove,
[CONTEST_CATEGORY_BEAUTY] = gText_BeautyMove,
[CONTEST_CATEGORY_CUTE] = gText_CuteMove,
[CONTEST_CATEGORY_SMART] = gText_SmartMove,
[CONTEST_CATEGORY_TOUGH] = gText_ToughMove,
[CONTEST_CATEGORIES_COUNT] = gText_3QuestionMarks
};

View File

@@ -448,7 +448,7 @@ static bool32 TryWriteTrainerHill_r(struct EReaderTrainerHillSet *ttdata, struct
AGB_ASSERT_EX(ttdata->id == 0, "cereader_tool.c", 452);
memset(buffer2, 0, 0x1000);
buffer2->unkField_0 = ttdata->count;
buffer2->numTrainers = ttdata->count;
buffer2->unused1 = sub_81D38D4();
buffer2->numFloors = (ttdata->count + 1) / 2;
@@ -456,13 +456,13 @@ static bool32 TryWriteTrainerHill_r(struct EReaderTrainerHillSet *ttdata, struct
{
if (!(i & 1))
{
buffer2->floors[i / 2].unk0 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].trainerNum1 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].display = ttdata->unk_8[i].unk14C;
buffer2->floors[i / 2].trainers[0] = ttdata->unk_8[i].unk4;
}
else
{
buffer2->floors[i / 2].unk1 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].trainerNum2 = ttdata->unk_8[i].unk0;
buffer2->floors[i / 2].trainers[1] = ttdata->unk_8[i].unk4;
}
}

View File

@@ -33,6 +33,7 @@
#include "constants/map_types.h"
#include "constants/maps.h"
#include "constants/songs.h"
#include "constants/trainer_hill.h"
static EWRAM_DATA u8 sWildEncounterImmunitySteps = 0;
static EWRAM_DATA u16 sPreviousPlayerMetatileBehavior = 0;
@@ -571,12 +572,12 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
ScriptContext1_SetupScript(MauvilleCity_EventScript_RegisterWallyCall);
return TRUE;
}
if (ShouldDoWinonaCall() == TRUE)
if (ShouldDoScottFortreeCall() == TRUE)
{
ScriptContext1_SetupScript(Route119_EventScript_1F49EC);
ScriptContext1_SetupScript(Route119_EventScript_ScottWonAtFortreeGymCall);
return TRUE;
}
if (ShouldDoScottCall() == TRUE)
if (ShouldDoScottBattleFrontierCall() == TRUE)
{
ScriptContext1_SetupScript(LittlerootTown_ProfessorBirchsLab_EventScript_ScottAboardSSTidalCall);
return TRUE;
@@ -597,7 +598,7 @@ static bool8 TryStartStepCountScript(u16 metatileBehavior)
return TRUE;
if (CountSSTidalStep(1) == TRUE)
{
ScriptContext1_SetupScript(SSTidalCorridor_EventScript_23C050);
ScriptContext1_SetupScript(SSTidalCorridor_EventScript_ReachedStepCount);
return TRUE;
}
if (TryStartMatchCall())
@@ -792,20 +793,16 @@ static void SetupWarp(struct MapHeader *unused, s8 warpEventId, struct MapPositi
if (trainerHillMapId)
{
if (trainerHillMapId == sub_81D6490())
if (trainerHillMapId == GetNumFloorsInTrainerHillChallenge())
{
if (warpEventId == 0)
{
warpEvent = &gMapHeader.events->warps[0];
}
else
{
warpEvent = sub_81D6120();
}
warpEvent = SetWarpDestinationTrainerHill4F();
}
else if (trainerHillMapId == 5)
else if (trainerHillMapId == TRAINER_HILL_ROOF)
{
warpEvent = sub_81D6134(warpEventId);
warpEvent = SetWarpDestinationTrainerHillFinalFloor(warpEventId);
}
else
{

View File

@@ -14,6 +14,8 @@
#include "sprite.h"
#include "task.h"
#include "constants/event_objects.h"
#include "constants/event_object_movement_constants.h"
#include "constants/field_specials.h"
#include "constants/songs.h"
#include "constants/vars.h"
#include "constants/metatile_labels.h"
@@ -31,8 +33,18 @@ enum
//. rodata
static const s8 gTruckCamera_HorizontalTable[] = {0, 0, 0, 0, 0, 0, 0, 0, 1, 2, 2, 2, 2, 2, 2, -1, -1, -1, 0};
const u8 gUnknown_0858E8AB[] = {0x18, 0xFE};
const u8 gUnknown_0858E8AD[] = {0x17, 0xFE};
static const u8 sSSTidalSailEastMovementScript[] =
{
MOVEMENT_ACTION_WALK_FAST_RIGHT,
MOVEMENT_ACTION_STEP_END
};
static const u8 sSSTidalSailWestMovementScript[] =
{
MOVEMENT_ACTION_WALK_FAST_LEFT,
MOVEMENT_ACTION_STEP_END
};
// .text
static void Task_Truck3(u8);
@@ -256,7 +268,7 @@ bool8 sub_80FB59C(void)
void Task_HandlePorthole(u8 taskId)
{
s16 *data = gTasks[taskId].data;
u16 *var = GetVarPointer(VAR_PORTHOLE_STATE);
u16 *cruiseState = GetVarPointer(VAR_SS_TIDAL_STATE);
struct WarpData *location = &gSaveBlock1Ptr->location;
switch (data[0])
@@ -268,40 +280,41 @@ void Task_HandlePorthole(u8 taskId)
data[0] = EXECUTE_MOVEMENT; // execute movement before checking if should be exited. strange?
}
break;
case IDLE_CHECK: // idle and move.
case IDLE_CHECK:
if (gMain.newKeys & A_BUTTON)
data[1] = 1;
if (!ScriptMovement_IsObjectMovementFinished(0xFF, location->mapNum, location->mapGroup))
if (!ScriptMovement_IsObjectMovementFinished(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup))
return;
if (CountSSTidalStep(1) == TRUE)
{
if (*var == 2)
*var = 9;
if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT)
*cruiseState = SS_TIDAL_EXIT_CURRENTS_RIGHT;
else
*var = 10;
data[0] = 3;
*cruiseState = SS_TIDAL_EXIT_CURRENTS_LEFT;
data[0] = EXIT_PORTHOLE;
return;
}
data[0] = 2;
case EXECUTE_MOVEMENT: // execute movement.
data[0] = EXECUTE_MOVEMENT;
//fallthrough
case EXECUTE_MOVEMENT:
if (data[1])
{
data[0] = EXIT_PORTHOLE; // exit porthole.
data[0] = EXIT_PORTHOLE;
return;
}
// run this once.
if (*var == 2) // which direction?
if (*cruiseState == SS_TIDAL_DEPART_SLATEPORT)
{
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AB);
data[0] = IDLE_CHECK; // run case 1.
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailEastMovementScript);
data[0] = IDLE_CHECK;
}
else
{
ScriptMovement_StartObjectMovementScript(0xFF, location->mapNum, location->mapGroup, gUnknown_0858E8AD);
data[0] = IDLE_CHECK; // run case 1.
ScriptMovement_StartObjectMovementScript(EVENT_OBJ_ID_PLAYER, location->mapNum, location->mapGroup, sSSTidalSailWestMovementScript);
data[0] = IDLE_CHECK;
}
break;
case EXIT_PORTHOLE: // exit porthole.
case EXIT_PORTHOLE:
FlagClear(FLAG_DONT_TRANSITION_MUSIC);
FlagClear(FLAG_HIDE_MAP_NAME_POPUP);
SetWarpDestinationToDynamicWarp(0);
@@ -311,32 +324,28 @@ void Task_HandlePorthole(u8 taskId)
}
}
void sub_80FB6EC(void)
static void ShowSSTidalWhileSailing(void)
{
u8 spriteId = AddPseudoEventObject(EVENT_OBJ_GFX_SS_TIDAL, SpriteCallbackDummy, 112, 80, 0);
gSprites[spriteId].coordOffsetEnabled = FALSE;
if (VarGet(VAR_PORTHOLE_STATE) == 2)
{
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(4));
}
if (VarGet(VAR_SS_TIDAL_STATE) == SS_TIDAL_DEPART_SLATEPORT)
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(DIR_EAST));
else
{
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(3));
}
StartSpriteAnim(&gSprites[spriteId], GetFaceDirectionAnimNum(DIR_WEST));
}
void sub_80FB768(void)
{
sub_80FB6EC();
ShowSSTidalWhileSailing();
gEventObjects[gPlayerAvatar.eventObjectId].invisible = TRUE;
pal_fill_black();
CreateTask(Task_HandlePorthole, 80);
ScriptContext2_Enable();
}
void sub_80FB7A4(void)
void LookThroughPorthole(void)
{
FlagSet(FLAG_SYS_CRUISE_MODE);
FlagSet(FLAG_DONT_TRANSITION_MUSIC);

