Rebrand 'map object' and 'field object' to 'event object'

This commit is contained in:
Marcus Huderle
2018-06-11 19:11:48 -05:00
parent ed245b677a
commit aa9a45c16f
2157 changed files with 12673 additions and 12675 deletions

View File

@@ -179,17 +179,17 @@ void sub_81BE7F4(void)
static void sub_81BE808(u8 taskId)
{
u8 mapObjectIdBuffer;
struct MapObject *fieldMapObject;
struct MapObject *playerAvatarMapObject;
u8 eventObjectIdBuffer;
struct EventObject *fieldEventObject;
struct EventObject *playerAvatarEventObject;
TryGetFieldObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &mapObjectIdBuffer);
fieldMapObject = &(gMapObjects[mapObjectIdBuffer]);
gSprites[fieldMapObject->spriteId].pos2.y += 4;
playerAvatarMapObject = &(gMapObjects[gPlayerAvatar.mapObjectId]);
TryGetEventObjectIdByLocalIdAndMap(0x2D, gSaveBlock1Ptr->location.mapNum, gSaveBlock1Ptr->location.mapGroup, &eventObjectIdBuffer);
fieldEventObject = &(gEventObjects[eventObjectIdBuffer]);
gSprites[fieldEventObject->spriteId].pos2.y += 4;
playerAvatarEventObject = &(gEventObjects[gPlayerAvatar.eventObjectId]);
if((gSprites[fieldMapObject->spriteId].pos1.y + gSprites[fieldMapObject->spriteId].pos2.y) >=
(gSprites[playerAvatarMapObject->spriteId].pos1.y + gSprites[playerAvatarMapObject->spriteId].pos2.y))
if((gSprites[fieldEventObject->spriteId].pos1.y + gSprites[fieldEventObject->spriteId].pos2.y) >=
(gSprites[playerAvatarEventObject->spriteId].pos1.y + gSprites[playerAvatarEventObject->spriteId].pos2.y))
{
DestroyTask(taskId);
EnableBothScriptContexts();