Get rid of common syms (#2040)
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@@ -256,7 +256,7 @@ static struct FactorySelectScreen *sFactorySelectScreen;
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static void (*sSwap_CurrentOptionFunc)(u8 taskId);
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static struct FactorySwapScreen *sFactorySwapScreen;
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u8 (*gFactorySelect_CurrentOptionFunc)(void);
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COMMON_DATA u8 (*gFactorySelect_CurrentOptionFunc)(void) = NULL;
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static const u16 sPokeballGray_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/pokeball_gray.gbapal");
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static const u16 sPokeballSelected_Pal[] = INCBIN_U16("graphics/battle_frontier/factory_screen/pokeball_selected.gbapal");
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