View File

@@ -303,9 +303,10 @@ void ResetSSTidalFlag(void)
FlagClear(FLAG_SYS_CRUISE_MODE);
}
// Returns TRUE if the Cruise is over
bool32 CountSSTidalStep(u16 delta)
{
if (!FlagGet(FLAG_SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) <= 0xcc)
if (!FlagGet(FLAG_SYS_CRUISE_MODE) || (*GetVarPointer(VAR_CRUISE_STEP_COUNT) += delta) < SS_TIDAL_MAX_STEPS)
{
return FALSE;
}
@@ -315,21 +316,21 @@ bool32 CountSSTidalStep(u16 delta)
u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y)
{
u16 *varCruiseStepCount = GetVarPointer(VAR_CRUISE_STEP_COUNT);
switch (*GetVarPointer(VAR_PORTHOLE_STATE))
switch (*GetVarPointer(VAR_SS_TIDAL_STATE))
{
case 1:
case 8:
case SS_TIDAL_BOARD_SLATEPORT:
case SS_TIDAL_LAND_SLATEPORT:
return SS_TIDAL_LOCATION_SLATEPORT;
case 3:
case 9:
case SS_TIDAL_HALFWAY_LILYCOVE:
case SS_TIDAL_EXIT_CURRENTS_RIGHT:
return SS_TIDAL_LOCATION_ROUTE131;
case 4:
case 5:
case SS_TIDAL_LAND_LILYCOVE:
case SS_TIDAL_BOARD_LILYCOVE:
return SS_TIDAL_LOCATION_LILYCOVE;
case 6:
case 10:
case SS_TIDAL_DEPART_LILYCOVE:
case SS_TIDAL_EXIT_CURRENTS_LEFT:
return SS_TIDAL_LOCATION_ROUTE124;
case 2:
case SS_TIDAL_DEPART_SLATEPORT:
if (*varCruiseStepCount < 60)
{
*mapNum = MAP_NUM(ROUTE134);
@@ -346,7 +347,7 @@ u8 GetSSTidalLocation(s8 *mapGroup, s8 *mapNum, s16 *x, s16 *y)
*x = *varCruiseStepCount - 140;
}
break;
case 7:
case SS_TIDAL_HALFWAY_SLATEPORT:
if (*varCruiseStepCount < 66)
{
*mapNum = MAP_NUM(ROUTE132);
@@ -395,9 +396,9 @@ bool32 ShouldDoWallyCall(void)
return TRUE;
}
bool32 ShouldDoWinonaCall(void)
bool32 ShouldDoScottFortreeCall(void)
{
if (FlagGet(FLAG_REGISTER_WINONA_POKENAV))
if (FlagGet(FLAG_SCOTT_CALL_FORTREE_GYM))
{
switch (gMapHeader.mapType)
{
@@ -405,7 +406,7 @@ bool32 ShouldDoWinonaCall(void)
case MAP_TYPE_CITY:
case MAP_TYPE_ROUTE:
case MAP_TYPE_OCEAN_ROUTE:
if (++(*GetVarPointer(VAR_WINONA_CALL_STEP_COUNTER)) < 10)
if (++(*GetVarPointer(VAR_SCOTT_FORTREE_CALL_STEP_COUNTER)) < 10)
{
return FALSE;
}
@@ -422,9 +423,9 @@ bool32 ShouldDoWinonaCall(void)
return TRUE;
}
bool32 ShouldDoScottCall(void)
bool32 ShouldDoScottBattleFrontierCall(void)
{
if (FlagGet(FLAG_SCOTT_CALL_NATIONAL_DEX))
if (FlagGet(FLAG_SCOTT_CALL_BATTLE_FRONTIER))
{
switch (gMapHeader.mapType)
{
@@ -432,7 +433,7 @@ bool32 ShouldDoScottCall(void)
case MAP_TYPE_CITY:
case MAP_TYPE_ROUTE:
case MAP_TYPE_OCEAN_ROUTE:
if (++(*GetVarPointer(VAR_SCOTT_CALL_STEP_COUNTER)) < 10)
if (++(*GetVarPointer(VAR_SCOTT_BF_CALL_STEP_COUNTER)) < 10)
{
return FALSE;
}
@@ -2082,78 +2083,78 @@ void ShowFrontierManiacMessage(void)
{
[FRONTIER_MANIAC_BATTLE_TOWER_SINGLES] =
{
BattleFrontier_Lounge2_Text_260971,
BattleFrontier_Lounge2_Text_260A1E,
BattleFrontier_Lounge2_Text_260AE7
BattleFrontier_Lounge2_Text_SalonMaidenIsThere,
BattleFrontier_Lounge2_Text_SalonMaidenSilverMons,
BattleFrontier_Lounge2_Text_SalonMaidenGoldMons
},
[FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES] =
{
BattleFrontier_Lounge2_Text_2619AC,
BattleFrontier_Lounge2_Text_261A91,
BattleFrontier_Lounge2_Text_261B0C
BattleFrontier_Lounge2_Text_DoubleBattleAdvice1,
BattleFrontier_Lounge2_Text_DoubleBattleAdvice2,
BattleFrontier_Lounge2_Text_DoubleBattleAdvice3
},
[FRONTIER_MANIAC_BATTLE_TOWER_MULTIS] =
{
BattleFrontier_Lounge2_Text_261B95,
BattleFrontier_Lounge2_Text_261B95,
BattleFrontier_Lounge2_Text_261B95
BattleFrontier_Lounge2_Text_MultiBattleAdvice,
BattleFrontier_Lounge2_Text_MultiBattleAdvice,
BattleFrontier_Lounge2_Text_MultiBattleAdvice
},
[FRONTIER_MANIAC_BATTLE_TOWER_LINK_MULTIS] =
[FRONTIER_MANIAC_BATTLE_TOWER_LINK] =
{
BattleFrontier_Lounge2_Text_261C1A,
BattleFrontier_Lounge2_Text_261C1A,
BattleFrontier_Lounge2_Text_261C1A
BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice,
BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice,
BattleFrontier_Lounge2_Text_LinkMultiBattleAdvice
},
[FRONTIER_MANIAC_BATTLE_DOME] =
{
BattleFrontier_Lounge2_Text_260BC4,
BattleFrontier_Lounge2_Text_260C6D,
BattleFrontier_Lounge2_Text_260D3A
BattleFrontier_Lounge2_Text_DomeAceIsThere,
BattleFrontier_Lounge2_Text_DomeAceSilverMons,
BattleFrontier_Lounge2_Text_DomeAceGoldMons
},
[FRONTIER_MANIAC_BATTLE_FACTORY] =
{
BattleFrontier_Lounge2_Text_260E1E,
BattleFrontier_Lounge2_Text_260EC7,
BattleFrontier_Lounge2_Text_260F74
BattleFrontier_Lounge2_Text_FactoryHeadIsThere,
BattleFrontier_Lounge2_Text_FactoryHeadSilverMons,
BattleFrontier_Lounge2_Text_FactoryHeadGoldMons
},
[FRONTIER_MANIAC_BATTLE_PALACE] =
{
BattleFrontier_Lounge2_Text_2614E6,
BattleFrontier_Lounge2_Text_261591,
BattleFrontier_Lounge2_Text_26166F
BattleFrontier_Lounge2_Text_PalaceMavenIsThere,
BattleFrontier_Lounge2_Text_PalaceMavenSilverMons,
BattleFrontier_Lounge2_Text_PalaceMavenGoldMons
},
[FRONTIER_MANIAC_BATTLE_ARENA] =
{
BattleFrontier_Lounge2_Text_261282,
BattleFrontier_Lounge2_Text_261329,
BattleFrontier_Lounge2_Text_261403
BattleFrontier_Lounge2_Text_ArenaTycoonIsThere,
BattleFrontier_Lounge2_Text_ArenaTycoonSilverMons,
BattleFrontier_Lounge2_Text_ArenaTycoonGoldMons
},
[FRONTIER_MANIAC_BATTLE_PIKE] =
{
BattleFrontier_Lounge2_Text_261026,
BattleFrontier_Lounge2_Text_2610CC,
BattleFrontier_Lounge2_Text_261194
BattleFrontier_Lounge2_Text_PikeQueenIsThere,
BattleFrontier_Lounge2_Text_PikeQueenSilverMons,
BattleFrontier_Lounge2_Text_PikeQueenGoldMons
},
[FRONTIER_MANIAC_BATTLE_PYRAMID] =
{
BattleFrontier_Lounge2_Text_26174D,
BattleFrontier_Lounge2_Text_2617F9,
BattleFrontier_Lounge2_Text_2618C4
BattleFrontier_Lounge2_Text_PyramidKingIsThere,
BattleFrontier_Lounge2_Text_PyramidKingSilverMons,
BattleFrontier_Lounge2_Text_PyramidKingGoldMons
},
};
static const u8 sFrontierManiacStreakThresholds[][FRONTIER_MANIAC_MESSAGE_COUNT - 1] =
{
[FRONTIER_MANIAC_BATTLE_TOWER_SINGLES] = { 21, 56 },
[FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES] = { 21, 35 },
[FRONTIER_MANIAC_BATTLE_TOWER_MULTIS] = { 255, 255 },
