decompile reshow battle screen

This commit is contained in:
DizzyEggg
2017-10-09 18:18:40 +02:00
parent 96c5966ff3
commit ab03b03c4b
29 changed files with 756 additions and 1373 deletions
+13 -13
View File
@@ -132,7 +132,7 @@ _08159446:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@@ -158,7 +158,7 @@ _08159484:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@@ -184,7 +184,7 @@ _081594C0:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@@ -196,7 +196,7 @@ _081594F2:
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
b _0815954E
.pool
_0815950C:
@@ -218,7 +218,7 @@ _0815950C:
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
ldrb r1, [r4]
adds r1, r5
ldrb r0, [r1]
@@ -229,7 +229,7 @@ _0815950C:
adds r0, r5
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
_0815954E:
pop {r4,r5}
pop {r0}
@@ -569,7 +569,7 @@ sub_8159800: @ 8159800
ldrb r0, [r0, 0x8]
ldr r5, =gActiveBank
ldrb r1, [r5]
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldr r0, [r4]
ldrb r6, [r0, 0x8]
ldrb r0, [r5]
@@ -580,7 +580,7 @@ sub_8159800: @ 8159800
adds r0, r6, 0
bl sub_806A12C
ldr r0, =gUnknown_0202499C
ldr r2, =gUnknown_08305D2C
ldr r2, =gTrainerBackPicCoords
ldr r1, [r4]
ldrb r1, [r1, 0x8]
lsls r1, 2
@@ -867,7 +867,7 @@ sub_8159A94: @ 8159A94
_08159AAE:
lsls r0, r4, 24
lsrs r0, 24
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
adds r4, 0x1
cmp r4, 0x3
ble _08159AAE
@@ -877,7 +877,7 @@ _08159AAE:
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, =gText_WhatWillPkmnDo2
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle
@@ -981,7 +981,7 @@ sub_8159B84: @ 8159B84
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0xB
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
bl SafariBufferExecCompleted
pop {r0}
bx r0
@@ -1256,13 +1256,13 @@ sub_8159D90: @ 8159D90
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0xA
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r1, =gBattleBankFunc
ldrb r0, [r4]
lsls r0, 2