Get rid of common syms (#2040)

This commit is contained in:
luckytyphlosion
2024-10-14 23:52:11 -04:00
committed by GitHub
parent 253d3dd7ef
commit a55c75d350
96 changed files with 243 additions and 500 deletions
+13 -13
View File
@@ -79,19 +79,19 @@ STATIC_ASSERT(sizeof(struct SaveBlock2) <= SECTOR_DATA_SIZE, SaveBlock2FreeSpace
STATIC_ASSERT(sizeof(struct SaveBlock1) <= SECTOR_DATA_SIZE * (SECTOR_ID_SAVEBLOCK1_END - SECTOR_ID_SAVEBLOCK1_START + 1), SaveBlock1FreeSpace);
STATIC_ASSERT(sizeof(struct PokemonStorage) <= SECTOR_DATA_SIZE * (SECTOR_ID_PKMN_STORAGE_END - SECTOR_ID_PKMN_STORAGE_START + 1), PokemonStorageFreeSpace);
u16 gLastWrittenSector;
u32 gLastSaveCounter;
u16 gLastKnownGoodSector;
u32 gDamagedSaveSectors;
u32 gSaveCounter;
struct SaveSector *gReadWriteSector; // Pointer to a buffer for reading/writing a sector
u16 gIncrementalSectorId;
u16 gSaveUnusedVar;
u16 gSaveFileStatus;
void (*gGameContinueCallback)(void);
struct SaveSectorLocation gRamSaveSectorLocations[NUM_SECTORS_PER_SLOT];
u16 gSaveUnusedVar2;
u16 gSaveAttemptStatus;
COMMON_DATA u16 gLastWrittenSector = 0;
COMMON_DATA u32 gLastSaveCounter = 0;
COMMON_DATA u16 gLastKnownGoodSector = 0;
COMMON_DATA u32 gDamagedSaveSectors = 0;
COMMON_DATA u32 gSaveCounter = 0;
COMMON_DATA struct SaveSector *gReadWriteSector = NULL; // Pointer to a buffer for reading/writing a sector
COMMON_DATA u16 gIncrementalSectorId = 0;
COMMON_DATA u16 gSaveUnusedVar = 0;
COMMON_DATA u16 gSaveFileStatus = 0;
COMMON_DATA void (*gGameContinueCallback)(void) = NULL;
COMMON_DATA struct SaveSectorLocation gRamSaveSectorLocations[NUM_SECTORS_PER_SLOT] = {0};
COMMON_DATA u16 gSaveUnusedVar2 = 0;
COMMON_DATA u16 gSaveAttemptStatus = 0;
EWRAM_DATA struct SaveSector gSaveDataBuffer = {0}; // Buffer used for reading/writing sectors
EWRAM_DATA static u8 sUnusedVar = 0;