Get rid of common syms (#2040)
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@@ -5,8 +5,8 @@
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#include "blit.h"
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// This global is set to 0 and never changed.
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u8 gTransparentTileNumber;
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void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS];
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COMMON_DATA u8 gTransparentTileNumber = 0;
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COMMON_DATA void *gWindowBgTilemapBuffers[NUM_BACKGROUNDS] = {0};
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extern u32 gWindowTileAutoAllocEnabled;
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EWRAM_DATA struct Window gWindows[WINDOWS_MAX] = {0};
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