Clean up some battle scr cmd data
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@@ -1,6 +1,9 @@
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#ifndef GUARD_POKEBLOCK_H
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#define GUARD_POKEBLOCK_H
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#include "constants/berry.h"
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#include "constants/pokemon.h"
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#define GFX_TAG_POKEBLOCK 14818
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#define GFX_TAG_POKEBLOCK_CASE 14800
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@@ -43,7 +46,7 @@ void ChooseMonToGivePokeblock(struct Pokeblock *pokeblock, void (*callback)(void
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void CB2_PreparePokeblockFeedScene(void);
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// pokeblock
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extern const s8 gPokeblockFlavorCompatibilityTable[];
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extern const s8 gPokeblockFlavorCompatibilityTable[NUM_NATURES * FLAVOR_COUNT];
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extern const u8 *const gPokeblockNames[];
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extern const struct CompressedSpriteSheet gPokeblockCase_SpriteSheet;
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extern const struct CompressedSpritePalette gPokeblockCase_SpritePal;
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