Rebrand 'map object' and 'field object' to 'event object'

This commit is contained in:
Marcus Huderle
2018-06-11 19:11:48 -05:00
parent ed245b677a
commit aa9a45c16f
2157 changed files with 12673 additions and 12675 deletions

View File

@@ -1,5 +1,5 @@
#include "global.h"
#include "constants/map_objects.h"
#include "constants/event_objects.h"
#include "constants/songs.h"
#include "rom6.h"
#include "braille_puzzles.h"
@@ -32,18 +32,18 @@ extern struct MapPosition gUnknown_0203AB40;
// text
bool8 npc_before_player_of_type(u8 a)
{
u8 mapObjId;
u8 eventObjId;
GetXYCoordsOneStepInFrontOfPlayer(&gUnknown_0203AB40.x, &gUnknown_0203AB40.y);
gUnknown_0203AB40.height = PlayerGetZCoord();
mapObjId = GetFieldObjectIdByXYZ(gUnknown_0203AB40.x, gUnknown_0203AB40.y, gUnknown_0203AB40.height);
if (gMapObjects[mapObjId].graphicsId != a)
eventObjId = GetEventObjectIdByXYZ(gUnknown_0203AB40.x, gUnknown_0203AB40.y, gUnknown_0203AB40.height);
if (gEventObjects[eventObjId].graphicsId != a)
{
return FALSE;
}
else
{
gSpecialVar_LastTalked = gMapObjects[mapObjId].localId;
gSpecialVar_LastTalked = gEventObjects[eventObjId].localId;
return TRUE;
}
}
@@ -56,13 +56,13 @@ u8 oei_task_add(void)
static void task08_080C9820(u8 taskId)
{
u8 mapObjId;
u8 eventObjId;
ScriptContext2_Enable();
gPlayerAvatar.preventStep = TRUE;
mapObjId = gPlayerAvatar.mapObjectId;
if (!FieldObjectIsSpecialAnimOrDirectionSequenceAnimActive(&gMapObjects[mapObjId])
|| FieldObjectClearAnimIfSpecialAnimFinished(&gMapObjects[mapObjId]))
eventObjId = gPlayerAvatar.eventObjectId;
if (!EventObjectIsSpecialAnimOrDirectionSequenceAnimActive(&gEventObjects[eventObjId])
|| EventObjectClearAnimIfSpecialAnimFinished(&gEventObjects[eventObjId]))
{
if (gMapHeader.mapType == MAP_TYPE_UNDERWATER)
{
@@ -72,7 +72,7 @@ static void task08_080C9820(u8 taskId)
else
{
sub_808C114();
FieldObjectSetSpecialAnim(&gMapObjects[mapObjId], 0x39);
EventObjectSetSpecialAnim(&gEventObjects[eventObjId], 0x39);
gTasks[taskId].func = sub_813552C;
}
}
@@ -80,7 +80,7 @@ static void task08_080C9820(u8 taskId)
static void sub_813552C(u8 taskId)
{
if (FieldObjectCheckIfSpecialAnimFinishedOrInactive(&gMapObjects[gPlayerAvatar.mapObjectId]) == TRUE)
if (EventObjectCheckIfSpecialAnimFinishedOrInactive(&gEventObjects[gPlayerAvatar.eventObjectId]) == TRUE)
{
FieldEffectStart(FLDEFF_FIELD_MOVE_SHOW_MON_INIT);
gTasks[taskId].func = sub_8135578;
@@ -100,7 +100,7 @@ static void sub_8135578(u8 taskId)
gFieldEffectArguments[2] = 2;
if (gFieldEffectArguments[1] == 4)
gFieldEffectArguments[2] = 3;
FieldObjectSetGraphicsId(&gMapObjects[gPlayerAvatar.mapObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
EventObjectSetGraphicsId(&gEventObjects[gPlayerAvatar.eventObjectId], GetPlayerAvatarGraphicsIdByCurrentState());
StartSpriteAnim(&gSprites[gPlayerAvatar.spriteId], gFieldEffectArguments[2]);
FieldEffectActiveListRemove(6);
gTasks[taskId].func = sub_813561C;