Fix Substitute typo

This commit is contained in:
Flametix
2021-05-06 20:49:04 -04:00
parent de3b32f76b
commit a8fab62c89
4 changed files with 6 additions and 6 deletions
+3 -3
View File
@@ -40,7 +40,7 @@ extern const struct SpriteTemplate gSpriteTemplate_EnemyShadow;
static u8 GetBattlePalaceMoveGroup(u16 move);
static u16 GetBattlePalaceTarget(void);
static void SpriteCB_TrainerSlideVertical(struct Sprite *sprite);
static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId);
static bool8 ShouldAnimBeDoneRegardlessOfSubstitute(u8 animId);
static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId);
static void Task_ClearBitWhenSpecialAnimDone(u8 taskId);
static void ClearSpritesBattlerHealthboxAnimData(void);
@@ -444,7 +444,7 @@ bool8 TryHandleLaunchBattleTableAnimation(u8 activeBattler, u8 atkBattler, u8 de
return TRUE;
}
if (gBattleSpritesDataPtr->battlerData[activeBattler].behindSubstitute
&& !ShouldAnimBeDoneRegardlessOfSubsitute(tableId))
&& !ShouldAnimBeDoneRegardlessOfSubstitute(tableId))
{
return TRUE;
}
@@ -480,7 +480,7 @@ static void Task_ClearBitWhenBattleTableAnimDone(u8 taskId)
#undef tBattlerId
static bool8 ShouldAnimBeDoneRegardlessOfSubsitute(u8 animId)
static bool8 ShouldAnimBeDoneRegardlessOfSubstitute(u8 animId)
{
switch (animId)
{