Merge pull request #1597 from GriffinRichards/misc-cleanup
Miscellaneous fixes
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@@ -565,7 +565,7 @@ static bool8 ForcedMovement_MuddySlope(void)
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{
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struct ObjectEvent *playerObjEvent = &gObjectEvents[gPlayerAvatar.objectEventId];
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if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() <= 3)
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if (playerObjEvent->movementDirection != DIR_NORTH || GetPlayerSpeed() < PLAYER_SPEED_FASTEST)
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{
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Bike_UpdateBikeCounterSpeed(0);
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playerObjEvent->facingDirectionLocked = TRUE;
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