Match sub_81D2278 and poke jump clean

This commit is contained in:
DizzyEggg
2019-07-29 16:22:50 +02:00
parent e634e722cc
commit a4a382a004
5 changed files with 278 additions and 507 deletions
+182 -182
View File
@@ -155,8 +155,8 @@ struct PokemonJumpMons
};
static void sub_802AA60(struct PokemonJump1 *);
void sub_802AA94(struct PokemonJump1 *);
void sub_802AB20(void);
static void sub_802AA94(struct PokemonJump1 *);
static void sub_802AB20(void);
static void sub_802AB98(void);
static s16 sub_802AC00(u16 species);
static void sub_802AC2C(struct PokemonJump1_MonInfo *monInfo, struct Pokemon *mon);
@@ -230,83 +230,83 @@ static void sub_802CB7C(struct Sprite *sprite);
static void sub_802CC40(struct Sprite *sprite);
static void sub_802CD08(struct Sprite *sprite);
static void sub_802CDD4(struct Sprite *sprite);
void sub_802DC9C(int id);
void sub_802D074(struct PokemonJump2 *);
void sub_802D0BC(struct PokemonJump2 *);
void sub_802D0AC(void);
void sub_802D0C8(int);
bool32 sub_802D0F0(void);
void sub_802D764(void);
bool32 sub_802D788(void);
void sub_802D7E8(u16 itemId, u16 quantity);
void sub_802D884(u16 itemId);
void sub_802D8FC(u16 itemId);
bool32 sub_802D974(void);
void sub_802DA14(void);
void sub_802DC80(u32 id, s16 y);
void sub_802DD88(u8 multiplayerId);
bool32 sub_802DA44(void);
void sub_802DD64(int);
s8 sub_802DA8C(void);
int sub_802DCCC(u8 flags);
void sub_802DD74(u16);
void sub_802DDA0(u8 multiplayerId);
int sub_802DDB8(int multiplayerId);
void sub_802DDCC(void);
void sub_802DDE0(void);
void sub_802DDF4(int);
int sub_802DE08(void);
void sub_802E0AC(struct PokemonJump1_MonInfo *arg0);
bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0);
void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2);
bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3);
bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId);
bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow);
void sub_802E3A8(void);
void sub_802D12C(u8 taskId);
void sub_802E00C(u8 arg0);
void sub_802E090(u8 taskId);
void sub_802D150(void);
void sub_802DD08(void);
void sub_802DB8C(void);
void sub_802DBF8(void);
void sub_802DE1C(void);
void sub_802DFD4(void);
void sub_802D108(void (*func)(void));
void sub_802DF70(bool32 arg0);
u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height);
void sub_802DB18(u16 left, u16 top, u8 cursorPos);
void sub_802D150(void);
void sub_802D2E4(void);
void sub_802D350(void);
void sub_802D3BC(void);
void sub_802D448(void);
void sub_802D4F4(void);
void sub_802D598(void);
void sub_802D5E4(void);
void sub_802D72C(void);
void sub_802D688(void);
void sub_802E3E4(u8 taskId);
void sub_802E6D0(u8 taskId);
void sub_802EB98(u8 taskId);
void sub_802E500(u16 windowId, s32 width);
void sub_802E620(u8 *str);
void sub_802EF50(u16 tileTag, u16 palTag);
u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
bool32 sub_802EC98(u8 spriteId);
bool32 sub_802EE30(u8 spriteId);
void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
void sub_802EE5C(struct Sprite *sprite);
void sub_802E83C(u8 taskId);
void sub_802E8C8(u8 taskId);
void sub_802EA50(u8 taskId);
void sub_802EAB0(u8 taskId);
static void sub_802DC9C(int id);
static void sub_802D074(struct PokemonJump2 *);
static void sub_802D0BC(struct PokemonJump2 *);
static void sub_802D0AC(void);
static void sub_802D0C8(int);
static bool32 sub_802D0F0(void);
static void sub_802D764(void);
static bool32 sub_802D788(void);
static void sub_802D7E8(u16 itemId, u16 quantity);
static void sub_802D884(u16 itemId);
static void sub_802D8FC(u16 itemId);
static bool32 sub_802D974(void);
static void sub_802DA14(void);
static void sub_802DC80(u32 id, s16 y);
static void sub_802DD88(u8 multiplayerId);
static bool32 sub_802DA44(void);
