Document more battle anim effects

This commit is contained in:
Marcus Huderle
2021-02-27 17:41:30 -06:00
committed by huderlem
parent ea748ff7f5
commit a85fada314
27 changed files with 365 additions and 372 deletions
+52 -53
View File
@@ -17,18 +17,16 @@ extern const u8 *const gBattleAnims_StatusConditions[];
extern const struct OamData gOamData_AffineOff_ObjNormal_8x8;
extern const struct OamData gOamData_AffineOff_ObjBlend_64x64;
// This file's functions.
static void sub_80A9DB4(u8 taskId);
static void UnusedTask_80A9DB4(u8 taskId);
static void AnimTask_FrozenIceCube_Step1(u8 taskId);
static void AnimTask_FrozenIceCube_Step2(u8 taskId);
static void AnimTask_FrozenIceCube_Step3(u8 taskId);
static void AnimTask_FrozenIceCube_Step4(u8 taskId);
static void Task_DoStatusAnimation(u8 taskId);
static void sub_80A9E44(struct Sprite *sprite);
static void sub_80A9E78(struct Sprite *sprite);
static void AnimUnused_80A9E44(struct Sprite *sprite);
static void AnimUnused_80A9E44_Step(struct Sprite *sprite);
// const rom data
static const union AnimCmd sSpriteAnim_853EDE4[] =
static const union AnimCmd sAnim_Unused_853EDE4[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(4, 3),
@@ -37,33 +35,33 @@ static const union AnimCmd sSpriteAnim_853EDE4[] =
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpriteAnimTable_853EDF8[] =
static const union AnimCmd *const sAnims_Unused_853EDF8[] =
{
sSpriteAnim_853EDE4
sAnim_Unused_853EDE4
};
// Unused
const struct SpriteTemplate gUnknown_0853EDFC =
const struct SpriteTemplate gUnusedSpriteTemplate_0853EDFC =
{
.tileTag = ANIM_TAG_ORB,
.paletteTag = ANIM_TAG_ORB,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = sSpriteAnimTable_853EDF8,
.anims = sAnims_Unused_853EDF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A8AEC,
.callback = AnimUnused_80A8AEC,
};
// Unused
const struct SpriteTemplate gUnknown_0853EE14 =
const struct SpriteTemplate gUnusedSpriteTemplate_0853EE14 =
{
.tileTag = ANIM_TAG_ORB,
.paletteTag = ANIM_TAG_ORB,
.oam = &gOamData_AffineOff_ObjNormal_16x16,
.anims = sSpriteAnimTable_853EDF8,
.anims = sAnims_Unused_853EDF8,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A8A6C,
.callback = AnimUnused_80A8A6C,
};
static const union AnimCmd sAnim_WeatherBallNormal[] =
@@ -99,7 +97,7 @@ const struct SpriteTemplate gWeatherBallNormalDownSpriteTemplate =
.callback = AnimWeatherBallDown,
};
static const union AnimCmd sSpriteAnim_853EE68[] =
static const union AnimCmd sAnim_SpinningSparkle[] =
{
ANIMCMD_FRAME(0, 3),
ANIMCMD_FRAME(16, 3),
@@ -109,9 +107,9 @@ static const union AnimCmd sSpriteAnim_853EE68[] =
ANIMCMD_END
};
static const union AnimCmd *const sSpriteAnimTable_853EE80[] =
static const union AnimCmd *const sAnims_SpinningSparkle[] =
{
sSpriteAnim_853EE68
sAnim_SpinningSparkle
};
const struct SpriteTemplate gSpinningSparkleSpriteTemplate =
@@ -119,14 +117,14 @@ const struct SpriteTemplate gSpinningSparkleSpriteTemplate =
.tileTag = ANIM_TAG_SPARKLE_4,
.paletteTag = ANIM_TAG_SPARKLE_4,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = sSpriteAnimTable_853EE80,
.anims = sAnims_SpinningSparkle,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = AnimSpinningSparkle,
};
// Unused
const struct SpriteTemplate gUnknown_0853EE9C =
const struct SpriteTemplate gUnusedSpriteTemplate_0853EE9C =
{
.tileTag = ANIM_TAG_MONSTER_FOOT,
.paletteTag = ANIM_TAG_MONSTER_FOOT,
@@ -134,78 +132,79 @@ const struct SpriteTemplate gUnknown_0853EE9C =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A8AEC,
.callback = AnimUnused_80A8AEC,
};
static const union AnimCmd sSpriteAnim_853EEB4[] =
static const union AnimCmd sAnim_Unused_853EEB4[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sSpriteAnim_853EEBC[] =
static const union AnimCmd sAnim_Unused_853EEBC[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd sSpriteAnim_853EEC4[] =
static const union AnimCmd sAnim_Unused_853EEC4[] =
{
ANIMCMD_FRAME(0, 5),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpriteAnimTable_853EECC[] =
static const union AnimCmd *const sAnims_Unused_853EECC[] =
{
sSpriteAnim_853EEB4,
sSpriteAnim_853EEBC,
sSpriteAnim_853EEC4
sAnim_Unused_853EEB4,
sAnim_Unused_853EEBC,
sAnim_Unused_853EEC4,
};
// Unused
const struct SpriteTemplate gUnknown_0853EED8 =
const struct SpriteTemplate gUnusedSpriteTemplate_0853EED8 =
{
