Use TASK_NONE constant

This commit is contained in:
GriffinR
2021-02-19 23:22:26 -05:00
parent e52b46ab43
commit a5852d57d1
40 changed files with 115 additions and 116 deletions
+1 -1
View File
@@ -6706,7 +6706,7 @@ void PokemonSummaryDoMonAnimation(struct Sprite* sprite, u16 species, bool8 oneF
void StopPokemonAnimationDelayTask(void)
{
u8 delayTaskId = FindTaskIdByFunc(Task_PokemonSummaryAnimateAfterDelay);
if (delayTaskId != 0xFF)
if (delayTaskId != TASK_NONE)
DestroyTask(delayTaskId);
}