static void sub_802DD64(int);
static s8 sub_802DA8C(void);
static int sub_802DCCC(u8 flags);
static void sub_802DD74(u16);
static void sub_802DDA0(u8 multiplayerId);
static int sub_802DDB8(int multiplayerId);
static void sub_802DDCC(void);
static void sub_802DDE0(void);
static void sub_802DDF4(int);
static int sub_802DE08(void);
static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0);
static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0);
static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1);
static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2);
static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3);
static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId);
static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow);
static void sub_802E3A8(void);
static void sub_802D12C(u8 taskId);
static void sub_802E00C(u8 arg0);
static void sub_802E090(u8 taskId);
static void sub_802D150(void);
static void sub_802DD08(void);
static void sub_802DB8C(void);
static void sub_802DBF8(void);
static void sub_802DE1C(void);
static void sub_802DFD4(void);
static void sub_802D108(void (*func)(void));
static void sub_802DF70(bool32 arg0);
static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height);
static void sub_802DB18(u16 left, u16 top, u8 cursorPos);
static void sub_802D150(void);
static void sub_802D2E4(void);
static void sub_802D350(void);
static void sub_802D3BC(void);
static void sub_802D448(void);
static void sub_802D4F4(void);
static void sub_802D598(void);
static void sub_802D5E4(void);
static void sub_802D72C(void);
static void sub_802D688(void);
static void sub_802E3E4(u8 taskId);
static void sub_802E6D0(u8 taskId);
static void sub_802EB98(u8 taskId);
static void sub_802E500(u16 windowId, s32 width);
static void sub_802E620(u8 *str);
static void sub_802EF50(u16 tileTag, u16 palTag);
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority);
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2);
static bool32 sub_802EC98(u8 spriteId);
static bool32 sub_802EE30(u8 spriteId);
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3);
static void sub_802EE5C(struct Sprite *sprite);
static void sub_802E83C(u8 taskId);
static void sub_802E8C8(u8 taskId);
static void sub_802EA50(u8 taskId);
static void sub_802EAB0(u8 taskId);
EWRAM_DATA struct PokemonJump1 *gUnknown_02022CFC = NULL;
EWRAM_DATA struct PokemonJump2 *gUnknown_02022D00 = NULL;
EWRAM_DATA static struct PokemonJump1 *gUnknown_02022CFC = NULL;
EWRAM_DATA static struct PokemonJump2 *gUnknown_02022D00 = NULL;
static const struct PokemonJumpMons gPkmnJumpSpecies[] =
{
@@ -455,7 +455,7 @@ static void sub_802AA60(struct PokemonJump1 *arg0)
sub_802E3A8();
}
void sub_802AA94(struct PokemonJump1 *arg0)
static void sub_802AA94(struct PokemonJump1 *arg0)
{
int i;
@@ -495,7 +495,7 @@ void sub_802AA94(struct PokemonJump1 *arg0)
}
}
void sub_802AB20(void)
static void sub_802AB20(void)
{
int i, index;
@@ -2186,22 +2186,22 @@ static u16 sub_802C880(u16 item, u16 quantity)
return quantity;
}
u16 sub_802C8AC(void)
static u16 sub_802C8AC(void)
{
return GetLinkPlayerCount();
}
u16 sub_802C8BC(void)
static u16 sub_802C8BC(void)
{
return gUnknown_02022CFC->unk6;
}
struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId)
static struct PokemonJump1_MonInfo *sub_802C8C8(u8 multiplayerId)
{
return &gUnknown_02022CFC->unk82A8[multiplayerId];
}
u8 *sub_802C8E8(u8 multiplayerId)
static u8 *sub_802C8E8(u8 multiplayerId)
{
return gUnknown_02022CFC->unk82E4[multiplayerId].unk1C;
}
@@ -2549,7 +2549,7 @@ static const struct SpriteTemplate gUnknown_082FC00C =
};
// Back to code
void sub_802C974(struct PokemonJump2 *arg0)
static void sub_802C974(struct PokemonJump2 *arg0)
