more renaming
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@@ -1314,10 +1314,10 @@ static void BattleAICmd_count_usable_party_mons(void)
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if (gBattleTypeFlags & BATTLE_TYPE_DOUBLE)
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{
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u32 identity;
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u32 position;
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bankOnField1 = gBattlePartyID[bank];
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identity = GetBankPosition(bank) ^ BIT_MON;
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bankOnField2 = gBattlePartyID[GetBankByPosition(identity)];
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position = GetBankPosition(bank) ^ BIT_MON;
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bankOnField2 = gBattlePartyID[GetBankByPosition(position)];
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}
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else // in singles there's only one bank by side
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{
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