Document some single-remaining symbols
This commit is contained in:
+27
-26
@@ -42,10 +42,12 @@ static struct BgControl sGpuBgConfigs;
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static struct BgConfig2 sGpuBgConfigs2[NUM_BACKGROUNDS];
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static u32 sDmaBusyBitfield[NUM_BACKGROUNDS];
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u32 gUnneededFireRedVariable;
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u32 gWindowTileAutoAllocEnabled;
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static const struct BgConfig sZeroedBgControlStruct = { 0 };
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static u32 GetBgType(u8 bg);
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void ResetBgs(void)
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{
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ResetBgControlStructs();
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@@ -288,7 +290,8 @@ bool8 IsInvalidBg(u8 bg)
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return FALSE;
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}
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int DummiedOutFireRedLeafGreenTileAllocFunc(int a1, int a2, int a3, int a4)
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// From FRLG. Dummied out.
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int BgTileAllocOp(int bg, int offset, int count, int mode)
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{
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return 0;
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}
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@@ -303,7 +306,7 @@ void ResetBgsAndClearDma3BusyFlags(u32 leftoverFireRedLeafGreenVariable)
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sDmaBusyBitfield[i] = 0;
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}
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gUnneededFireRedVariable = leftoverFireRedLeafGreenVariable;
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gWindowTileAutoAllocEnabled = leftoverFireRedLeafGreenVariable;
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}
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void InitBgsFromTemplates(u8 bgMode, const struct BgTemplate *templates, u8 numTemplates)
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@@ -392,10 +395,8 @@ u16 LoadBgTiles(u8 bg, const void* src, u16 size, u16 destOffset)
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sDmaBusyBitfield[cursor / 0x20] |= (1 << (cursor % 0x20));
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if (gUnneededFireRedVariable == 1)
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{
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DummiedOutFireRedLeafGreenTileAllocFunc(bg, tileOffset / 0x20, size / 0x20, 1);
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}
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if (gWindowTileAutoAllocEnabled == TRUE)
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BgTileAllocOp(bg, tileOffset / 0x20, size / 0x20, 1);
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return cursor;
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}
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@@ -523,9 +524,9 @@ u16 GetBgAttribute(u8 bg, u8 attributeId)
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case BG_ATTR_METRIC:
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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return GetBgMetricTextMode(bg, 0) * 0x800;
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case 1:
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case BG_TYPE_AFFINE:
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return GetBgMetricAffineMode(bg, 0) * 0x100;
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default:
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return 0;
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@@ -891,10 +892,10 @@ void CopyBgTilemapBufferToVram(u8 bg)
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{
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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sizeToLoad = GetBgMetricTextMode(bg, 0) * 0x800;
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break;
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case 1:
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case BG_TYPE_AFFINE:
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sizeToLoad = GetBgMetricAffineMode(bg, 0) * 0x100;
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break;
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default:
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@@ -915,7 +916,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi
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{
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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{
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const u16 * srcCopy = src;
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for (destY16 = destY; destY16 < (destY + height); destY16++)
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@@ -927,7 +928,7 @@ void CopyToBgTilemapBufferRect(u8 bg, const void* src, u8 destX, u8 destY, u8 wi
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}
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break;
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}
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case 1:
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case BG_TYPE_AFFINE:
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{
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const u8 * srcCopy = src;
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mode = GetBgMetricAffineMode(bg, 0x1);
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@@ -963,7 +964,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8
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screenHeight = GetBgMetricTextMode(bg, 0x2) * 0x20;
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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srcPtr = src + ((srcY * srcWidth) + srcX) * 2;
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for (i = destX; i < (destX + rectWidth); i++)
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{
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@@ -976,7 +977,7 @@ void CopyRectToBgTilemapBufferRect(u8 bg, const void *src, u8 srcX, u8 srcY, u8
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srcPtr += (srcWidth - destY) * 2;
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}
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break;
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case 1:
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case BG_TYPE_AFFINE:
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srcPtr = src + ((srcY * srcWidth) + srcX);
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var = GetBgMetricAffineMode(bg, 0x1);
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for (i = destX; i < (destX + rectWidth); i++)
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@@ -1003,7 +1004,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
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{
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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for (y16 = y; y16 < (y + height); y16++)
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{
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for (x16 = x; x16 < (x + width); x16++)
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@@ -1012,7 +1013,7 @@ void FillBgTilemapBufferRect_Palette0(u8 bg, u16 tileNum, u8 x, u8 y, u8 width,
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}
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}
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break;
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case 1:
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case BG_TYPE_AFFINE:
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mode = GetBgMetricAffineMode(bg, 0x1);
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for (y16 = y; y16 < (y + height); y16++)
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{
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@@ -1046,7 +1047,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
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mode2 = GetBgMetricTextMode(bg, 0x2) * 0x20;
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switch (GetBgType(bg))
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{
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case 0:
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case BG_TYPE_NORMAL:
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for (y16 = y; y16 < (y + height); y16++)
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{
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for (x16 = x; x16 < (x + width); x16++)
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@@ -1056,7 +1057,7 @@ void WriteSequenceToBgTilemapBuffer(u8 bg, u16 firstTileNum, u8 x, u8 y, u8 widt
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}
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}
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break;
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case 1:
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case BG_TYPE_AFFINE:
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mode3 = GetBgMetricAffineMode(bg, 0x1);
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for (y16 = y; y16 < (y + height); y16++)
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{
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@@ -1190,7 +1191,7 @@ void CopyTileMapEntry(const u16 *src, u16 *dest, s32 palette1, s32 tileOffset, s
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*dest = var;
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}
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u32 GetBgType(u8 bg)
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static u32 GetBgType(u8 bg)
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{
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u8 mode = GetBgMode();
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@@ -1202,31 +1203,31 @@ u32 GetBgType(u8 bg)
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{
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case 0:
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case 1:
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return 0;
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return BG_TYPE_NORMAL;
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}
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break;
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case 2:
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switch (mode)
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{
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case 0:
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return 0;
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return BG_TYPE_NORMAL;
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case 1:
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case 2:
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return 1;
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return BG_TYPE_AFFINE;
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}
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break;
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case 3:
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switch (mode)
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{
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case 0:
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return 0;
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return BG_TYPE_NORMAL;
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case 2:
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return 1;
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return BG_TYPE_AFFINE;
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}
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break;
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}
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return 0xFFFF;
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return BG_TYPE_NONE;
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}
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bool32 IsInvalidBg32(u8 bg)
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