{
int i;
@@ -2570,7 +2570,7 @@ static void sub_802C9BC(struct Sprite *sprite)
sprite->data[i] = 0;
}
void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, s16 x, s16 y, u8 multiplayerId)
static void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon, s16 x, s16 y, u8 multiplayerId)
{
struct SpriteTemplate spriteTemplate;
struct SpriteSheet spriteSheet;
@@ -2622,7 +2622,7 @@ void sub_802C9D4(struct PokemonJump2 *arg0, struct PokemonJump1_MonInfo *jumpMon
arg0->unk81A8[multiplayerId] = NULL;
}
void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CB14(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81BC[multiplayerId]);
arg0->unk81BC[multiplayerId]->data[7] = arg0->unk81A8[multiplayerId] - gSprites;
@@ -2662,14 +2662,14 @@ static void sub_802CB7C(struct Sprite *sprite)
}
}
void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CBF0(struct PokemonJump2 *arg0, int multiplayerId)
{
arg0->unk81A8[multiplayerId]->callback = sub_802CC40;
arg0->unk81A8[multiplayerId]->pos2.y = 0;
sub_802C9BC(arg0->unk81A8[multiplayerId]);
}
bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId)
static bool32 sub_802CC18(struct PokemonJump2 *arg0, int multiplayerId)
{
return arg0->unk81A8[multiplayerId]->callback == sub_802CC40;
}
@@ -2693,13 +2693,13 @@ static void sub_802CC40(struct Sprite *sprite)
}
}
void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CC88(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81A8[multiplayerId]);
arg0->unk81A8[multiplayerId]->callback = sub_802CD08;
}
void sub_802CCB0(struct PokemonJump2 *arg0)
static void sub_802CCB0(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@@ -2723,7 +2723,7 @@ static void sub_802CD08(struct Sprite *sprite)
}
}
void sub_802CD3C(struct PokemonJump2 *arg0)
static void sub_802CD3C(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@@ -2731,13 +2731,13 @@ void sub_802CD3C(struct PokemonJump2 *arg0)
arg0->unk81A8[i]->subpriority = arg0->unk81FC[i];
}
void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId)
static void sub_802CD70(struct PokemonJump2 *arg0, int multiplayerId)
{
sub_802C9BC(arg0->unk81A8[multiplayerId]);
arg0->unk81A8[multiplayerId]->callback = sub_802CDD4;
}
bool32 sub_802CD98(struct PokemonJump2 *arg0)
static bool32 sub_802CD98(struct PokemonJump2 *arg0)
{
int i;
u16 numPlayers = sub_802C8AC();
@@ -2776,7 +2776,7 @@ static void sub_802CDD4(struct Sprite *sprite)
}
}
void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
static void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
{
u8 spriteId = CreateSprite(&gUnknown_082FC00C, x, y, 1);
if (spriteId != MAX_SPRITES)
@@ -2786,7 +2786,7 @@ void sub_802CE48(struct PokemonJump2 *arg0, s16 x, s16 y, u8 multiplayerId)
}
}
void sub_802CE9C(struct PokemonJump2 *arg0)
static void sub_802CE9C(struct PokemonJump2 *arg0)
{
int i;
int count;
@@ -2809,7 +2809,7 @@ void sub_802CE9C(struct PokemonJump2 *arg0)
}
}
void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
static void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
{
int i, count, palNum;
int priority;
@@ -2846,18 +2846,18 @@ void sub_802CF50(struct PokemonJump2 *arg0, int arg1)
}
}
void sub_802D044(struct PokemonJump2 *arg0)
static void sub_802D044(struct PokemonJump2 *arg0)
{
sub_802EB24(9, 7, 120, 80, 0);
sub_802CD3C(arg0);
}
bool32 sub_802D068(void)
static bool32 sub_802D068(void)
{
return sub_802EB84();
}
void sub_802D074(struct PokemonJump2 *arg0)
static void sub_802D074(struct PokemonJump2 *arg0)
{
u8 taskId;
@@ -2869,13 +2869,13 @@ void sub_802D074(struct PokemonJump2 *arg0)
sub_802D108(sub_802D150);
}
void sub_802D0AC(void)
static void sub_802D0AC(void)
{
FreeAllWindowBuffers();
sub_8034CC8();
}
void sub_802D0BC(struct PokemonJump2 *arg0)
