Rebrand 'map object' and 'field object' to 'event object'

This commit is contained in:
Marcus Huderle
2018-06-11 19:11:48 -05:00
parent ed245b677a
commit aa9a45c16f
2157 changed files with 12673 additions and 12675 deletions
+30 -30
View File
@@ -8382,7 +8382,7 @@ _080AF46C:
_080AF480:
movs r0, 0
bl sub_80AF0F4
bl FreezeMapObjects
bl FreezeEventObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8403,17 +8403,17 @@ _080AF4A4:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, =gMapObjects
ldr r1, =gEventObjects
adds r0, r1
movs r1, 0x8
bl FieldObjectSetSpecialAnim
bl EventObjectSetSpecialAnim
movs r0, 0x2
strh r0, [r5, 0x8]
b _080AF54A
@@ -8434,16 +8434,16 @@ _080AF4DC:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, =gMapObjects
ldr r1, =gEventObjects
adds r0, r1
bl FieldObjectClearAnimIfSpecialAnimFinished
bl EventObjectClearAnimIfSpecialAnimFinished
movs r0, 0x3
strh r0, [r5, 0x8]
b _080AF54A
@@ -8461,7 +8461,7 @@ _080AF520:
cmp r0, 0x1
beq _080AF54A
_080AF536:
bl UnfreezeMapObjects
bl UnfreezeEventObjects
movs r0, 0x4
strh r0, [r5, 0x8]
b _080AF54A
@@ -8508,7 +8508,7 @@ _080AF580:
_080AF58A:
movs r0, 0
bl sub_80AF0F4
bl FreezeMapObjects
bl FreezeEventObjects
adds r0, r6, 0
adds r1, r7, 0
bl PlayerGetDestCoords
@@ -8524,13 +8524,13 @@ _080AF5A2:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
lsls r0, 24
lsrs r0, 24
lsls r4, r0, 3
adds r4, r0
lsls r4, 2
ldr r0, =gMapObjects
ldr r0, =gEventObjects
adds r4, r0
bl player_get_direction_lower_nybble
lsls r0, 24
@@ -8540,7 +8540,7 @@ _080AF5A2:
lsls r1, 24
lsrs r1, 24
adds r0, r4, 0
bl FieldObjectSetSpecialAnim
bl EventObjectSetSpecialAnim
movs r0, 0x2
strh r0, [r5, 0x8]
b _080AF60A
@@ -8550,7 +8550,7 @@ _080AF5EC:
lsls r0, 24
cmp r0, 0
beq _080AF60A
bl UnfreezeMapObjects
bl UnfreezeEventObjects
movs r0, 0x3
strh r0, [r5, 0x8]
b _080AF60A
@@ -8583,7 +8583,7 @@ task_map_chg_seq_0807E2CC: @ 80AF610
b _080AF65A
.pool
_080AF634:
bl FreezeMapObjects
bl FreezeEventObjects
bl ScriptContext2_Enable
ldrh r0, [r4, 0x8]
adds r0, 0x1
@@ -8593,7 +8593,7 @@ _080AF644:
bl sub_80AF71C
cmp r0, 0
beq _080AF65A
bl UnfreezeMapObjects
bl UnfreezeEventObjects
bl ScriptContext2_Disable
adds r0, r5, 0
bl DestroyTask
@@ -8861,7 +8861,7 @@ sub_80AF87C: @ 80AF87C
movs r0, 0x1
bl sub_8085540
bl ScriptContext2_Enable
bl SaveMapObjects
bl SaveEventObjects
bl music_something
bl sub_80AF0B4
movs r0, 0x2D
@@ -9062,7 +9062,7 @@ _080AFA34:
beq _080AFA6C
b _080AFA7C
_080AFA3A:
bl FreezeMapObjects
bl FreezeEventObjects
bl ScriptContext2_Enable
b _080AFA64
_080AFA44:
@@ -9133,7 +9133,7 @@ _080AFAC0:
.4byte _080AFBB8
.4byte _080AFBD4
_080AFAD4:
bl FreezeMapObjects
bl FreezeEventObjects
adds r0, r4, 0
adds r1, r6, 0
bl PlayerGetDestCoords
@@ -9174,20 +9174,20 @@ _080AFB26:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r4, =gMapObjects
ldr r4, =gEventObjects
adds r0, r4
bl FieldObjectClearAnimIfSpecialAnimActive
bl EventObjectClearAnimIfSpecialAnimActive
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
@@ -9196,7 +9196,7 @@ _080AFB26:
lsls r0, 2
adds r0, r4
movs r1, 0x9
bl FieldObjectSetSpecialAnim
bl EventObjectSetSpecialAnim
movs r0, 0x2
strh r0, [r5, 0x8]
b _080AFBE8
@@ -9218,16 +9218,16 @@ _080AFB6C:
movs r0, 0xFF
movs r1, 0
movs r2, 0
bl GetFieldObjectIdByLocalIdAndMap
bl GetEventObjectIdByLocalIdAndMap
adds r1, r0, 0
lsls r1, 24
lsrs r1, 24
lsls r0, r1, 3
adds r0, r1
lsls r0, 2
ldr r1, =gMapObjects
ldr r1, =gEventObjects
adds r0, r1
bl FieldObjectClearAnimIfSpecialAnimFinished
bl EventObjectClearAnimIfSpecialAnimFinished
movs r0, 0
bl sub_80AF0F4
movs r0, 0x3
@@ -9290,7 +9290,7 @@ _080AFC1C:
beq _080AFC46
b _080AFC56
_080AFC22:
bl FreezeMapObjects
bl FreezeEventObjects
bl ScriptContext2_Enable
b _080AFC3E
_080AFC2C:
@@ -9982,7 +9982,7 @@ task0A_mpl_807E31C: @ 80B0160
b _080B01B6
.pool
_080B0184:
bl FreezeMapObjects
bl FreezeEventObjects
bl ScriptContext2_Enable
bl sub_808D194
ldrh r0, [r4, 0x8]
@@ -9996,7 +9996,7 @@ _080B0198:
bl sub_808D1B4
cmp r0, 0x1
beq _080B01B6
bl UnfreezeMapObjects
bl UnfreezeEventObjects
bl ScriptContext2_Disable
adds r0, r5, 0
bl DestroyTask
@@ -10033,7 +10033,7 @@ _080B01E4:
beq _080B022A
b _080B023A
_080B01EE:
bl FreezeMapObjects
bl FreezeEventObjects
bl ScriptContext2_Enable
movs r0, 0x2D
bl PlaySE