decompile save_location.c
This commit is contained in:
145
src/save_location.c
Executable file
145
src/save_location.c
Executable file
@@ -0,0 +1,145 @@
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#include "global.h"
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#include "map_constants.h"
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// used to make the list defines a little less ugly.
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#define MAP(name) ((MAP_GROUP_##name << 8) + (MAP_ID_##name))
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// specialSaveWarp flags
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#define POKECENTER_SAVEWARP (1 << 1)
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#define LOBBY_SAVEWARP (1 << 2)
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#define UNK_SPECIAL_SAVE_WARP_FLAG_3 (1 << 3)
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static bool32 IsCurMapInLocationList(const u16 *list)
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{
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u16 locSum = (gSaveBlock1Ptr->location.mapGroup << 8) + (gSaveBlock1Ptr->location.mapNum);
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// im sure it was written a different way, but for the love of christ I cant figure out how to write it different where it still matches.
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if (*list != 0xFFFF)
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{
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u16 termValue = 0xFFFF;
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const u16 *localList;
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for (localList = list; *localList != termValue; localList++)
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if (*localList == locSum)
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return TRUE;
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}
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return FALSE;
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}
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// TODO: Not require a packed u16 array for these lists
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static const u16 gSaveLocationPokeCenterList[] =
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{
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MAP(OLDALE_TOWN_POKEMON_CENTER_1F),
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MAP(OLDALE_TOWN_POKEMON_CENTER_2F),
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MAP(DEWFORD_TOWN_POKEMON_CENTER_1F),
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MAP(DEWFORD_TOWN_POKEMON_CENTER_2F),
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MAP(LAVARIDGE_TOWN_POKEMON_CENTER_1F),
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MAP(LAVARIDGE_TOWN_POKEMON_CENTER_2F),
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MAP(FALLARBOR_TOWN_POKEMON_CENTER_1F),
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MAP(FALLARBOR_TOWN_POKEMON_CENTER_2F),
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MAP(VERDANTURF_TOWN_POKEMON_CENTER_1F),
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MAP(VERDANTURF_TOWN_POKEMON_CENTER_2F),
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MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_1F),
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MAP(PACIFIDLOG_TOWN_POKEMON_CENTER_2F),
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MAP(PETALBURG_CITY_POKEMON_CENTER_1F),
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MAP(PETALBURG_CITY_POKEMON_CENTER_2F),
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MAP(SLATEPORT_CITY_POKEMON_CENTER_1F),
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MAP(SLATEPORT_CITY_POKEMON_CENTER_2F),
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MAP(MAUVILLE_CITY_POKEMON_CENTER_1F),
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MAP(MAUVILLE_CITY_POKEMON_CENTER_2F),
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MAP(RUSTBORO_CITY_POKEMON_CENTER_1F),
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MAP(RUSTBORO_CITY_POKEMON_CENTER_2F),
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MAP(FORTREE_CITY_POKEMON_CENTER_1F),
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MAP(FORTREE_CITY_POKEMON_CENTER_2F),
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MAP(LILYCOVE_CITY_POKEMON_CENTER_1F),
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MAP(LILYCOVE_CITY_POKEMON_CENTER_2F),
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MAP(MOSSDEEP_CITY_POKEMON_CENTER_1F),
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MAP(MOSSDEEP_CITY_POKEMON_CENTER_2F),
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MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_1F),
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MAP(SOOTOPOLIS_CITY_POKEMON_CENTER_2F),
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MAP(EVER_GRANDE_CITY_POKEMON_CENTER_1F),
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MAP(EVER_GRANDE_CITY_POKEMON_CENTER_2F),
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MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_1F),
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MAP(EVER_GRANDE_CITY_POKEMON_LEAGUE_2F),
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MAP(BATTLE_FRONTIER_POKEMON_CENTER_1F),
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MAP(BATTLE_FRONTIER_POKEMON_CENTER_2F),
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MAP(SINGLE_BATTLE_COLOSSEUM),
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MAP(TRADE_CENTER),
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MAP(RECORD_CORNER),
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MAP(DOUBLE_BATTLE_COLOSSEUM),
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0xFFFF,
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};
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static bool32 IsCurMapPokeCenter(void)
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{
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return IsCurMapInLocationList(gSaveLocationPokeCenterList);
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}
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static const u16 gSaveLocationReloadLocList[] = // there's only 1 location, and it's presumed its for the save reload feature for battle tower
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{
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MAP(BATTLE_TOWER_LOBBY),
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0xFFFF,
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};
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static bool32 IsCurMapReloadLocation(void)
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{
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return IsCurMapInLocationList(gSaveLocationReloadLocList);
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}
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// nulled out list. unknown what this would have been
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static const u16 gUnknown_0861440E[] =
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{
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0xFFFF,
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};
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bool32 sub_81AFCEC(void)
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{
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return IsCurMapInLocationList(gUnknown_0861440E);
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}
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static void TrySetPokeCenterWarpStatus(void)
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{
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if (IsCurMapPokeCenter() == FALSE)
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gSaveBlock2Ptr->specialSaveWarp &= ~(POKECENTER_SAVEWARP);
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else
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gSaveBlock2Ptr->specialSaveWarp |= POKECENTER_SAVEWARP;
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}
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static void TrySetReloadWarpStatus(void)
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{
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if (!IsCurMapReloadLocation())
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gSaveBlock2Ptr->specialSaveWarp &= ~(LOBBY_SAVEWARP);
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else
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gSaveBlock2Ptr->specialSaveWarp |= LOBBY_SAVEWARP;
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}
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// this function definitely sets a warp status, but because the list is empty, it's unknown what this does yet.
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static void sub_81AFD5C(void)
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{
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if (!sub_81AFCEC())
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gSaveBlock2Ptr->specialSaveWarp &= ~(UNK_SPECIAL_SAVE_WARP_FLAG_3);
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else
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gSaveBlock2Ptr->specialSaveWarp |= UNK_SPECIAL_SAVE_WARP_FLAG_3;
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}
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void TrySetMapSaveWarpStatus(void)
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{
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TrySetPokeCenterWarpStatus();
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TrySetReloadWarpStatus();
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sub_81AFD5C();
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}
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void sub_81AFDA0(void)
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{
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gSaveBlock2Ptr->field_A8 |= 0x8000;
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gSaveBlock2Ptr->field_A8 |= 0x1;
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gSaveBlock2Ptr->field_A8 |= 0x2;
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gSaveBlock2Ptr->field_A8 |= 0x4;
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gSaveBlock2Ptr->field_A8 |= 0x10;
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gSaveBlock2Ptr->field_A8 |= 0x20;
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gSaveBlock2Ptr->field_A8 |= 0x8;
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}
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void sub_81AFDD0(void)
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{
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gSaveBlock2Ptr->specialSaveWarp |= 0x80;
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}
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