Clean up some battle scr cmd data
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@@ -390,7 +390,7 @@ struct BattleStruct
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u8 expGetterBattlerId;
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u8 unused_5;
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u8 field_91; // related to gAbsentBattlerFlags, possibly absent flags turn ago?
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u8 field_92; // battle palace related
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u8 palaceFlags; // First 4 bits are "is < 50% HP and not asleep" for each battler, last 4 bits are selected moves to pass to AI
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u8 field_93; // related to choosing pokemon?
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u8 wallyBattleState;
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u8 wallyMovesState;
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