Label fishing effect functions

This commit is contained in:
GriffinR
2020-06-29 16:53:38 -04:00
parent eb80012757
commit abdf7cbf02
8 changed files with 94 additions and 102 deletions

View File

@@ -495,6 +495,11 @@
#define MAX_PC_ITEM_CAPACITY 999
#define MAX_BERRY_CAPACITY 999
// Secondary IDs for rods
#define OLD_ROD 0
#define GOOD_ROD 1
#define SUPER_ROD 2
// Check if the item is one that can be used on a Pokemon.
#define ITEM_HAS_EFFECT(item) ((item) >= ITEM_POTION && (item) <= ITEM_0B2)

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@@ -35,7 +35,7 @@ void sub_80EDC60(const u16 *words);
void sub_80EDA80(void);
void ReceivePokeNewsData(void *src, u32 size, u8 masterIdx);
void sub_80F0BB8(void);
void sub_80ED950(bool8 flag);
void RecordFishingAttemptForTV(bool8 caughtFish);
void IncrementDailySlotsUses(void);
void IncrementDailyRouletteUses(void);
void IncrementDailyWildBattles(void);