improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions

View File

@@ -4,25 +4,24 @@ BattleFrontier_Lounge6_MapScripts:: @ 8264FEC
BattleFrontier_Lounge6_EventScript_264FED:: @ 8264FED
lock
faceplayer
checkflag FLAG_0x09C
goto_eq BattleFrontier_Lounge6_EventScript_265083
goto_if_set FLAG_0x09C, BattleFrontier_Lounge6_EventScript_265083
setvar VAR_0x8008, 3
copyvar VAR_0x8004, VAR_0x8008
specialvar VAR_RESULT, sub_807E73C
copyvar VAR_0x8009, VAR_RESULT
msgbox BattleFrontier_Lounge6_Text_26508D, MSGBOX_YESNO
compare VAR_RESULT, 0
goto_eq BattleFrontier_Lounge6_EventScript_26506B
goto_if_eq BattleFrontier_Lounge6_EventScript_26506B
special sub_81B94B0
waitstate
copyvar VAR_0x800A, VAR_0x8004
compare VAR_0x8004, 255
goto_eq BattleFrontier_Lounge6_EventScript_26506B
goto_if_eq BattleFrontier_Lounge6_EventScript_26506B
copyvar VAR_0x8005, VAR_0x800A
specialvar VAR_RESULT, sub_807E9D4
copyvar VAR_0x800B, VAR_RESULT
compare VAR_RESULT, VAR_0x8009
goto_if 5, BattleFrontier_Lounge6_EventScript_265075
goto_if_ne BattleFrontier_Lounge6_EventScript_265075
copyvar VAR_0x8004, VAR_0x8008
copyvar VAR_0x8005, VAR_0x800A
special sub_807EA10