[FRONTIER_MANIAC_BATTLE_TOWER_LINK_MULTIS] = { 255, 255 },
[FRONTIER_MANIAC_BATTLE_DOME] = { 2, 4 },
[FRONTIER_MANIAC_BATTLE_FACTORY] = { 7, 21 },
[FRONTIER_MANIAC_BATTLE_PALACE] = { 7, 21 },
[FRONTIER_MANIAC_BATTLE_ARENA] = { 14, 28 },
[FRONTIER_MANIAC_BATTLE_PIKE] = { 13, 112 }, //BUG: 112 (0x70) is probably a mistake; the Pike Queen is battled twice well before that
[FRONTIER_MANIAC_BATTLE_PYRAMID] = { 7, 56 }
[FRONTIER_MANIAC_BATTLE_TOWER_SINGLES] = { 21, 56 },
[FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES] = { 21, 35 },
[FRONTIER_MANIAC_BATTLE_TOWER_MULTIS] = { 255, 255 },
[FRONTIER_MANIAC_BATTLE_TOWER_LINK] = { 255, 255 },
[FRONTIER_MANIAC_BATTLE_DOME] = { 2, 4 },
[FRONTIER_MANIAC_BATTLE_FACTORY] = { 7, 21 },
[FRONTIER_MANIAC_BATTLE_PALACE] = { 7, 21 },
[FRONTIER_MANIAC_BATTLE_ARENA] = { 14, 28 },
[FRONTIER_MANIAC_BATTLE_PIKE] = { 13, 112 }, //BUG: 112 (0x70) is probably a mistake; the Pike Queen is battled twice well before that
[FRONTIER_MANIAC_BATTLE_PYRAMID] = { 7, 56 }
};
u8 i;
@@ -2165,7 +2166,7 @@ void ShowFrontierManiacMessage(void)
case FRONTIER_MANIAC_BATTLE_TOWER_SINGLES:
case FRONTIER_MANIAC_BATTLE_TOWER_DOUBLES:
case FRONTIER_MANIAC_BATTLE_TOWER_MULTIS:
case FRONTIER_MANIAC_BATTLE_TOWER_LINK_MULTIS:
case FRONTIER_MANIAC_BATTLE_TOWER_LINK:
if (gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_50]
>= gSaveBlock2Ptr->frontier.towerWinStreaks[facility][FRONTIER_LVL_OPEN])
{
@@ -2903,18 +2904,18 @@ void ShowFrontierGamblerLookingMessage(void)
{
static const u8 *const sFrontierGamblerLookingMessages[] =
{
BattleFrontier_Lounge3_Text_262261,
BattleFrontier_Lounge3_Text_26230D,
BattleFrontier_Lounge3_Text_2623B9,
BattleFrontier_Lounge3_Text_262464,
BattleFrontier_Lounge3_Text_26250E,
BattleFrontier_Lounge3_Text_2625B8,
BattleFrontier_Lounge3_Text_26266A,
BattleFrontier_Lounge3_Text_26271C,
BattleFrontier_Lounge3_Text_2627C9,
BattleFrontier_Lounge3_Text_262876,
BattleFrontier_Lounge3_Text_26291A,
BattleFrontier_Lounge3_Text_2629BC,
BattleFrontier_Lounge3_Text_ChallengeBattleTowerSingle,
BattleFrontier_Lounge3_Text_ChallengeBattleTowerDouble,
BattleFrontier_Lounge3_Text_ChallengeBattleTowerMulti,
BattleFrontier_Lounge3_Text_ChallengeBattleDomeSingle,
BattleFrontier_Lounge3_Text_ChallengeBattleDomeDouble,
BattleFrontier_Lounge3_Text_ChallengeBattleFactorySingle,
BattleFrontier_Lounge3_Text_ChallengeBattleFactoryDouble,
BattleFrontier_Lounge3_Text_ChallengeBattlePalaceSingle,
BattleFrontier_Lounge3_Text_ChallengeBattlePalaceDouble,
BattleFrontier_Lounge3_Text_ChallengeBattleArena,
BattleFrontier_Lounge3_Text_ChallengeBattlePike,
BattleFrontier_Lounge3_Text_ChallengeBattlePyramid,
};
u16 challenge = VarGet(VAR_FRONTIER_GAMBLER_CHALLENGE);
@@ -2926,18 +2927,18 @@ void ShowFrontierGamblerGoMessage(void)
{
static const u8 *const sFrontierGamblerGoMessages[] =
{
BattleFrontier_Lounge3_Text_262C04,
BattleFrontier_Lounge3_Text_262C90,
BattleFrontier_Lounge3_Text_262D1C,
BattleFrontier_Lounge3_Text_262DA7,
BattleFrontier_Lounge3_Text_262E34,
BattleFrontier_Lounge3_Text_262EC1,
BattleFrontier_Lounge3_Text_262F56,
BattleFrontier_Lounge3_Text_262FEB,
BattleFrontier_Lounge3_Text_263078,
BattleFrontier_Lounge3_Text_263105,
BattleFrontier_Lounge3_Text_26318C,
BattleFrontier_Lounge3_Text_263211,
BattleFrontier_Lounge3_Text_GetToBattleTowerSingle,
BattleFrontier_Lounge3_Text_GetToBattleTowerDouble,
BattleFrontier_Lounge3_Text_GetToBattleTowerMulti,
BattleFrontier_Lounge3_Text_GetToBattleDomeSingle,
BattleFrontier_Lounge3_Text_GetToBattleDomeDouble,
BattleFrontier_Lounge3_Text_GetToBattleFactorySingle,
BattleFrontier_Lounge3_Text_GetToBattleFactoryDouble,
BattleFrontier_Lounge3_Text_GetToBattlePalaceSingle,
BattleFrontier_Lounge3_Text_GetToBattlePalaceDouble,
BattleFrontier_Lounge3_Text_GetToBattleArena,
BattleFrontier_Lounge3_Text_GetToBattlePike,
BattleFrontier_Lounge3_Text_GetToBattlePyramid,
};
ShowFieldMessage(sFrontierGamblerGoMessages[VarGet(VAR_FRONTIER_GAMBLER_SET_CHALLENGE)]);
@@ -3212,31 +3213,31 @@ static void ShowBattleFrontierTutorMoveDescription(u8 menu, u16 selection)
{
static const u8 *const sBattleFrontier_TutorMoveDescriptions1[] =
{
BattleFrontier_Lounge7_Text_265E30,
BattleFrontier_Lounge7_Text_265E5B,
BattleFrontier_Lounge7_Text_265E8A,
BattleFrontier_Lounge7_Text_265EC0,
BattleFrontier_Lounge7_Text_265EED,
BattleFrontier_Lounge7_Text_265F1C,
BattleFrontier_Lounge7_Text_265F47,
BattleFrontier_Lounge7_Text_265F77,
BattleFrontier_Lounge7_Text_265FAA,
BattleFrontier_Lounge7_Text_265FDD,
BattleFrontier_Lounge7_Text_SoftboiledDesc,
BattleFrontier_Lounge7_Text_SeismicTossDesc,
BattleFrontier_Lounge7_Text_DreamEaterDesc,
BattleFrontier_Lounge7_Text_MegaPunchDesc,
BattleFrontier_Lounge7_Text_MegaKickDesc,
BattleFrontier_Lounge7_Text_BodySlamDesc,
BattleFrontier_Lounge7_Text_RockSlideDesc,
BattleFrontier_Lounge7_Text_CounterDesc,
BattleFrontier_Lounge7_Text_ThunderWaveDesc,
BattleFrontier_Lounge7_Text_SwordsDanceDesc,
gText_Exit,
};
static const u8 *const sBattleFrontier_TutorMoveDescriptions2[] =
{
BattleFrontier_Lounge7_Text_26600A,
BattleFrontier_Lounge7_Text_26603E,
BattleFrontier_Lounge7_Text_266070,
BattleFrontier_Lounge7_Text_2660A6,
BattleFrontier_Lounge7_Text_2660D0,
BattleFrontier_Lounge7_Text_2660FF,
BattleFrontier_Lounge7_Text_26612D,
BattleFrontier_Lounge7_Text_26615F,
BattleFrontier_Lounge7_Text_266185,
BattleFrontier_Lounge7_Text_2661B5,
BattleFrontier_Lounge7_Text_DefenseCurlDesc,
BattleFrontier_Lounge7_Text_SnoreDesc,
BattleFrontier_Lounge7_Text_MudSlapDesc,
BattleFrontier_Lounge7_Text_SwiftDesc,
BattleFrontier_Lounge7_Text_IcyWindDesc,
BattleFrontier_Lounge7_Text_EndureDesc,
BattleFrontier_Lounge7_Text_PsychUpDesc,
BattleFrontier_Lounge7_Text_IcePunchDesc,
BattleFrontier_Lounge7_Text_ThunderPunchDesc,
BattleFrontier_Lounge7_Text_FirePunchDesc,
gText_Exit,
};

