Rebrand 'map object' and 'field object' to 'event object'
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@@ -1,8 +1,8 @@
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FallarborTown_BattleTentBattleRoom_MapObjects: @ 852E444
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object_event 1, MAP_OBJ_GFX_TRADER, 0, 0, 4, 8, 3, 7, 17, 0, 0, 0, 0x0, 0, 0, 0
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object_event 2, MAP_OBJ_GFX_BLACK_BELT, 0, 0, 3, 2, 0, 8, 17, 0, 0, 0, 0x0, 0, 0, 0
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object_event 3, MAP_OBJ_GFX_HIPSTER, 0, 0, 5, 1, 3, 8, 17, 0, 0, 0, 0x0, 0, 0, 0
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FallarborTown_BattleTentBattleRoom_EventObjects: @ 852E444
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object_event 1, EVENT_OBJ_GFX_TRADER, 0, 0, 4, 8, 3, 7, 17, 0, 0, 0, 0x0, 0, 0, 0
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object_event 2, EVENT_OBJ_GFX_BLACK_BELT, 0, 0, 3, 2, 0, 8, 17, 0, 0, 0, 0x0, 0, 0, 0
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object_event 3, EVENT_OBJ_GFX_HIPSTER, 0, 0, 5, 1, 3, 8, 17, 0, 0, 0, 0x0, 0, 0, 0
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FallarborTown_BattleTentBattleRoom_MapEvents:: @ 852E48C
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map_events FallarborTown_BattleTentBattleRoom_MapObjects, 0x0, 0x0, 0x0
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map_events FallarborTown_BattleTentBattleRoom_EventObjects, 0x0, 0x0, 0x0
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