Use TASK_NONE constant
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@@ -73,7 +73,7 @@ struct PlayerPCItemPageStruct
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u8 pageItems;
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u8 count;
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u8 filler[3];
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u8 scrollIndicatorId;
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u8 scrollIndicatorTaskId;
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};
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// Exported type declarations
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@@ -3,6 +3,7 @@
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#define HEAD_SENTINEL 0xFE
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#define TAIL_SENTINEL 0xFF
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#define TASK_NONE TAIL_SENTINEL
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#define NUM_TASKS 16
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#define NUM_TASK_DATA 16
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