Rebrand 'map object' and 'field object' to 'event object'
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@@ -1,9 +1,9 @@
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SlateportCity_BattleTentLobby_MapObjects: @ 852F408
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object_event 1, MAP_OBJ_GFX_SCIENTIST_1, 0, 0, 6, 5, 3, 8, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_2088AA, 0, 0, 0
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object_event 2, MAP_OBJ_GFX_SAILOR, 0, 0, 1, 5, 3, 2, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A3D, 0, 0, 0
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object_event 3, MAP_OBJ_GFX_MAN_4, 0, 0, 3, 7, 3, 7, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A7E, 0, 0, 0
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object_event 4, MAP_OBJ_GFX_GIRL_1, 0, 0, 1, 8, 3, 1, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A87, 0, 0, 0
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object_event 5, MAP_OBJ_GFX_WOMAN_3, 0, 0, 11, 8, 3, 9, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A90, 0, 0, 0
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SlateportCity_BattleTentLobby_EventObjects: @ 852F408
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object_event 1, EVENT_OBJ_GFX_SCIENTIST_1, 0, 0, 6, 5, 3, 8, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_2088AA, 0, 0, 0
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object_event 2, EVENT_OBJ_GFX_SAILOR, 0, 0, 1, 5, 3, 2, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A3D, 0, 0, 0
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object_event 3, EVENT_OBJ_GFX_MAN_4, 0, 0, 3, 7, 3, 7, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A7E, 0, 0, 0
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object_event 4, EVENT_OBJ_GFX_GIRL_1, 0, 0, 1, 8, 3, 1, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A87, 0, 0, 0
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object_event 5, EVENT_OBJ_GFX_WOMAN_3, 0, 0, 11, 8, 3, 9, 17, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A90, 0, 0, 0
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SlateportCity_BattleTentLobby_MapWarps: @ 852F480
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warp_def 6, 9, 0, 3, SLATEPORT_CITY
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@@ -13,5 +13,5 @@ SlateportCity_BattleTentLobby_MapBGEvents: @ 852F490
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bg_event 4, 5, 0, 0, 0, SlateportCity_BattleTentLobby_EventScript_208A99
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SlateportCity_BattleTentLobby_MapEvents:: @ 852F49C
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map_events SlateportCity_BattleTentLobby_MapObjects, SlateportCity_BattleTentLobby_MapWarps, 0x0, SlateportCity_BattleTentLobby_MapBGEvents
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map_events SlateportCity_BattleTentLobby_EventObjects, SlateportCity_BattleTentLobby_MapWarps, 0x0, SlateportCity_BattleTentLobby_MapBGEvents
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