View File

@@ -75,7 +75,7 @@ void InitBattlePyramidMap(bool8 setPlayerPosition)
void InitTrainerHillMap(void)
{
CpuFastFill(0x03ff03ff, gBackupMapData, sizeof(gBackupMapData));
sub_81D5FB4(gBackupMapData);
GenerateTrainerHillFloorLayout(gBackupMapData);
}
static void InitMapLayoutData(struct MapHeader *mapHeader)

View File

@@ -680,38 +680,38 @@ const u16 gFrontierBannedSpecies[] =
SPECIES_KYOGRE, SPECIES_GROUDON, SPECIES_RAYQUAZA, SPECIES_JIRACHI, SPECIES_DEOXYS, 0xFFFF
};
static const u8 *const gUnknown_08611CB0[][2] =
static const u8 *const sRecordsWindowChallengeTexts[][2] =
{
{gText_BattleTower2, gUnknown_085ED164},
{gText_BattleTower2, gUnknown_085ED170},
{gText_BattleTower2, gUnknown_085ED17C},
{gText_BattleDome, gUnknown_085ED164},
{gText_BattlePalace, gUnknown_085ED164},
{gText_BattleArena, gUnknown_085ED190},
{gText_BattleFactory, gUnknown_085ED164},
{gText_BattlePike, gUnknown_085ED190},
{gText_BattlePyramid, gUnknown_085ED190},
{gText_BattleTower2, gUnknown_085ED188},
[RANKING_HALL_BATTLE_TOWER_SINGLES] = {gText_BattleTower2, gText_FacilitySingle},
[RANKING_HALL_BATTLE_TOWER_DOUBLES] = {gText_BattleTower2, gText_FacilityDouble},
[RANKING_HALL_BATTLE_TOWER_MULTIS] = {gText_BattleTower2, gText_FacilityMulti},
[RANKING_HALL_BATTLE_DOME] = {gText_BattleDome, gText_FacilitySingle},
[RANKING_HALL_BATTLE_PALACE] = {gText_BattlePalace, gText_FacilitySingle},
[RANKING_HALL_BATTLE_ARENA] = {gText_BattleArena, gText_Facility},
[RANKING_HALL_BATTLE_FACTORY] = {gText_BattleFactory, gText_FacilitySingle},
[RANKING_HALL_BATTLE_PIKE] = {gText_BattlePike, gText_Facility},
[RANKING_HALL_BATTLE_PYRAMID] = {gText_BattlePyramid, gText_Facility},
[RANKING_HALL_BATTLE_TOWER_LINK] = {gText_BattleTower2, gText_FacilityLink},
};
static const u8 *const gLevelModeText[] =
static const u8 *const sLevelModeText[] =
{
gText_RecordsLv50,
gText_RecordsOpenLevel,
};
static const u8 *const gHallFacilityToRecordsText[] =
static const u8 *const sHallFacilityToRecordsText[] =
{
gText_FrontierFacilityWinStreak,
gText_FrontierFacilityWinStreak,
gText_FrontierFacilityWinStreak,
gText_FrontierFacilityClearStreak,
gText_FrontierFacilityWinStreak,
gText_FrontierFacilityKOsStreak,
gText_FrontierFacilityWinStreak,
gText_FrontierFacilityRoomsCleared,
gText_FrontierFacilityFloorsCleared,
gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_TOWER_SINGLES] = gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_TOWER_DOUBLES] = gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_TOWER_MULTIS] = gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_DOME] = gText_FrontierFacilityClearStreak,
[RANKING_HALL_BATTLE_PALACE] = gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_ARENA] = gText_FrontierFacilityKOsStreak,
[RANKING_HALL_BATTLE_FACTORY] = gText_FrontierFacilityWinStreak,
[RANKING_HALL_BATTLE_PIKE] = gText_FrontierFacilityRoomsCleared,
[RANKING_HALL_BATTLE_PYRAMID] = gText_FrontierFacilityFloorsCleared,
[RANKING_HALL_BATTLE_TOWER_LINK] = gText_FrontierFacilityWinStreak,
};
static const u16 gFacilityToBrainTrainerId[] =
@@ -2220,8 +2220,8 @@ static void Print1PRecord(s32 position, s32 x, s32 y, struct RankingHall1P *hall
if (winStreak > 9999)
winStreak = 9999;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gHallFacilityToRecordsText[hallFacilityId]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[hallFacilityId]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[hallFacilityId], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
}
}
@@ -2247,8 +2247,8 @@ static void Print2PRecord(s32 position, s32 x, s32 y, struct RankingHall2P *hall
if (winStreak > 9999)
winStreak = 9999;
ConvertIntToDecimalStringN(gStringVar2, winStreak, STR_CONV_MODE_RIGHT_ALIGN, 4);
StringExpandPlaceholders(gStringVar4, gHallFacilityToRecordsText[9]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, gHallFacilityToRecordsText[9], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
StringExpandPlaceholders(gStringVar4, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, GetStringRightAlignXOffset(1, sHallFacilityToRecordsText[RANKING_HALL_BATTLE_TOWER_LINK], 0xC8), (8 * (y + 5 * position)) + 1, TEXT_SPEED_FF, NULL);
}
}
@@ -2327,12 +2327,12 @@ static void PrintHallRecords(s32 hallFacilityId, s32 lvlMode)
struct RankingHall1P records1P[3];
struct RankingHall2P records2P[3];
StringCopy(gStringVar1, gUnknown_08611CB0[hallFacilityId][0]);
StringExpandPlaceholders(gStringVar4, gUnknown_08611CB0[hallFacilityId][1]);
StringCopy(gStringVar1, sRecordsWindowChallengeTexts[hallFacilityId][0]);
StringExpandPlaceholders(gStringVar4, sRecordsWindowChallengeTexts[hallFacilityId][1]);
AddTextPrinterParameterized(gRecordsWindowId, 1, gStringVar4, 0, 1, TEXT_SPEED_FF, NULL);
x = GetStringRightAlignXOffset(1, gLevelModeText[lvlMode], 0xD0);
AddTextPrinterParameterized(gRecordsWindowId, 1, gLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL);
if (hallFacilityId == HALL_FACILITIES_COUNT)
x = GetStringRightAlignXOffset(1, sLevelModeText[lvlMode], 0xD0);
AddTextPrinterParameterized(gRecordsWindowId, 1, sLevelModeText[lvlMode], x, 1, TEXT_SPEED_FF, NULL);
if (hallFacilityId == RANKING_HALL_BATTLE_TOWER_LINK)
{
gSaveBlock2Ptr->frontier.opponentName[0][PLAYER_NAME_LENGTH] = EOS;
gSaveBlock2Ptr->frontier.opponentName[1][PLAYER_NAME_LENGTH] = EOS;

View File

@@ -64,6 +64,7 @@
#include "constants/region_map_sections.h"
#include "constants/songs.h"
#include "constants/species.h"
#include "constants/trainer_hill.h"
#include "constants/weather.h"
#define PLAYER_TRADING_STATE_IDLE 0x80
@@ -854,7 +855,7 @@ static void mli0_load_map(u32 a1)
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
LoadBattlePyramidEventObjectTemplates();
else if (InTrainerHill())
sub_81D5DF8();
LoadTrainerHillEventObjectTemplates();
else
LoadEventObjTemplatesFromHeader();
}
@@ -1721,8 +1722,8 @@ void CB2_ContinueSavedGame(void)
trainerHillMapId = GetCurrentTrainerHillMapId();
if (gMapHeader.mapLayoutId == LAYOUT_BATTLE_FRONTIER_BATTLE_PYRAMID_EMPTY_SQUARE)
LoadBattlePyramidFloorEventObjectScripts();
else if (trainerHillMapId != 0 && trainerHillMapId != 6)
sub_81D5F48();
else if (trainerHillMapId != 0 && trainerHillMapId != TRAINER_HILL_ENTRANCE)
LoadTrainerHillFloorEventObjectScripts();
else
LoadSaveblockEventObjScripts();

View File

@@ -1220,11 +1220,11 @@ const u8 gText_BattleArena[] = _("BATTLE ARENA");
const u8 gText_BattlePike[] = _("BATTLE PIKE");
const u8 gText_BattlePyramid[] = _("BATTLE PYRAMID");
ALIGNED(4) const u8 gUnknown_085ED164[] = _("{STR_VAR_1} SINGLE");
ALIGNED(4) const u8 gUnknown_085ED170[] = _("{STR_VAR_1} DOUBLE");
ALIGNED(4) const u8 gUnknown_085ED17C[] = _("{STR_VAR_1} MULTI");
ALIGNED(4) const u8 gUnknown_085ED188[] = _("{STR_VAR_1} LINK");
ALIGNED(4) const u8 gUnknown_085ED190[] = _("{STR_VAR_1}");
ALIGNED(4) const u8 gText_FacilitySingle[] = _("{STR_VAR_1} SINGLE");
ALIGNED(4) const u8 gText_FacilityDouble[] = _("{STR_VAR_1} DOUBLE");
ALIGNED(4) const u8 gText_FacilityMulti[] = _("{STR_VAR_1} MULTI");
ALIGNED(4) const u8 gText_FacilityLink[] = _("{STR_VAR_1} LINK");
ALIGNED(4) const u8 gText_Facility[] = _("{STR_VAR_1}");
const u8 gText_Give[] = _("Give");
const u8 gText_NoNeed[] = _("No need");

