Use TASK_NONE constant

This commit is contained in:
GriffinR
2021-02-19 23:22:26 -05:00
parent e52b46ab43
commit a5852d57d1
40 changed files with 115 additions and 116 deletions
+1 -1
View File
@@ -731,7 +731,7 @@ static void AnimRolloutParticle(struct Sprite *sprite)
if (TranslateAnimHorizontalArc(sprite))
{
u8 taskId = FindTaskIdByFunc(AnimTask_Rollout_Step);
if (taskId != 0xFF)
if (taskId != TASK_NONE)
gTasks[taskId].data[11]--;
DestroySprite(sprite);