Document generic argument names in battle anim palettes

This commit is contained in:
GriffinR
2022-05-31 15:08:34 -04:00
parent 5e6d8a77e4
commit a8437493c1
10 changed files with 335 additions and 314 deletions
+1 -1
View File
@@ -3116,7 +3116,7 @@ static void AnimTask_FakeOut_Step2(u8 taskId)
{
gTasks[taskId].data[11] = 0x88;
SetGpuReg(REG_OFFSET_BLDCNT, BLDCNT_TGT1_BG3 | BLDCNT_EFFECT_LIGHTEN);
BlendPalettes(GetBattleBgPalettesMask(1, 0, 0, 0, 0, 0, 0), 16, RGB(31, 31, 31));
BlendPalettes(GetBattlePalettesMask(TRUE, FALSE, FALSE, FALSE, FALSE, FALSE, FALSE), 16, RGB(31, 31, 31));
}
else if (gTasks[taskId].data[10] > 4)
{