View File

@@ -22,6 +22,7 @@
#include "trainer_hill.h"
#include "window.h"
#include "util.h"
#include "constants/battle_ai.h"
#include "constants/event_object_movement_constants.h"
#include "constants/event_objects.h"
#include "constants/items.h"
@@ -45,7 +46,7 @@ struct TrHillStruct2
{
u8 floorId;
struct TrHillTag tag;
struct TrHillFloor floors[4];
struct TrHillFloor floors[NUM_TRAINER_HILL_FLOORS];
};
static EWRAM_DATA struct TrHillStruct2 *sHillData = NULL;
@@ -54,30 +55,30 @@ EWRAM_DATA u32 *gTrainerHillVBlankCounter = NULL;
// This file's functions.
static void TrainerHillStartChallenge(void);
static void sub_81D58D8(void);
static void sub_81D5924(void);
static void sub_81D59D0(void);
static void GetOwnerState(void);
static void GiveChallengePrize(void);
static void CheckFinalTime(void);
static void TrainerHillResumeTimer(void);
static void TrainerHillSetPlayerLost(void);
static void TrainerHillGetChallengeStatus(void);
static void sub_81D5B2C(void);
static void sub_81D5BBC(void);
static void sub_81D5C00(void);
static void GetInTrainerHill(void);
static void sub_81D62B4(void);
static void sub_81D64AC(void);
static void sub_81D64DC(void);
static void sub_81D64FC(void);
static void sub_81D6518(void);
static void sub_81D6568(void);
static void BufferChallengeTime(void);
static void GetAllFloorsUsed(void);
static void ClearVarResult(void);
static void IsTrainerHillChallengeActive(void);
static void ShowTrainerHillPostBattleText(void);
static void SetAllTrainerFlags(void);
static void GetGameSaved(void);
static void SetGameSaved(void);
static void ClearGameSaved(void);
static void GetChallengeWon(void);
static void TrainerHillSetTag(void);
static void SetUpDataStruct(void);
static void FreeDataStruct(void);
static void nullsub_2(void);
static void SetTimerValue(u32 *dst, u32 val);
static u32 GetTimerValue(u32 *src);
static void sub_81D642C(struct Pokemon *mon, u8 level);
static u16 sub_81D6640(void);
static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level);
static u16 GetPrizeItemId(void);
// const data
#include "data/battle_frontier/trainer_hill.h"
@@ -86,7 +87,7 @@ struct
{
u8 trainerClass;
u8 musicId;
} static const gUnknown_0862A3B4[] =
} static const sTrainerClassesAndMusic[] =
{
{TRAINER_CLASS_TEAM_AQUA, TRAINER_ENCOUNTER_MUSIC_AQUA},
{TRAINER_CLASS_AQUA_ADMIN, TRAINER_ENCOUNTER_MUSIC_AQUA},
@@ -144,63 +145,64 @@ struct
{TRAINER_CLASS_SCHOOL_KID, TRAINER_ENCOUNTER_MUSIC_MALE},
};
static const u16 gUnknown_0862A48C[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A498[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4A4[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4B0[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4BC[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4C8[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4D4[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4E0[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4EC[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A4F8[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A504[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A510[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A51C[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A528[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A534[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A540[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A54C[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A558[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A564[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 gUnknown_0862A570[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListRareCandy1[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListLuxuryBall1[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListMaxRevive1[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListMaxEther1[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListElixir1[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListRoar[] = {ITEM_TM05_ROAR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListSludgeBomb[] = {ITEM_TM36_SLUDGE_BOMB, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListToxic[] = {ITEM_TM06_TOXIC, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListSunnyDay[] = {ITEM_TM11_SUNNY_DAY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListEarthQuake[] = {ITEM_TM26_EARTHQUAKE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 *const gUnknown_0862A57C[] =
static const u16 sPrizeListRareCandy2[] = {ITEM_RARE_CANDY, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListLuxuryBall2[] = {ITEM_LUXURY_BALL, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListMaxRevive2[] = {ITEM_MAX_REVIVE, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListMaxEther2[] = {ITEM_MAX_ETHER, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListElixir2[] = {ITEM_ELIXIR, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListBrickBreak[] = {ITEM_TM31_BRICK_BREAK, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListTorment[] = {ITEM_TM41_TORMENT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListSkillSwap[] = {ITEM_TM48_SKILL_SWAP, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListGigaSwap[] = {ITEM_TM19_GIGA_DRAIN, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 sPrizeListAttract[] = {ITEM_TM45_ATTRACT, ITEM_ETHER, ITEM_MAX_POTION, ITEM_REVIVE, ITEM_FLUFFY_TAIL, ITEM_GREAT_BALL};
static const u16 *const sPrizeLists1[NUM_TRAINER_HILL_PRIZE_LISTS] =
{
gUnknown_0862A48C,
gUnknown_0862A498,
gUnknown_0862A4A4,
gUnknown_0862A4B0,
gUnknown_0862A4BC,
gUnknown_0862A4C8,
gUnknown_0862A4D4,
gUnknown_0862A4E0,
gUnknown_0862A4EC,
gUnknown_0862A4F8
sPrizeListRareCandy1,
sPrizeListLuxuryBall1,
sPrizeListMaxRevive1,
sPrizeListMaxEther1,
sPrizeListElixir1,
sPrizeListRoar,
sPrizeListSludgeBomb,
sPrizeListToxic,
sPrizeListSunnyDay,
sPrizeListEarthQuake
};
static const u16 *const gUnknown_0862A5A4[] =
static const u16 *const sPrizeLists2[NUM_TRAINER_HILL_PRIZE_LISTS] =
{
gUnknown_0862A504,
gUnknown_0862A510,
gUnknown_0862A51C,
gUnknown_0862A528,
gUnknown_0862A534,
gUnknown_0862A540,
gUnknown_0862A54C,
gUnknown_0862A558,
gUnknown_0862A564,
gUnknown_0862A570
sPrizeListRareCandy2,
sPrizeListLuxuryBall2,
sPrizeListMaxRevive2,
sPrizeListMaxEther2,
sPrizeListElixir2,
sPrizeListBrickBreak,
sPrizeListTorment,
sPrizeListSkillSwap,
sPrizeListGigaSwap,
sPrizeListAttract
};
static const u16 *const *const gUnknown_0862A5CC[] =
static const u16 *const *const sPrizeListSets[] =
{
gUnknown_0862A57C,
gUnknown_0862A5A4
sPrizeLists1,
sPrizeLists2
};
static const u16 gUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal");
static const u8 sRecordWinColors[] = {0, 2, 3};
static const u16 sUnknown_0862A5D4[] = INCBIN_U16("graphics/pokenav/862A5D4.gbapal");
static const u8 sRecordWinColors[] = {TEXT_COLOR_TRANSPARENT, TEXT_COLOR_DARK_GREY, TEXT_COLOR_LIGHT_GREY};
static const struct TrHillTag *const sDataPerTag[] =
{
@@ -221,24 +223,24 @@ static const u8 *const sFloorStrings[] =
static void (* const sHillFunctions[])(void) =
{
TrainerHillStartChallenge,
sub_81D58D8,
sub_81D5924,
sub_81D59D0,
TrainerHillResumeTimer,
TrainerHillSetPlayerLost,
TrainerHillGetChallengeStatus,
sub_81D5B2C,
sub_81D5BBC,
sub_81D5C00,
GetInTrainerHill,
sub_81D62B4,
sub_81D64AC,
sub_81D64DC,
sub_81D64FC,
sub_81D6518,
sub_81D6568,
TrainerHillSetTag,
[TRAINER_HILL_FUNC_START] = TrainerHillStartChallenge,
[TRAINER_HILL_FUNC_GET_OWNER_STATE] = GetOwnerState,
[TRAINER_HILL_FUNC_GIVE_PRIZE] = GiveChallengePrize,
[TRAINER_HILL_FUNC_CHECK_FINAL_TIME] = CheckFinalTime,
[TRAINER_HILL_FUNC_RESUME_TIMER] = TrainerHillResumeTimer,
[TRAINER_HILL_FUNC_SET_LOST] = TrainerHillSetPlayerLost,
[TRAINER_HILL_FUNC_GET_CHALLENGE_STATUS] = TrainerHillGetChallengeStatus,
[TRAINER_HILL_FUNC_GET_CHALLENGE_TIME] = BufferChallengeTime,
[TRAINER_HILL_FUNC_GET_ALL_FLOORS_USED] = GetAllFloorsUsed,
[TRAINER_HILL_FUNC_CLEAR_RESULT] = ClearVarResult,
[TRAINER_HILL_FUNC_IN_CHALLENGE] = IsTrainerHillChallengeActive,
[TRAINER_HILL_FUNC_POST_BATTLE_TEXT] = ShowTrainerHillPostBattleText,
[TRAINER_HILL_FUNC_SET_ALL_TRAINER_FLAGS] = SetAllTrainerFlags,
[TRAINER_HILL_FUNC_GET_GAME_SAVED] = GetGameSaved,
[TRAINER_HILL_FUNC_SET_GAME_SAVED] = SetGameSaved,
[TRAINER_HILL_FUNC_CLEAR_GAME_SAVED] = ClearGameSaved,
[TRAINER_HILL_FUNC_GET_WON] = GetChallengeWon,
[TRAINER_HILL_FUNC_SET_TAG] = TrainerHillSetTag,
};
static const u8 *const sTagMatchStrings[] =
@@ -249,7 +251,7 @@ static const u8 *const sTagMatchStrings[] =
gText_ExpertTagMatch,
};
static const struct EventObjectTemplate gUnknown_0862A670 =
static const struct EventObjectTemplate sTrainerEventObjectTemplate =
{
.graphicsId = EVENT_OBJ_GFX_RIVAL_BRENDAN_NORMAL,
.elevation = 3,
@@ -259,8 +261,18 @@ static const struct EventObjectTemplate gUnknown_0862A670 =
.trainerType = 1,
};
static const u32 gUnknown_0862A688[] = {MAP_NUM(TRAINER_HILL_2F), MAP_NUM(TRAINER_HILL_3F), MAP_NUM(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_ROOF)};
static const u8 gUnknown_0862A698[][3] = {{0, 1, 2}, {3, 4, 5}};
static const u32 sNextFloorMapNum[NUM_TRAINER_HILL_FLOORS] =
