Use TASK_NONE constant

This commit is contained in:
GriffinR
2021-02-19 23:22:26 -05:00
parent e52b46ab43
commit a5852d57d1
40 changed files with 115 additions and 116 deletions
+3 -3
View File
@@ -991,7 +991,7 @@ static bool8 Transition_Phase1(struct Task *task)
static bool8 Transition_WaitForPhase1(struct Task *task)
{
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == 0xFF)
if (FindTaskIdByFunc(sPhase1_Tasks[task->tTransitionId]) == TASK_NONE)
{
task->tState++;
return TRUE;
@@ -1012,7 +1012,7 @@ static bool8 Transition_Phase2(struct Task *task)
static bool8 Transition_WaitForPhase2(struct Task *task)
{
task->tTransitionDone = FALSE;
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == 0xFF)
if (FindTaskIdByFunc(sPhase2_Tasks[task->tTransitionId]) == TASK_NONE)
task->tTransitionDone = TRUE;
return FALSE;
}
@@ -3612,7 +3612,7 @@ static void CreatePhase1Task(s16 a0, s16 a1, s16 a2, s16 a3, s16 a4)
static bool8 IsPhase1Done(void)
{
if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == 0xFF)
if (FindTaskIdByFunc(TransitionPhase1_Task_RunFuncs) == TASK_NONE)
return TRUE;
else
return FALSE;