static void sub_802D0BC(struct PokemonJump2 *arg0)
{
arg0->unk4 = 0;
arg0->unk0 = 0;
@@ -2978,7 +2978,7 @@ struct
{0x08, sub_802D688},
};
void sub_802D0C8(int arg0)
static void sub_802D0C8(int arg0)
{
int i;
@@ -2989,19 +2989,19 @@ void sub_802D0C8(int arg0)
}
}
bool32 sub_802D0F0(void)
static bool32 sub_802D0F0(void)
{
return (gUnknown_02022D00->unk0 != 1);
}
void sub_802D108(void (*func)(void))
static void sub_802D108(void (*func)(void))
{
SetWordTaskArg(gUnknown_02022D00->unk6, 0, (u32) func);
gUnknown_02022D00->unk4 = 0;
gUnknown_02022D00->unk0 = 0;
}
void sub_802D12C(u8 taskId)
static void sub_802D12C(u8 taskId)
{
if (!gUnknown_02022D00->unk0)
{
@@ -3011,7 +3011,7 @@ void sub_802D12C(u8 taskId)
}
}
void sub_802D150(void)
static void sub_802D150(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3062,7 +3062,7 @@ void sub_802D150(void)
}
}
void sub_802D2E4(void)
static void sub_802D2E4(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3091,7 +3091,7 @@ void sub_802D2E4(void)
}
}
void sub_802D350(void)
static void sub_802D350(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3120,7 +3120,7 @@ void sub_802D350(void)
}
}
void sub_802D3BC(void)
static void sub_802D3BC(void)
{
int i, numPlayers;
@@ -3146,7 +3146,7 @@ void sub_802D3BC(void)
}
}
void sub_802D448(void)
static void sub_802D448(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3173,7 +3173,7 @@ void sub_802D448(void)
}
}
void sub_802D4F4(void)
static void sub_802D4F4(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3199,7 +3199,7 @@ void sub_802D4F4(void)
}
}
void sub_802D598(void)
static void sub_802D598(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3216,7 +3216,7 @@ void sub_802D598(void)
}
}
void sub_802D5E4(void)
static void sub_802D5E4(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3242,7 +3242,7 @@ void sub_802D5E4(void)
}
}
void sub_802D688(void)
static void sub_802D688(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3268,7 +3268,7 @@ void sub_802D688(void)
}
}
void sub_802D72C(void)
static void sub_802D72C(void)
{
switch (gUnknown_02022D00->unk4)
{
@@ -3283,7 +3283,7 @@ void sub_802D72C(void)
}
}
void sub_802D764(void)
static void sub_802D764(void)
{
gUnknown_02022D00->unkA = 0;
gUnknown_02022D00->unkB = 0;
@@ -3291,7 +3291,7 @@ void sub_802D764(void)
sub_802DC9C(gUnknown_02022D00->unkC);
}
bool32 sub_802D788(void)
static bool32 sub_802D788(void)
{
switch (gUnknown_02022D00->unkA)
{
@@ -3317,7 +3317,7 @@ bool32 sub_802D788(void)
return TRUE;
}
void sub_802D7E8(u16 itemId, u16 quantity)
static void sub_802D7E8(u16 itemId, u16 quantity)
{
CopyItemNameHandlePlural(itemId, gUnknown_02022D00->txtBuff[0], quantity);
ConvertIntToDecimalStringN(gUnknown_02022D00->txtBuff[1], quantity, STR_CONV_MODE_LEFT_ALIGN, 1);
@@ -3332,7 +3332,7 @@ void sub_802D7E8(u16 itemId, u16 quantity)
gUnknown_02022D00->unkD = 0;
}
void sub_802D884(u16 itemId)
static void sub_802D884(u16 itemId)
{
CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]);
DynamicPlaceholderTextUtil_Reset();
@@ -3345,7 +3345,7 @@ void sub_802D884(u16 itemId)
gUnknown_02022D00->unkD = 0;
}
void sub_802D8FC(u16 itemId)
static void sub_802D8FC(u16 itemId)
{
CopyItemName(itemId, gUnknown_02022D00->txtBuff[0]);
DynamicPlaceholderTextUtil_Reset();
@@ -3358,7 +3358,7 @@ void sub_802D8FC(u16 itemId)
gUnknown_02022D00->unkD = 0;
}
bool32 sub_802D974(void)
static bool32 sub_802D974(void)
{
switch (gUnknown_02022D00->unkD)
{
@@ -3392,7 +3392,7 @@ bool32 sub_802D974(void)
return TRUE;
}
void sub_802DA14(void)
static void sub_802DA14(void)
{
if (gUnknown_02022D00->unk12 != 0xFF)
{
@@ -3403,7 +3403,7 @@ void sub_802DA14(void)
}
// Can't match this without the ugly GOTO, oh well.
