Rebrand 'map object' and 'field object' to 'event object'

This commit is contained in:
Marcus Huderle
2018-06-11 19:11:48 -05:00
parent ed245b677a
commit aa9a45c16f
2157 changed files with 12673 additions and 12675 deletions

View File

@@ -7,17 +7,17 @@ struct UnkPlayerStruct
u8 player_field_1;
};
struct LinkPlayerMapObject
struct LinkPlayerEventObject
{
u8 active;
u8 linkPlayerId;
u8 mapObjId;
u8 eventObjId;
u8 mode;
};
// Exported RAM declarations
extern struct WarpData gUnknown_020322DC;
extern struct LinkPlayerMapObject gLinkPlayerMapObjects[4];
extern struct LinkPlayerEventObject gLinkPlayerEventObjects[4];
extern u16 *gBGTilemapBuffers1;
extern u16 *gBGTilemapBuffers2;
@@ -37,10 +37,10 @@ void IncrementGameStat(u8 index);
u32 GetGameStat(u8 index);
void SetGameStat(u8 index, u32 value);
void ApplyNewEncryptionKeyToGameStats(u32 newKey);
void LoadMapObjTemplatesFromHeader(void);
void LoadSaveblockMapObjScripts(void);
void Overworld_SetMapObjTemplateCoords(u8 localId, s16 x, s16 y);
void Overworld_SetMapObjTemplateMovementType(u8 localId, u8 movementType);
void LoadEventObjTemplatesFromHeader(void);
void LoadSaveblockEventObjScripts(void);
void Overworld_SetEventObjTemplateCoords(u8 localId, s16 x, s16 y);
void Overworld_SetEventObjTemplateMovementType(u8 localId, u8 movementType);
const struct MapData *get_mapdata_header(void);
void ApplyCurrentWarp(void);
void set_warp2_warp3_to_neg_1(void);
@@ -141,6 +141,6 @@ bool32 sub_8087598(void);
bool32 sub_80875C8(void);
bool32 sub_8087634(void);
bool32 sub_808766C(void);
void ZeroAllLinkPlayerMapObjects(void);
void ZeroAllLinkPlayerEventObjects(void);
#endif // GUARD_OVERWORLD_H