Rebrand 'map object' and 'field object' to 'event object'
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@@ -7,17 +7,17 @@ struct UnkPlayerStruct
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u8 player_field_1;
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};
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struct LinkPlayerMapObject
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struct LinkPlayerEventObject
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{
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u8 active;
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u8 linkPlayerId;
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u8 mapObjId;
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u8 eventObjId;
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u8 mode;
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};
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// Exported RAM declarations
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extern struct WarpData gUnknown_020322DC;
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extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
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extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
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extern u16 *gBGTilemapBuffers1;
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extern u16 *gBGTilemapBuffers2;
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@@ -37,10 +37,10 @@ void IncrementGameStat(u8 index);
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u32 GetGameStat(u8 index);
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void SetGameStat(u8 index, u32 value);
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void ApplyNewEncryptionKeyToGameStats(u32 newKey);
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void LoadMapObjTemplatesFromHeader(void);
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void LoadSaveblockMapObjScripts(void);
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void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y);
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void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType);
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void LoadEventObjTemplatesFromHeader(void);
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void LoadSaveblockEventObjScripts(void);
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void Overworld_SetEventObjTemplateCoords(u8 localId, s16 x, s16 y);
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void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType);
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const struct MapData *get_mapdata_header(void);
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void ApplyCurrentWarp(void);
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void set_warp2_warp3_to_neg_1(void);
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@@ -141,6 +141,6 @@ bool32 sub_8087598(void);
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bool32 sub_80875C8(void);
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bool32 sub_8087634(void);
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bool32 sub_808766C(void);
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void ZeroAllLinkPlayerMapObjects(void);
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void ZeroAllLinkPlayerEventObjects(void);
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#endif // GUARD_OVERWORLD_H
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