Document some single-remaining symbols
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@@ -162,7 +162,7 @@ static void CB2_ReshowBattleScreenAfterMenu(void)
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BeginHardwarePaletteFade(0xFF, 0, 0x10, 0, 1);
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gPaletteFade.bufferTransferDisabled = 0;
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SetMainCallback2(BattleMainCB2);
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sub_805EF14();
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FillAroundBattleWindows();
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break;
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}
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