bool32 sub_802DA44(void)
static bool32 sub_802DA44(void)
{
if (gUnknown_02022D00->unk12 == 0xFF)
{
@@ -3427,12 +3427,12 @@ bool32 sub_802DA44(void)
return TRUE;
}
s8 sub_802DA8C(void)
static s8 sub_802DA8C(void)
{
return Menu_ProcessInputNoWrapClearOnChoose();
}
u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
static u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
{
u32 windowId;
struct WindowTemplate window;
@@ -3450,7 +3450,7 @@ u32 sub_802DA9C(u32 left, u32 top, u32 width, u32 height)
return windowId;
}
void sub_802DB18(u16 left, u16 top, u8 cursorPos)
static void sub_802DB18(u16 left, u16 top, u8 cursorPos)
{
struct WindowTemplate window;
u8 a = cursorPos;
@@ -3466,7 +3466,7 @@ void sub_802DB18(u16 left, u16 top, u8 cursorPos)
CreateYesNoMenu(&window, 1, 0xD, a);
}
void sub_802DB8C(void)
static void sub_802DB8C(void)
{
u8 color[] = {0, 2, 3};
@@ -3509,7 +3509,7 @@ static const s16 *const gUnknown_082FE260[] =
gUnknown_082FE256,
};
void sub_802DBF8(void)
static void sub_802DBF8(void)
{
s32 i, y, playersCount = sub_802C8AC();
const s16 *xCoords = gUnknown_082FE260[playersCount - 2];
@@ -3525,18 +3525,18 @@ void sub_802DBF8(void)
}
}
void sub_802DC80(u32 id, s16 y)
static void sub_802DC80(u32 id, s16 y)
{
gUnknown_02022D00->unk81A8[id]->pos2.y = y;
}
void sub_802DC9C(int id)
static void sub_802DC9C(int id)
{
sub_802CF50(gUnknown_02022D00, id);
ChangeBgY(2, (gUnknown_082FE1DF[id] * 5) << 0xD, 0);
}
int sub_802DCCC(u8 flags)
static int sub_802DCCC(u8 flags)
{
s32 i, count;
@@ -3554,7 +3554,7 @@ int sub_802DCCC(u8 flags)
return count;
}
void sub_802DD08(void)
static void sub_802DD08(void)
{
struct UnkStruct3 unkStruct;
struct UnkStruct3 *ptr = &unkStruct; // This temp variable is needed to match, don't ask me why.
