Rebrand 'map object' and 'field object' to 'event object'

This commit is contained in:
Marcus Huderle
2018-06-11 19:11:48 -05:00
parent ed245b677a
commit aa9a45c16f
2157 changed files with 12673 additions and 12675 deletions

View File

@@ -59,7 +59,7 @@ typedef bool8 (*TransitionSpriteCallback)(struct Sprite *sprite);
extern u16 gBattle_BG0_X;
extern u16 gBattle_BG0_Y;
extern const struct OamData gFieldObjectBaseOam_32x32;
extern const struct OamData gEventObjectBaseOam_32x32;
extern void sub_80AC3D0(void);
@@ -753,7 +753,7 @@ static const struct SpriteTemplate gUnknown_085C8E68 =
{
.tileTag = 0xFFFF,
.paletteTag = 4105,
.oam = &gFieldObjectBaseOam_32x32,
.oam = &gEventObjectBaseOam_32x32,
.anims = sSpriteAnimTable_85C8E3C,
.images = sSpriteImageTable_85C8E2C,
.affineAnims = sSpriteAffineAnimTable_85C8E60,
@@ -820,7 +820,7 @@ static const struct SpriteTemplate sSpriteTemplate_85C8EBC =
.callback = sub_8148380
};
static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/map_objects/palettes/field_effect_object_palette_10.gbapal");
static const u16 gFieldEffectObjectPalette10[] = INCBIN_U16("graphics/event_objects/palettes/field_effect_object_palette_10.gbapal");
const struct SpritePalette gFieldEffectObjectPaletteInfo10 =
{