document bounce effect
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@@ -91,7 +91,7 @@ static void RecordedOpponentHandleIntroSlide(void);
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static void RecordedOpponentHandleIntroTrainerBallThrow(void);
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static void RecordedOpponentHandleDrawPartyStatusSummary(void);
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static void RecordedOpponentHandleCmd49(void);
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static void RecordedOpponentHandleCmd50(void);
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static void RecordedOpponentHandleEndBounceEffect(void);
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static void RecordedOpponentHandleSpriteInvisibility(void);
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static void RecordedOpponentHandleBattleAnimation(void);
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static void RecordedOpponentHandleLinkStandbyMsg(void);
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@@ -163,7 +163,7 @@ static void (*const sRecordedOpponentBufferCommands[CONTROLLER_CMDS_COUNT])(void
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RecordedOpponentHandleIntroTrainerBallThrow,
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RecordedOpponentHandleDrawPartyStatusSummary,
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RecordedOpponentHandleCmd49,
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RecordedOpponentHandleCmd50,
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RecordedOpponentHandleEndBounceEffect,
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RecordedOpponentHandleSpriteInvisibility,
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RecordedOpponentHandleBattleAnimation,
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RecordedOpponentHandleLinkStandbyMsg,
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@@ -1296,7 +1296,7 @@ static void RecordedOpponentHandleFaintAnimation(void)
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{
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gBattleSpritesDataPtr->healthBoxesData[gActiveBattler].animationState = 0;
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PlaySE12WithPanning(SE_POKE_DEAD, PAN_SIDE_OPPONENT);
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = sub_8039934;
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gSprites[gBattlerSpriteIds[gActiveBattler]].callback = SpriteCB_FaintOpponentMon;
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gBattlerControllerFuncs[gActiveBattler] = sub_8186D58;
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}
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}
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@@ -1745,7 +1745,7 @@ static void RecordedOpponentHandleCmd49(void)
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RecordedOpponentBufferExecCompleted();
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}
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static void RecordedOpponentHandleCmd50(void)
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static void RecordedOpponentHandleEndBounceEffect(void)
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{
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RecordedOpponentBufferExecCompleted();
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}
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