.tileTag = ANIM_TAG_IMPACT,
.paletteTag = ANIM_TAG_IMPACT,
.oam = &gOamData_AffineOff_ObjNormal_32x32,
.anims = sSpriteAnimTable_853EECC,
.anims = sAnims_Unused_853EECC,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A8AEC,
.callback = AnimUnused_80A8AEC,
};
static const union AnimCmd sSpriteAnim_853EEF0[] =
static const union AnimCmd sAnim_Unused_853EEF0[] =
{
ANIMCMD_FRAME(0, 15),
ANIMCMD_JUMP(0)
};
static const union AnimCmd *const sSpriteAnimTable_853EEF8[] =
static const union AnimCmd *const sAnims_Unused_853EEF8[] =
{
sSpriteAnim_853EEF0
sAnim_Unused_853EEF0
};
static const union AffineAnimCmd sSpriteAffineAnim_853EEFC[] =
static const union AffineAnimCmd sAffineAnim_Unused_853EEFC[] =
{
AFFINEANIMCMD_FRAME(96, 96, 0, 0),
AFFINEANIMCMD_FRAME(2, 2, 0, 1),
AFFINEANIMCMD_JUMP(1)
};
static const union AffineAnimCmd *const sSpriteAffineAnimTable_853EEF8[] =
static const union AffineAnimCmd *const sAffineAnims_Unused_853EEF8[] =
{
sSpriteAffineAnim_853EEFC
sAffineAnim_Unused_853EEFC
};
const struct SpriteTemplate gUnknown_0853EF18 =
// Unused
const struct SpriteTemplate gUnusedSpriteTemplate_0853EF18 =
{
.tileTag = ANIM_TAG_ORB,
.paletteTag = ANIM_TAG_ORB,
.oam = &gOamData_AffineDouble_ObjNormal_16x16,
.anims = sSpriteAnimTable_853EEF8,
.anims = sAnims_Unused_853EEF8,
.images = NULL,
.affineAnims = sSpriteAffineAnimTable_853EEF8,
.callback = sub_80A8A6C,
.affineAnims = sAffineAnims_Unused_853EEF8,
.callback = AnimUnused_80A8A6C,
};
static const struct Subsprite sFrozenIceCubeSubsprites[] =
@@ -260,7 +259,7 @@ static const struct SpriteTemplate gFrozenIceCubeSpriteTemplate =
.callback = SpriteCallbackDummy,
};
static const struct SpriteTemplate gUnknown_0853EF60 =
static const struct SpriteTemplate gUnusedSpriteTemplate_0853EF60 =
{
.tileTag = ANIM_TAG_CIRCLE_IMPACT,
.paletteTag = ANIM_TAG_CIRCLE_IMPACT,
@@ -268,14 +267,14 @@ static const struct SpriteTemplate gUnknown_0853EF60 =
.anims = gDummySpriteAnimTable,
.images = NULL,
.affineAnims = gDummySpriteAffineAnimTable,
.callback = sub_80A9E44,
.callback = AnimUnused_80A9E44,
};
// Unused
u8 sub_80A9C70(u8 battlerId, bool8 b)
u8 Unused_80A9C70(u8 battlerId, bool8 b)
{
u8 battlerSpriteId = gBattlerSpriteIds[battlerId];
u8 taskId = CreateTask(sub_80A9DB4, 10);
u8 taskId = CreateTask(UnusedTask_80A9DB4, 10);
u8 spriteId2;
u8 i;
@@ -287,7 +286,7 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
gTasks[taskId].data[1] = RGB_RED;
for (i = 0; i < 10; i++)
{
spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y + 32, 0);
spriteId2 = CreateSprite(&gUnusedSpriteTemplate_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y + 32, 0);
gSprites[spriteId2].data[0] = i * 51;
gSprites[spriteId2].data[1] = -256;
gSprites[spriteId2].invisible = TRUE;
@@ -300,7 +299,7 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
gTasks[taskId].data[1] = RGB_BLUE;
for (i = 0; i < 10; i++)
{
spriteId2 = CreateSprite(&gUnknown_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y - 32, 0);
spriteId2 = CreateSprite(&gUnusedSpriteTemplate_0853EF60, gSprites[battlerSpriteId].pos1.x, gSprites[battlerSpriteId].pos1.y - 32, 0);
gSprites[spriteId2].data[0] = i * 51;
gSprites[spriteId2].data[1] = 256;
gSprites[spriteId2].invisible = TRUE;
@@ -312,7 +311,7 @@ u8 sub_80A9C70(u8 battlerId, bool8 b)
return taskId;
}
static void sub_80A9DB4(u8 taskId)
static void UnusedTask_80A9DB4(u8 taskId)
{
if (gTasks[taskId].data[2] == 2)
{
@@ -345,13 +344,13 @@ static void sub_80A9DB4(u8 taskId)
}
}
static void sub_80A9E44(struct Sprite *sprite)
static void AnimUnused_80A9E44(struct Sprite *sprite)
{
if (sprite->data[6] == 0)
{
sprite->invisible = FALSE;
sprite->callback = sub_80A9E78;
sub_80A9E78(sprite);
sprite->callback = AnimUnused_80A9E44_Step;
AnimUnused_80A9E44_Step(sprite);
}
else
{
@@ -359,7 +358,7 @@ static void sub_80A9E44(struct Sprite *sprite)
}
}
static void sub_80A9E78(struct Sprite *sprite)
static void AnimUnused_80A9E44_Step(struct Sprite *sprite)
{
sprite->pos2.x = Cos(sprite->data[0], 32);
sprite->pos2.y = Sin(sprite->data[0], 8);
@@ -538,8 +537,8 @@ void AnimTask_StatsChange(u8 taskId)
gBattleAnimArgs[2] = 0;
gBattleAnimArgs[3] = 0;
gBattleAnimArgs[4] = sharply;
gTasks[taskId].func = sub_8116EB4;
sub_8116EB4(taskId);
gTasks[taskId].func = InitStatsChangeAnimation;
InitStatsChangeAnimation(taskId);
}
#undef CASE