@@ -3579,52 +3579,52 @@ void sub_802DD08(void)
sub_8034D14(1, 0, &unkStruct);
}
void sub_802DD64(int arg0)
static void sub_802DD64(int arg0)
{
sub_8035044(0, arg0);
}
void sub_802DD74(u16 arg0)
static void sub_802DD74(u16 arg0)
{
sub_8035044(1, arg0);
}
void sub_802DD88(u8 multiplayerId)
static void sub_802DD88(u8 multiplayerId)
{
sub_802CBF0(gUnknown_02022D00, multiplayerId);
}
void sub_802DDA0(u8 multiplayerId)
static void sub_802DDA0(u8 multiplayerId)
{
sub_802CC88(gUnknown_02022D00, multiplayerId);
}
int sub_802DDB8(int multiplayerId)
static int sub_802DDB8(int multiplayerId)
{
return sub_802CC18(gUnknown_02022D00, multiplayerId);
}
void sub_802DDCC(void)
static void sub_802DDCC(void)
{
sub_802CCB0(gUnknown_02022D00);
}
void sub_802DDE0(void)
static void sub_802DDE0(void)
{
sub_802CD3C(gUnknown_02022D00);
}
void sub_802DDF4(int multiplayerId)
static void sub_802DDF4(int multiplayerId)
{
sub_802CD70(gUnknown_02022D00, multiplayerId);
}
int sub_802DE08(void)
static int sub_802DE08(void)
{
return sub_802CD98(gUnknown_02022D00);
}
void sub_802DE1C(void)
static void sub_802DE1C(void)
{
struct WindowTemplate window;
int i, playersCount = sub_802C8AC();
@@ -3649,7 +3649,7 @@ void sub_802DE1C(void)
CopyBgTilemapBufferToVram(0);
}
void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
static void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
{
u32 x;
u8 colors[3] = {clr1, clr2, clr3};
@@ -3661,7 +3661,7 @@ void sub_802DED8(int multiplayerId, u8 clr1, u8 clr2, u8 clr3)
CopyWindowToVram(gUnknown_02022D00->unk1C[multiplayerId], 2);
}
void sub_802DF70(bool32 arg0)
static void sub_802DF70(bool32 arg0)
{
int i, var, playersCount = sub_802C8AC();
@@ -3683,7 +3683,7 @@ void sub_802DF70(bool32 arg0)
}
}
void sub_802DFD4(void)
static void sub_802DFD4(void)
{
int i, playersCount = sub_802C8AC();
@@ -3692,7 +3692,7 @@ void sub_802DFD4(void)
CopyBgTilemapBufferToVram(0);
}
void sub_802E00C(u8 arg0)
static void sub_802E00C(u8 arg0)
{
gUnknown_02022D00->unk18 = 0;
ChangeBgX(1, (arg0 / 2) << 16, 0);
@@ -3701,7 +3701,7 @@ void sub_802E00C(u8 arg0)
CreateTask(sub_802E090, 4);
}
bool32 sub_802E058(void)
static bool32 sub_802E058(void)
{
if (gUnknown_02022D00->unk18 >= 32)
{
@@ -3716,7 +3716,7 @@ bool32 sub_802E058(void)
}
}
void sub_802E090(u8 taskId)
static void sub_802E090(u8 taskId)
{
if (!sub_802E058())
DestroyTask(taskId);
@@ -3730,7 +3730,7 @@ struct MonInfoPacket
u32 otId;
};
void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
static void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
{
struct MonInfoPacket packet;
packet.id = 1,
@@ -3740,7 +3740,7 @@ void sub_802E0AC(struct PokemonJump1_MonInfo *arg0)
sub_800FE50(&packet);
}
bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0)
static bool32 sub_802E0D0(int multiplayerId, struct PokemonJump1_MonInfo *arg0)
{
struct MonInfoPacket packet;
@@ -3766,7 +3766,7 @@ struct UnkPacket2
u32 unk8;
};
void sub_802E120(u32 arg0)
static void sub_802E120(u32 arg0)
