decompile reshow battle screen

This commit is contained in:
DizzyEggg
2017-10-09 18:18:40 +02:00
parent 96c5966ff3
commit ab03b03c4b
29 changed files with 756 additions and 1373 deletions
+16 -16
View File
@@ -180,10 +180,10 @@ _08168508:
movs r0, 0x5
bl PlaySE
movs r0, 0
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
movs r0, 0x1
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, [r4]
adds r0, 0x96
movs r1, 0x40
@@ -425,7 +425,7 @@ _081686D2:
ldr r0, [r0]
cmp r0, r3
bne _081687DC
bl battle_type_is_double
bl IsDoubleBattle
lsls r0, 24
cmp r0, 0
beq _0816877A
@@ -459,7 +459,7 @@ _081686D2:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r5]
eors r0, r6
bl sub_8076918
@@ -467,7 +467,7 @@ _081686D2:
eors r0, r6
adds r0, r4
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
_0816877A:
ldr r1, =gUnknown_03005D7C
ldr r4, =gActiveBank
@@ -493,13 +493,13 @@ _0816877A:
ldr r2, =gPlayerParty
adds r1, r2
movs r2, 0
bl healthbar_draw_field_maybe
bl UpdateHealthboxAttribute
ldrb r0, [r4]
bl sub_8076918
ldrb r0, [r4]
adds r0, r5
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
ldr r0, =gBattleSpritesDataPtr
ldr r0, [r0]
ldr r2, [r0, 0x8]
@@ -665,7 +665,7 @@ sub_8168934: @ 8168934
ldrb r0, [r5]
adds r0, r6
ldrb r0, [r0]
bl sub_80729D0
bl SetHealthboxSpriteVisible
lsls r4, 16
asrs r1, r4, 16
movs r0, 0x1
@@ -796,7 +796,7 @@ sub_8168A20: @ 8168A20
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl WallyBufferExecCompleted
_08168A74:
pop {r4-r6}
@@ -3015,7 +3015,7 @@ _08169E80:
ldrb r0, [r6]
adds r0, r1
ldrb r0, [r0]
bl sub_8072984
bl SetHealthboxSpriteInvisible
bl WallyBufferExecCompleted
_08169EB6:
pop {r4-r6}
@@ -3030,7 +3030,7 @@ sub_8169EC8: @ 8169EC8
ldr r4, =gActiveBank
ldrb r1, [r4]
movs r0, 0x6
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
@@ -3039,7 +3039,7 @@ sub_8169EC8: @ 8169EC8
movs r0, 0x6
bl sub_806A12C
ldr r0, =gUnknown_0202499C
ldr r1, =gUnknown_08305D2C
ldr r1, =gTrainerBackPicCoords
ldrb r1, [r1, 0x18]
movs r2, 0x8
subs r2, r1
@@ -3115,7 +3115,7 @@ dp01t_07_6_: @ 8169F94
ldr r4, =gActiveBank
ldrb r1, [r4]
movs r0, 0x6
bl sub_805DF84
bl LoadBackTrainerBankSpriteGfx
ldrb r0, [r4]
bl GetBankIdentity
adds r1, r0, 0
@@ -3124,7 +3124,7 @@ dp01t_07_6_: @ 8169F94
movs r0, 0x6
bl sub_806A12C
ldr r0, =gUnknown_0202499C
ldr r1, =gUnknown_08305D2C
ldr r1, =gTrainerBackPicCoords
ldrb r1, [r1, 0x18]
movs r2, 0x8
subs r2, r1
@@ -3681,7 +3681,7 @@ dp01t_12_1_battle_menu: @ 816A470
_0816A48A:
lsls r0, r4, 24
lsrs r0, 24
bl sub_8059CF8
bl ActionSelectionDestroyCursorAt
adds r4, 0x1
cmp r4, 0x3
ble _0816A48A
@@ -3691,7 +3691,7 @@ _0816A48A:
adds r0, r1
ldrb r0, [r0]
movs r1, 0
bl sub_8059CB4
bl ActionSelectionCreateCursorAt
ldr r0, =gText_WhatWillWallyDo
bl BattleStringExpandPlaceholdersToDisplayedString
ldr r0, =gDisplayedStringBattle