Use YES/NO constants
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@@ -15,7 +15,7 @@ FallarborTown_CozmosHouse_EventScript_ProfCozmo:: @ 8200F13
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FallarborTown_CozmosHouse_EventScript_PlayerHasMeteorite:: @ 8200F38
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call_if_unset FLAG_TEMP_2, FallarborTown_CozmosHouse_EventScript_NoticeMeteorite
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call_if_set FLAG_TEMP_2, FallarborTown_CozmosHouse_EventScript_AskForMeteorite
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compare VAR_RESULT, 0
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compare VAR_RESULT, NO
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goto_if_eq FallarborTown_CozmosHouse_EventScript_DeclineGiveMeteorite
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msgbox FallarborTown_CozmosHouse_Text_PleaseUseThisTM, MSGBOX_DEFAULT
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giveitem_std ITEM_TM27
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