{
struct UnkPacket2 packet;
packet.id = 2;
@@ -3787,7 +3787,7 @@ struct UnkPacket3
u32 unk8_1:17;
};
void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
static void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
{
struct UnkPacket3 packet;
packet.id = 3;
@@ -3802,7 +3802,7 @@ void sub_802E138(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
sub_800FE50(&packet);
}
bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
static bool32 sub_802E1BC(struct PokemonJump1_82E4 *arg0, struct PokemonJump1Sub *arg1)
{
struct UnkPacket3 packet;
@@ -3835,7 +3835,7 @@ struct UnkPacket4
u16 unk8;
};
void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
static void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
{
struct UnkPacket4 packet;
packet.id = 4;
@@ -3848,7 +3848,7 @@ void sub_802E234(struct PokemonJump1_82E4 *arg0, u8 arg1, u16 arg2)
sub_800FE50(&packet);
}
bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3)
static bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2, u16 *arg3)
{
struct UnkPacket4 packet;
@@ -3868,7 +3868,7 @@ bool32 sub_802E264(struct PokemonJump1_82E4 *arg0, int multiplayerId, u8 *arg2,
return TRUE;
}
bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
static bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
{
struct UnkPacket4 packet;
@@ -3886,7 +3886,7 @@ bool32 sub_802E2D0(struct PokemonJump1_82E4 *arg0, int multiplayerId)
return TRUE;
}
struct PokemonJumpResults *sub_802E32C(void)
static struct PokemonJumpResults *sub_802E32C(void)
{
return &gSaveBlock2Ptr->pokeJump;
}
@@ -3902,7 +3902,7 @@ void ResetPokeJumpResults(void)
pokeJump->field2 = 0;
}
bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
static bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
{
struct PokemonJumpResults *pokeJump = sub_802E32C();
bool32 ret = FALSE;
@@ -3917,7 +3917,7 @@ bool32 sub_802E354(u32 jumpScore, u16 jumpsInRow, u16 excellentsInRow)
return ret;
}
void sub_802E3A8(void)
static void sub_802E3A8(void)
{
struct PokemonJumpResults *pokeJump = sub_802E32C();
if (pokeJump->field6 < 9999)
@@ -3941,9 +3941,9 @@ static const struct WindowTemplate gUnknown_082FE270 =
.baseBlock = 0x1,
};
const u8 *const gUnknown_082FE278[] = {gText_JumpsInARow, gText_BestScore2, gText_ExcellentsInARow};
static const u8 *const gUnknown_082FE278[] = {gText_JumpsInARow, gText_BestScore2, gText_ExcellentsInARow};
void sub_802E3E4(u8 taskId)
static void sub_802E3E4(u8 taskId)
{
struct WindowTemplate window;
s32 i, width, widthCurr;
@@ -3993,7 +3993,7 @@ void sub_802E3E4(u8 taskId)
}
}
void sub_802E500(u16 windowId, s32 width)
static void sub_802E500(u16 windowId, s32 width)
{
s32 i, x;
s32 results[3];
@@ -4017,7 +4017,7 @@ void sub_802E500(u16 windowId, s32 width)
PutWindowTilemap(windowId);
}
void sub_802E620(u8 *str)
static void sub_802E620(u8 *str)
{
for (;*str != EOS; str++)
{
@@ -4114,7 +4114,7 @@ static const TaskFunc gUnknown_082FE748[][4] =
};
// There's only set of task functions.
