recorded opponent controller is done

This commit is contained in:
DizzyEggg
2017-10-25 18:59:07 +02:00
parent 91b010299f
commit a9bc67dbb0
9 changed files with 1716 additions and 6003 deletions

View File

@@ -135,7 +135,7 @@ static void PlayerPartnerDoMoveAnimation(void);
static void sub_81BE2C8(u8 taskId);
static void sub_81BE498(void);
static void (*const gPlayerPartnerBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
static void (*const sPlayerPartnerBufferCommands[CONTOLLER_CMDS_COUNT])(void) =
{
PlayerPartnerHandleGetMonData,
PlayerPartnerHandleGetRawMonData,
@@ -218,8 +218,8 @@ static void PlayerPartnerBufferRunCommand(void)
{
if (gBattleExecBuffer & gBitTable[gActiveBank])
{
if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(gPlayerPartnerBufferCommands))
gPlayerPartnerBufferCommands[gBattleBufferA[gActiveBank][0]]();
if (gBattleBufferA[gActiveBank][0] < ARRAY_COUNT(sPlayerPartnerBufferCommands))
sPlayerPartnerBufferCommands[gBattleBufferA[gActiveBank][0]]();
else
PlayerPartnerBufferExecCompleted();
}