Clean some battle_message.c data
This commit is contained in:
@@ -798,7 +798,7 @@ BattleScript_KOFail::
|
||||
BattleScript_EffectRazorWind::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x0
|
||||
setbyte sTWOTURN_STRINGID, 0
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
@@ -1084,7 +1084,7 @@ BattleScript_EffectAccuracyDownHit::
|
||||
BattleScript_EffectSkyAttack::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x3
|
||||
setbyte sTWOTURN_STRINGID, 3
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
|
||||
@@ -1831,7 +1831,7 @@ BattleScript_EffectMirrorCoat::
|
||||
BattleScript_EffectSkullBash::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x2
|
||||
setbyte sTWOTURN_STRINGID, 2
|
||||
call BattleScriptFirstChargingTurn
|
||||
setstatchanger STAT_DEF, 1, FALSE
|
||||
statbuffchange MOVE_EFFECT_AFFECTS_USER | STAT_BUFF_ALLOW_PTR, BattleScript_SkullBashEnd
|
||||
@@ -1927,7 +1927,7 @@ BattleScript_EffectSolarbeam::
|
||||
BattleScript_SolarbeamDecideTurn::
|
||||
jumpifstatus2 BS_ATTACKER, STATUS2_MULTIPLETURNS, BattleScript_TwoTurnMovesSecondTurn
|
||||
jumpifword CMP_COMMON_BITS, gHitMarker, HITMARKER_NO_ATTACKSTRING, BattleScript_TwoTurnMovesSecondTurn
|
||||
setbyte sTWOTURN_STRINGID, 0x1
|
||||
setbyte sTWOTURN_STRINGID, 1
|
||||
call BattleScriptFirstChargingTurn
|
||||
goto BattleScript_MoveEnd
|
||||
BattleScript_SolarbeamOnFirstTurn::
|
||||
@@ -1996,19 +1996,19 @@ BattleScript_EffectSemiInvulnerable::
|
||||
jumpifmove MOVE_FLY, BattleScript_FirstTurnFly
|
||||
jumpifmove MOVE_DIVE, BattleScript_FirstTurnDive
|
||||
jumpifmove MOVE_BOUNCE, BattleScript_FirstTurnBounce
|
||||
setbyte sTWOTURN_STRINGID, 0x5
|
||||
setbyte sTWOTURN_STRINGID, 5
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnBounce::
|
||||
setbyte sTWOTURN_STRINGID, 0x7
|
||||
setbyte sTWOTURN_STRINGID, 7
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnDive::
|
||||
setbyte sTWOTURN_STRINGID, 0x6
|
||||
setbyte sTWOTURN_STRINGID, 6
|
||||
goto BattleScript_FirstTurnSemiInvulnerable
|
||||
|
||||
BattleScript_FirstTurnFly::
|
||||
setbyte sTWOTURN_STRINGID, 0x4
|
||||
setbyte sTWOTURN_STRINGID, 4
|
||||
BattleScript_FirstTurnSemiInvulnerable::
|
||||
call BattleScriptFirstChargingTurn
|
||||
setsemiinvulnerablebit
|
||||
@@ -3252,7 +3252,7 @@ BattleScript_SunlightFaded::
|
||||
end2
|
||||
|
||||
BattleScript_OverworldWeatherStarts::
|
||||
printfromtable gWeatherContinuesStringIds
|
||||
printfromtable gWeatherStartsStringIds
|
||||
waitmessage 0x40
|
||||
playanimation2 BS_ATTACKER, sB_ANIM_ARG1, NULL
|
||||
end3
|
||||
|
||||
Reference in New Issue
Block a user