{
MAP_NUM(TRAINER_HILL_2F),
MAP_NUM(TRAINER_HILL_3F),
MAP_NUM(TRAINER_HILL_4F),
MAP_NUM(TRAINER_HILL_ROOF)
};
static const u8 sTrainerPartySlots[][PARTY_SIZE / 2] =
{
{0, 1, 2},
{3, 4, 5}
};
// code
void CallTrainerHillFunction(void)
@@ -274,8 +286,8 @@ void ResetTrainerHillResults(void)
{
s32 i;
gSaveBlock2Ptr->frontier.field_EF9_1 = 0;
gSaveBlock2Ptr->frontier.field_EF9_0 = 0;
gSaveBlock2Ptr->frontier.savedGame = 0;
gSaveBlock2Ptr->frontier.unk_EF9 = 0;
gSaveBlock1Ptr->trainerHill.bestTime = 0;
for (i = 0; i < 4; i++)
SetTimerValue(&gSaveBlock1Ptr->trainerHillTimes[i], HILL_MAX_TIME);
@@ -366,16 +378,16 @@ void CopyTrainerHillTrainerText(u8 which, u16 trainerId)
switch (which)
{
case 2:
case TRAINER_HILL_TEXT_INTRO:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechBefore);
break;
case 3:
case TRAINER_HILL_TEXT_PLAYER_LOST:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechWin);
break;
case 4:
case TRAINER_HILL_TEXT_PLAYER_WON:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechLose);
break;
case 5:
case TRAINER_HILL_TEXT_AFTER:
FrontierSpeechToString(sHillData->floors[floorId].trainers[id].speechAfter);
break;
}
@@ -391,42 +403,42 @@ static void TrainerHillStartChallenge(void)
else
gSaveBlock1Ptr->trainerHill.field_3D6E_0f = 0;
gSaveBlock1Ptr->trainerHill.field_3D6C = 0;
gSaveBlock1Ptr->trainerHill.unk_3D6C = 0;
SetTrainerHillVBlankCounter(&gSaveBlock1Ptr->trainerHill.timer);
gSaveBlock1Ptr->trainerHill.timer = 0;
gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 0;
gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 0;
gSaveBlock1Ptr->trainerHill.spokeToOwner = 0;
gSaveBlock1Ptr->trainerHill.checkedFinalTime = 0;
gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge = 0;
gSaveBlock2Ptr->frontier.field_EE0 = 0;
gSaveBlock2Ptr->frontier.trainerFlags = 0;
gBattleOutcome = 0;
gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 0;
gSaveBlock1Ptr->trainerHill.receivedPrize = 0;
}
static void sub_81D58D8(void)
static void GetOwnerState(void)
{
ClearTrainerHillVBlankCounter();
gSpecialVar_Result = 0;
if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
if (gSaveBlock1Ptr->trainerHill.spokeToOwner)
gSpecialVar_Result++;
if (gSaveBlock1Ptr->trainerHill.field_3D6E_0a && gSaveBlock1Ptr->trainerHill.field_3D6E_0b)
if (gSaveBlock1Ptr->trainerHill.receivedPrize && gSaveBlock1Ptr->trainerHill.checkedFinalTime)
gSpecialVar_Result++;
gSaveBlock1Ptr->trainerHill.field_3D6E_0c = 1;
gSaveBlock1Ptr->trainerHill.spokeToOwner = TRUE;
}
static void sub_81D5924(void)
static void GiveChallengePrize(void)
{
u16 itemId = sub_81D6640();
u16 itemId = GetPrizeItemId();
if (sHillData->tag.numFloors != 4 || gSaveBlock1Ptr->trainerHill.field_3D6E_0a)
if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS || gSaveBlock1Ptr->trainerHill.receivedPrize)
{
gSpecialVar_Result = 2;
}
else if (AddBagItem(itemId, 1) == TRUE)
{
CopyItemName(itemId, gStringVar2);
gSaveBlock1Ptr->trainerHill.field_3D6E_0a = 1;
gSaveBlock2Ptr->frontier.field_EF9_0 = 0;
gSaveBlock1Ptr->trainerHill.receivedPrize = TRUE;
gSaveBlock2Ptr->frontier.unk_EF9 = 0;
gSpecialVar_Result = 0;
}
else
@@ -435,9 +447,11 @@ static void sub_81D5924(void)
}
}
static void sub_81D59D0(void)
// If bestTime > timer, the challenge was completed faster and its a new record
// Otherwise the owner says it was a slow time and to complete it faster next time
static void CheckFinalTime(void)
{
if (gSaveBlock1Ptr->trainerHill.field_3D6E_0b)
if (gSaveBlock1Ptr->trainerHill.checkedFinalTime)
{
gSpecialVar_Result = 2;
}
@@ -452,12 +466,12 @@ static void sub_81D59D0(void)
gSpecialVar_Result = 1;
}
gSaveBlock1Ptr->trainerHill.field_3D6E_0b = 1;
gSaveBlock1Ptr->trainerHill.checkedFinalTime = TRUE;
}
static void TrainerHillResumeTimer(void)
{
if (!gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
if (!gSaveBlock1Ptr->trainerHill.spokeToOwner)
{
if (gSaveBlock1Ptr->trainerHill.timer >= HILL_MAX_TIME)
gSaveBlock1Ptr->trainerHill.timer = HILL_MAX_TIME;
@@ -468,7 +482,7 @@ static void TrainerHillResumeTimer(void)
static void TrainerHillSetPlayerLost(void)
{
gSaveBlock1Ptr->trainerHill.hasLost = 1;
gSaveBlock1Ptr->trainerHill.hasLost = TRUE;
}
static void TrainerHillGetChallengeStatus(void)
@@ -476,7 +490,7 @@ static void TrainerHillGetChallengeStatus(void)
if (gSaveBlock1Ptr->trainerHill.hasLost)
{
// The player lost their last match.
gSaveBlock1Ptr->trainerHill.hasLost = 0;
gSaveBlock1Ptr->trainerHill.hasLost = FALSE;
gSpecialVar_Result = TRAINER_HILL_PLAYER_STATUS_LOST;
}
else if (gSaveBlock1Ptr->trainerHill.maybeECardScanDuringChallenge)
@@ -492,7 +506,7 @@ static void TrainerHillGetChallengeStatus(void)
}
}
static void sub_81D5B2C(void)
static void BufferChallengeTime(void)
{
s32 total, minutes, secondsWhole, secondsFraction;
@@ -511,23 +525,27 @@ static void sub_81D5B2C(void)
ConvertIntToDecimalStringN(gStringVar3, secondsFraction, STR_CONV_MODE_LEADING_ZEROS, 2);
}
static void sub_81D5BBC(void)
// Returns TRUE if all 4 floors are used
// Returns FALSE otherwise, and buffers the number of floors used
// The only time fewer than all 4 floors are used is for the JP-exclusive E-Reader and Default modes
static void GetAllFloorsUsed(void)
{
SetUpDataStruct();
if (sHillData->tag.numFloors != 4)
if (sHillData->tag.numFloors != NUM_TRAINER_HILL_FLOORS)
{
ConvertIntToDecimalStringN(gStringVar1, sHillData->tag.numFloors, STR_CONV_MODE_LEFT_ALIGN, 1);
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
}
else
{
gSpecialVar_Result = 1;
gSpecialVar_Result = TRUE;
}
FreeDataStruct();
}
static void sub_81D5C00(void)
// May have been dummied. Every time this is called a conditional for var result occurs afterwards
static void ClearVarResult(void)
{
SetUpDataStruct();
gSpecialVar_Result = 0;
@@ -538,7 +556,7 @@ bool8 InTrainerHillChallenge(void)
{
if (VarGet(VAR_TRAINER_HILL_IS_ACTIVE) == 0)
return FALSE;
else if (gSaveBlock1Ptr->trainerHill.field_3D6E_0c)
else if (gSaveBlock1Ptr->trainerHill.spokeToOwner)
return FALSE;
else if (GetCurrentTrainerHillMapId() != 0)
return TRUE;
@@ -546,12 +564,12 @@ bool8 InTrainerHillChallenge(void)
return FALSE;
}
static void GetInTrainerHill(void)
static void IsTrainerHillChallengeActive(void)
{
if (!InTrainerHillChallenge())
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
else
gSpecialVar_Result = 1;
gSpecialVar_Result = TRUE;
}
void nullsub_129(void)
@@ -611,12 +629,12 @@ static void SetTimerValue(u32 *dst, u32 val)
*dst = val;
}
void sub_81D5DF8(void)
void LoadTrainerHillEventObjectTemplates(void)
{
u8 i, floorId;
struct EventObjectTemplate *eventTemplates = gSaveBlock1Ptr->eventObjectTemplates;
if (!sub_81D5F48())
if (!LoadTrainerHillFloorEventObjectScripts())
return;
SetUpDataStruct();
@@ -629,7 +647,7 @@ void sub_81D5DF8(void)
{
u8 bits;
eventTemplates[i] = gUnknown_0862A670;
eventTemplates[i] = sTrainerEventObjectTemplate;
eventTemplates[i].localId = i + 1;
eventTemplates[i].graphicsId = FacilityClassToGraphicsId(sHillData->floors[floorId].trainers[i].facilityClass);
eventTemplates[i].x = sHillData->floors[floorId].display.coords[i] & 0xF;
@@ -637,16 +655,17 @@ void sub_81D5DF8(void)
bits = i << 2;
eventTemplates[i].movementType = ((sHillData->floors[floorId].display.direction >> bits) & 0xF) + MOVEMENT_TYPE_FACE_UP;
eventTemplates[i].trainerRange_berryTreeId = (sHillData->floors[floorId].display.range >> bits) & 0xF;
eventTemplates[i].script = EventScript_2C83F0;
eventTemplates[i].script = TrainerHill_EventScript_TrainerBattle;
gSaveBlock2Ptr->frontier.trainerIds[i] = i + 1;
}
FreeDataStruct();
}
bool32 sub_81D5F48(void)
bool32 LoadTrainerHillFloorEventObjectScripts(void)
{
SetUpDataStruct();
// Something may have been dummied here
FreeDataStruct();
return TRUE;
}
@@ -657,8 +676,8 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
{
u32 var0, var1, var2, var3;
var0 = (sHillData->floors[floorId].unk3A0[arg2] >> (15 - bit)) & 1;
var1 = sHillData->floors[floorId].data[arg2 * arg3 + bit];
var0 = (sHillData->floors[floorId].display.unk3A0[arg2] >> (15 - bit)) & 1;
var1 = sHillData->floors[floorId].display.data[arg2 * arg3 + bit];
var3 = 0x200;
var2 = 0x3000;
@@ -716,20 +735,20 @@ static u32 sub_81D5F58(u8 floorId, u32 bit, u32 arg2, u32 arg3)
}
#endif // NONMATCHING
void sub_81D5FB4(u16 *mapArg)
void GenerateTrainerHillFloorLayout(u16 *mapArg)
{
s32 i, j;
u16 *src, *dst;
u8 mapId = GetCurrentTrainerHillMapId();
if (mapId == 6)
if (mapId == TRAINER_HILL_ENTRANCE)
{
InitMapFromSavedGame();
return;
}
SetUpDataStruct();
if (mapId == 5)
if (mapId == TRAINER_HILL_ROOF)
{
InitMapFromSavedGame();
FreeDataStruct();
@@ -766,9 +785,9 @@ bool32 InTrainerHill(void)
bool32 ret;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F
|| gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
ret = TRUE;
else
ret = FALSE;
@@ -778,58 +797,61 @@ bool32 InTrainerHill(void)
u8 GetCurrentTrainerHillMapId(void)
{
u8 ret;
u8 mapId;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_1F)
ret = 1;
mapId = TRAINER_HILL_1F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_2F)
ret = 2;
mapId = TRAINER_HILL_2F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_3F)