u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
static u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
{
u8 taskId = CreateTask(sub_802E6D0, taskPriority);
struct Task *task = &gTasks[taskId];
@@ -4125,7 +4125,7 @@ u32 sub_802E63C(u8 funcSetId, u8 taskPriority)
return taskId;
}
bool32 sub_802E688(void)
static bool32 sub_802E688(void)
{
u8 taskId = FindTaskIdByFunc(sub_802E6D0);
if (taskId == 0xFF)
@@ -4135,12 +4135,12 @@ bool32 sub_802E688(void)
return TRUE;
}
bool32 sub_802E6BC(void)
static bool32 sub_802E6BC(void)
{
return FuncIsActiveTask(sub_802E6D0);
}
void sub_802E6D0(u8 taskId)
static void sub_802E6D0(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -4160,7 +4160,7 @@ void sub_802E6D0(u8 taskId)
}
}
void sub_802E75C(u8 taskId, s16 *data)
static void sub_802E75C(u8 taskId, s16 *data)
{
u8 i;
struct Sprite *sprite;
@@ -4181,7 +4181,7 @@ void sub_802E75C(u8 taskId, s16 *data)
}
}
void sub_802E83C(u8 taskId)
static void sub_802E83C(u8 taskId)
{
s16 *data = gTasks[taskId].data;
data[2] = 0;
@@ -4202,7 +4202,7 @@ void sub_802E83C(u8 taskId)
gSprites[data[15]].pos2.x = 32;
}
void sub_802E8C8(u8 taskId)
static void sub_802E8C8(u8 taskId)
{
u8 i = 0;
s16 *data = gTasks[taskId].data;
@@ -4213,7 +4213,7 @@ void sub_802E8C8(u8 taskId)
FreeSpritePaletteByTag(gUnknown_082FE6D8[data[4]].tag);
}
void sub_802E938(struct Sprite *sprite)
static void sub_802E938(struct Sprite *sprite)
{
s16 *data = gTasks[sprite->data[3]].data;
@@ -4248,7 +4248,7 @@ void sub_802E938(struct Sprite *sprite)
sprite->data[2]++;
}
void sub_802EA50(u8 taskId)
static void sub_802EA50(u8 taskId)
{
s16 *data = gTasks[taskId].data;
PlaySE(SE_KON);
@@ -4257,7 +4257,7 @@ void sub_802EA50(u8 taskId)
gTasks[taskId].data[0] = 3;
}
void sub_802EAB0(u8 taskId)
static void sub_802EAB0(u8 taskId)
{
u16 packet[6];
s16 *data = gTasks[taskId].data;
@@ -4296,7 +4296,7 @@ bool32 sub_802EB84(void)
return FuncIsActiveTask(sub_802EB98);
}
void sub_802EB98(u8 taskId)
static void sub_802EB98(u8 taskId)
{
s16 *data = gTasks[taskId].data;
@@ -4330,7 +4330,7 @@ void sub_802EB98(u8 taskId)
}
}
bool32 sub_802EC98(u8 spriteId)
static bool32 sub_802EC98(u8 spriteId)
{
struct Sprite *sprite = &gSprites[spriteId];
@@ -4402,7 +4402,7 @@ bool32 sub_802EC98(u8 spriteId)
}
// First argument is unused.
void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
static void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
{
gSprites[spriteId2].pos2.y = -40;
gSprites[spriteId3].pos2.y = -40;
@@ -4412,12 +4412,12 @@ void sub_802EDCC(u8 spriteId1, u8 spriteId2, u8 spriteId3)
gSprites[spriteId3].callback = sub_802EE5C;
}
bool32 sub_802EE30(u8 spriteId)
static bool32 sub_802EE30(u8 spriteId)
{
return (gSprites[spriteId].callback == sub_802EE5C);
}
void sub_802EE5C(struct Sprite *sprite)
static void sub_802EE5C(struct Sprite *sprite)
{
s32 y;
s16 *data = sprite->data;
@@ -4470,7 +4470,7 @@ void sub_802EE5C(struct Sprite *sprite)
static const u16 gPkmnJump321StartPal2[] = INCBIN_U16("graphics/link_games/pkmnjump_321start2.gbapal");
static const u32 gPkmnJump321StartGfx2[] = INCBIN_U32("graphics/link_games/pkmnjump_321start2.4bpp.lz");
void sub_802EF50(u16 tileTag, u16 palTag)
static void sub_802EF50(u16 tileTag, u16 palTag)
{
struct CompressedSpriteSheet sprSheet = {gPkmnJump321StartGfx2, 0xE00, 0};
struct SpritePalette sprPal = {gPkmnJump321StartPal2, 0};
@@ -4594,7 +4594,7 @@ static const union AffineAnimCmd *const sSpriteAffineAnimTable_82FEC80[] =
sSpriteAffineAnim_82FEC60
};
u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
static u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
{
u8 spriteId;
struct SpriteTemplate sprTemplate =
@@ -4614,7 +4614,7 @@ u8 sub_802EFA8(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority)
return spriteId;
}
void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
static void sub_802EFFC(u16 tileTag, u16 palTag, s16 x, s16 y, u8 subpriority, s16 *spriteId1, s16 *spriteId2)
{
struct SpriteTemplate sprTemplate =
{