Cleanup externs in overworld.c
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#ifndef GUARD_TILESET_ANIMS_H
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#define GUARD_TILESET_ANIMS_H
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void cur_mapheader_run_tileset_funcs_after_some_cpuset(void);
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void sub_80A0A2C(void);
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void sub_80A0A38(void);
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void TransferTilesetAnimsBuffer(void);
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#endif // GUARD_TILESET_ANIMS_H
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