Get rid of common syms (#2040)
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+5
-5
@@ -49,11 +49,11 @@ static bool8 WaitRevealBuriedTrainer(u8 taskId, struct Task *task, struct Object
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static void SpriteCB_TrainerIcons(struct Sprite *sprite);
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// IWRAM common
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u16 gWhichTrainerToFaceAfterBattle;
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u8 gPostBattleMovementScript[4];
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struct ApproachingTrainer gApproachingTrainers[2];
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u8 gNoOfApproachingTrainers;
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bool8 gTrainerApproachedPlayer;
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COMMON_DATA u16 gWhichTrainerToFaceAfterBattle = 0;
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COMMON_DATA u8 gPostBattleMovementScript[4] = {0};
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COMMON_DATA struct ApproachingTrainer gApproachingTrainers[2] = {0};
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COMMON_DATA u8 gNoOfApproachingTrainers = 0;
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COMMON_DATA bool8 gTrainerApproachedPlayer = 0;
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// EWRAM
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EWRAM_DATA u8 gApproachingTrainerId = 0;
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