Use TASK_NONE constant
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@@ -464,7 +464,7 @@ void CB2_ChooseStarter(void)
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gSprites[spriteId].sTaskId = taskId;
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gSprites[spriteId].sBallId = 2;
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sStarterLabelWindowId = 0xFF;
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sStarterLabelWindowId = WINDOW_NONE;
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}
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static void CB2_StarterChoose(void)
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