document bounce effect

This commit is contained in:
DizzyEggg
2018-06-20 23:07:51 +02:00
parent 94752d4207
commit ab36efdaf4
17 changed files with 330 additions and 299 deletions

View File

@@ -95,7 +95,7 @@ static void OpponentHandleIntroSlide(void);
static void OpponentHandleIntroTrainerBallThrow(void);
static void OpponentHandleDrawPartyStatusSummary(void);
static void OpponentHandleCmd49(void);
static void OpponentHandleCmd50(void);
static void OpponentHandleEndBounceEffect(void);
static void OpponentHandleSpriteInvisibility(void);
static void OpponentHandleBattleAnimation(void);
static void OpponentHandleLinkStandbyMsg(void);
@@ -167,7 +167,7 @@ static void (*const sOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void) =
OpponentHandleIntroTrainerBallThrow,
OpponentHandleDrawPartyStatusSummary,
OpponentHandleCmd49,
OpponentHandleCmd50,
OpponentHandleEndBounceEffect,
OpponentHandleSpriteInvisibility,
OpponentHandleBattleAnimation,
OpponentHandleLinkStandbyMsg,
@@ -1403,7 +1403,7 @@ static void OpponentHandleFaintAnimation(void)
{
gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934;
gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
gBattlerControllerFuncs[gActiveBattler] = sub_805FAC4;
}
}
@@ -1957,7 +1957,7 @@ static void OpponentHandleCmd49(void)
OpponentBufferExecCompleted();
}
static void OpponentHandleCmd50(void)
static void OpponentHandleEndBounceEffect(void)
{
OpponentBufferExecCompleted();
}