ret = 3;
mapId = TRAINER_HILL_3F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_4F)
ret = 4;
mapId = TRAINER_HILL_4F;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF)
ret = 5;
mapId = TRAINER_HILL_ROOF;
else if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ENTRANCE)
ret = 6;
mapId = TRAINER_HILL_ENTRANCE;
else
ret = 0;
mapId = 0;
return ret;
return mapId;
}
static bool32 sub_81D6100(void)
// Unused
static bool32 OnTrainerHillRoof(void)
{
bool32 ret;
bool32 onRoof;
if (gMapHeader.mapLayoutId == LAYOUT_TRAINER_HILL_ROOF)
ret = TRUE;
onRoof = TRUE;
else
ret = FALSE;
onRoof = FALSE;
return ret;
return onRoof;
}
const struct WarpEvent* sub_81D6120(void)
const struct WarpEvent* SetWarpDestinationTrainerHill4F(void)
{
const struct MapHeader *header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), MAP_NUM(TRAINER_HILL_4F));
return &header->events->warps[1];
}
const struct WarpEvent* sub_81D6134(u8 warpEventId)
// For warping from the roof in challenges where the 4F is not the final challenge floor
// This would only occur in the JP-exclusive Default and E-Reader challenges
const struct WarpEvent* SetWarpDestinationTrainerHillFinalFloor(u8 warpEventId)
{
u8 id;
u8 numFloors;
const struct MapHeader *header;
if (warpEventId == 1)
return &gMapHeader.events->warps[1];
id = sub_81D6490();
if (id == 0 || id >= 5)
id = 4;
numFloors = GetNumFloorsInTrainerHillChallenge();
if (numFloors == 0 || numFloors > NUM_TRAINER_HILL_FLOORS)
numFloors = NUM_TRAINER_HILL_FLOORS;
header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), gUnknown_0862A688[id - 1]);
header = Overworld_GetMapHeaderByGroupAndId(MAP_GROUP(TRAINER_HILL_4F), sNextFloorMapNum[numFloors - 1]);
return &header->events->warps[0];
}
@@ -843,7 +865,7 @@ bool8 GetHillTrainerFlag(u8 eventObjectId)
u32 floorId = GetFloorId() * 2;
u8 bitId = gEventObjects[eventObjectId].localId - 1 + floorId;
return gSaveBlock2Ptr->frontier.field_EE0 & gBitTable[bitId];
return gSaveBlock2Ptr->frontier.trainerFlags & gBitTable[bitId];
}
void SetHillTrainerFlag(void)
@@ -855,7 +877,7 @@ void SetHillTrainerFlag(void)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_A)
{
gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i];
break;
}
}
@@ -866,7 +888,7 @@ void SetHillTrainerFlag(void)
{
if (gSaveBlock2Ptr->frontier.trainerIds[i] == gTrainerBattleOpponent_B)
{
gSaveBlock2Ptr->frontier.field_EE0 |= gBitTable[floorId + i];
gSaveBlock2Ptr->frontier.trainerFlags |= gBitTable[floorId + i];
break;
}
}
@@ -875,19 +897,19 @@ void SetHillTrainerFlag(void)
const u8 *GetTrainerHillTrainerScript(void)
{
return EventScript_2C83F0;
return TrainerHill_EventScript_TrainerBattle;
}
static void sub_81D62B4(void)
static void ShowTrainerHillPostBattleText(void)
{
CopyTrainerHillTrainerText(5, gSpecialVar_LastTalked);
CopyTrainerHillTrainerText(TRAINER_HILL_TEXT_AFTER, gSpecialVar_LastTalked);
sub_80982B8();
}
static void sub_81D62CC(u16 trainerId, u8 firstMonId)
static void CreateNPCTrainerHillParty(u16 trainerId, u8 firstMonId)
{
u8 trId, level;
s32 i, floorId, arrId;
s32 i, floorId, partySlot;
if (trainerId == 0 || trainerId > 2)
return;
@@ -896,13 +918,13 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId)
SetUpDataStruct();
level = GetHighestLevelInPlayerParty();
floorId = GetFloorId();
for (i = firstMonId, arrId = 0; i < firstMonId + 3; i++, arrId++)
for (i = firstMonId, partySlot = 0; i < firstMonId + 3; i++, partySlot++)
{
u8 id = gUnknown_0862A698[trId][arrId];
u8 id = sTrainerPartySlots[trId][partySlot];
struct Pokemon *mon = &gEnemyParty[i];
CreateBattleTowerMon(mon, &sHillData->floors[floorId].trainers[trId].mons[id]);
sub_81D642C(mon, level);
SetTrainerHillMonLevel(mon, level);
}
FreeDataStruct();
@@ -911,22 +933,22 @@ static void sub_81D62CC(u16 trainerId, u8 firstMonId)
void FillHillTrainerParty(void)
{
ZeroEnemyPartyMons();
sub_81D62CC(gTrainerBattleOpponent_A, 0);
CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0);
}
void FillHillTrainersParties(void)
{
ZeroEnemyPartyMons();
sub_81D62CC(gTrainerBattleOpponent_A, 0);
sub_81D62CC(gTrainerBattleOpponent_B, 3);
CreateNPCTrainerHillParty(gTrainerBattleOpponent_A, 0);
CreateNPCTrainerHillParty(gTrainerBattleOpponent_B, 3);
}
// This function is unused, but my best guess is
// it was supposed to return AI scripts for trainer
// hill trainers.
u32 sub_81D63C4(void)
u32 GetTrainerHillAIFlags(void)
{
return 7;
return (AI_SCRIPT_CHECK_BAD_MOVE | AI_SCRIPT_TRY_TO_FAINT | AI_SCRIPT_CHECK_VIABILITY);
}
u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId)
@@ -939,16 +961,16 @@ u8 GetTrainerEncounterMusicIdInTrainerHill(u16 trainerId)
facilityClass = sHillData->floors[sHillData->floorId].trainers[trId].facilityClass;
FreeDataStruct();
for (i = 0; i < ARRAY_COUNT(gUnknown_0862A3B4); i++)
for (i = 0; i < ARRAY_COUNT(sTrainerClassesAndMusic); i++)
{
if (gUnknown_0862A3B4[i].trainerClass == gFacilityClassToTrainerClass[facilityClass])
return gUnknown_0862A3B4[i].musicId;
if (sTrainerClassesAndMusic[i].trainerClass == gFacilityClassToTrainerClass[facilityClass])
return sTrainerClassesAndMusic[i].musicId;
}
return 0;
}
static void sub_81D642C(struct Pokemon *mon, u8 level)
static void SetTrainerHillMonLevel(struct Pokemon *mon, u8 level)
{
u16 species = GetMonData(mon, MON_DATA_SPECIES, NULL);
u32 exp = gExperienceTables[gBaseStats[species].growthRate][level];
@@ -958,61 +980,63 @@ static void sub_81D642C(struct Pokemon *mon, u8 level)
CalculateMonStats(mon);
}
u8 sub_81D6490(void)
u8 GetNumFloorsInTrainerHillChallenge(void)
{
u8 ret;
u8 floors;
SetUpDataStruct();
ret = sHillData->tag.numFloors;
floors = sHillData->tag.numFloors;
FreeDataStruct();
return ret;
return floors;
}
static void sub_81D64AC(void)
static void SetAllTrainerFlags(void)
{
gSaveBlock2Ptr->frontier.field_EE0 = 0xFF;
gSaveBlock2Ptr->frontier.trainerFlags = 0xFF;
}
// Palette never loaded, sub_81D6534 always FALSE
void sub_81D64C0(void)
{
if (sub_81D6534() == TRUE)
LoadPalette(gUnknown_0862A5D4, 0x70, 0x20);
LoadPalette(sUnknown_0862A5D4, 0x70, 0x20);
}
static void sub_81D64DC(void)
static void GetGameSaved(void)
{
gSpecialVar_Result = gSaveBlock2Ptr->frontier.field_EF9_1;
gSpecialVar_Result = gSaveBlock2Ptr->frontier.savedGame;
}
static void sub_81D64FC(void)
static void SetGameSaved(void)
{
gSaveBlock2Ptr->frontier.field_EF9_1 = 1;
gSaveBlock2Ptr->frontier.savedGame = TRUE;
}
static void sub_81D6518(void)
static void ClearGameSaved(void)
{
gSaveBlock2Ptr->frontier.field_EF9_1 = 0;
gSaveBlock2Ptr->frontier.savedGame = FALSE;
}
// Always FALSE
bool32 sub_81D6534(void)
{
if (!InTrainerHillChallenge() || GetCurrentTrainerHillMapId() == 6)
if (!InTrainerHillChallenge() || GetCurrentTrainerHillMapId() == TRAINER_HILL_ENTRANCE)
return FALSE;
sub_81D5C00();
ClearVarResult();
if (gSpecialVar_Result == 0)
return FALSE;
else
return TRUE;
}
static void sub_81D6568(void)
static void GetChallengeWon(void)
{
if (gSaveBlock1Ptr->trainerHill.hasLost)
gSpecialVar_Result = 0;
gSpecialVar_Result = FALSE;
else
gSpecialVar_Result = 1;
gSpecialVar_Result = TRUE;
}
static void TrainerHillSetTag(void)
@@ -1021,49 +1045,50 @@ static void TrainerHillSetTag(void)
gSaveBlock1Ptr->trainerHill.bestTime = gSaveBlock1Ptr->trainerHillTimes[gSpecialVar_0x8005];
}
static u8 sub_81D65E8(u8 arg0)
static u8 GetPrizeListId(bool8 maxTrainers)
{
u8 var, i, modBy;
u8 prizeListId, i, modBy;
var = 0;
for (i = 0; i < 4; i++)
prizeListId = 0;
for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++)
{
var ^= sHillData->floors[i].unk0 & 0x1F;
var ^= sHillData->floors[i].unk1 & 0x1F;
prizeListId ^= sHillData->floors[i].trainerNum1 & 0x1F;
prizeListId ^= sHillData->floors[i].trainerNum2 & 0x1F;
}
if (arg0)
modBy = 10;
// Not possible to win TMs with fewer than 8 trainers
if (maxTrainers)
modBy = NUM_TRAINER_HILL_PRIZE_LISTS;
else
modBy = 5;
modBy = NUM_TRAINER_HILL_PRIZE_LISTS / 2;
var %= modBy;
return var;
prizeListId %= modBy;
return prizeListId;
}
static u16 sub_81D6640(void)
static u16 GetPrizeItemId(void)
{
u8 i;
const u16 *ptr;
s32 var = 0, var2, minutes, id;
const u16 *prizeList;
s32 var = 0, prizeListSetId, minutes, id;
for (i = 0; i < 4; i++)
for (i = 0; i < NUM_TRAINER_HILL_FLOORS; i++)
{
var += sHillData->floors[i].unk0;
var += sHillData->floors[i].unk1;
var += sHillData->floors[i].trainerNum1;
var += sHillData->floors[i].trainerNum2;
}
var2 = var / 256;
var2 %= 2;
if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.unkField_0 == 8)
i = sub_81D65E8(1);
prizeListSetId = var / 256;
prizeListSetId %= 2;
if (FlagGet(FLAG_SYS_GAME_CLEAR) && sHillData->tag.numTrainers == NUM_TRAINER_HILL_TRAINERS)
i = GetPrizeListId(TRUE);
else
i = sub_81D65E8(0);
i = GetPrizeListId(FALSE);
if (gSaveBlock1Ptr->trainerHill.tag == HILL_TAG_EXPERT)
i = (i + 1) % 10;
i = (i + 1) % NUM_TRAINER_HILL_PRIZE_LISTS;
ptr = gUnknown_0862A5CC[var2][i];
prizeList = sPrizeListSets[prizeListSetId][i];
minutes = (signed)(gSaveBlock1Ptr->trainerHill.timer) / (60 * 60);
if (minutes < 12)
id = 0;
@@ -1078,5 +1103,5 @@ static u16 sub_81D6640(void)
else
id = 5;
return ptr[id];
return prizeList[id];
}

View File

@@ -762,7 +762,7 @@ void ClearTVShowData(void)
ClearPokemonNews();
}
u8 special_0x44(void)
u8 GetRandomActiveShowIdx(void)
{
u8 i;
u8 j;
@@ -771,10 +771,8 @@ u8 special_0x44(void)
for (i = 5; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++)
{
if (gSaveBlock1Ptr->tvShows[i].common.kind == 0)
{
if (gSaveBlock1Ptr->tvShows[i].common.kind == TVSHOW_OFF_AIR)
break;
}
}
j = Random() % i;
selIdx = j;
@@ -783,44 +781,38 @@ u8 special_0x44(void)
if (GetTVChannelByShowType(gSaveBlock1Ptr->tvShows[j].common.kind) != 4)
{
if (gSaveBlock1Ptr->tvShows[j].common.active == TRUE)
{
return j;
}
}
else
{
show = &gSaveBlock1Ptr->tvShows[j];
if (show->massOutbreak.daysLeft == 0 && show->massOutbreak.active == TRUE)
{
return j;
}
}
if (j == 0)
{
j = ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 2;
}
else
{
j --;
}
} while (j != selIdx);
return 0xFF;
}
u8 FindAnyTVShowOnTheAir(void)
{
u8 response;
u8 show;
response = special_0x44();
if (response == 0xFF)
show = GetRandomActiveShowIdx();
if (show == 0xFF)
{
return 0xFF;
}
if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->tvShows[response].common.kind == TVSHOW_MASS_OUTBREAK)
if (gSaveBlock1Ptr->outbreakPokemonSpecies != SPECIES_NONE && gSaveBlock1Ptr->tvShows[show].common.kind == TVSHOW_MASS_OUTBREAK)
{
return FindFirstActiveTVShowThatIsNotAMassOutbreak();
}
return response;
return show;
}
void UpdateTVScreensOnMap(int width, int height)
@@ -876,7 +868,7 @@ void TurnOnTVScreen(void)
DrawWholeMapView();
}
u8 special_0x45(void)
u8 GetSelectedTVShow(void)
{
return gSaveBlock1Ptr->tvShows[gSpecialVar_0x8004].common.kind;
}
@@ -887,7 +879,7 @@ u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void)
for (i = 0; i < ARRAY_COUNT(gSaveBlock1Ptr->tvShows) - 1; i ++)
{
if (gSaveBlock1Ptr->tvShows[i].common.kind != 0 && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].common.active == TRUE)
if (gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_OFF_AIR && gSaveBlock1Ptr->tvShows[i].common.kind != TVSHOW_MASS_OUTBREAK && gSaveBlock1Ptr->tvShows[i].common.active == TRUE)
{
return i;
}
@@ -895,7 +887,7 @@ u8 FindFirstActiveTVShowThatIsNotAMassOutbreak(void)
return 0xFF;
}
u8 special_0x4a(void)
u8 GetNextActiveShowIfMassOutbreak(void)
{
TVShow *tvShow;
@@ -3149,7 +3141,7 @@ static void InterviewBefore_FanClubSpecial(void)
}
}
bool8 sub_80EF88C(u8 monIdx)
static bool8 IsPartyMonNicknamedOrNotEnglish(u8 monIdx)
{
struct Pokemon *pokemon;
u8 language;
@@ -3164,9 +3156,9 @@ bool8 sub_80EF88C(u8 monIdx)
return TRUE;
}
bool8 sub_80EF8F8(void)
bool8 IsLeadMonNicknamedOrNotEnglish(void)
{
return sub_80EF88C(GetLeadMonIndex());
return IsPartyMonNicknamedOrNotEnglish(GetLeadMonIndex());
}
void DeleteTVShowInArrayByIdx(TVShow *shows, u8 idx)