improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions

View File

@@ -12,7 +12,7 @@ DesertRuins_MapScript1_22D96B: @ 822D96B
DesertRuins_EventScript_22D975:: @ 822D975
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 7
goto_if 5, DesertRuins_EventScript_27374E
goto_if_ne DesertRuins_EventScript_27374E
removeobject VAR_LAST_TALKED
return
@@ -42,8 +42,7 @@ DesertRuins_EventScript_22D9D7:: @ 822D9D7
DesertRuins_EventScript_22D9DB:: @ 822D9DB
lockall
checkflag FLAG_SYS_BRAILLE_STRENGTH
goto_eq DesertRuins_EventScript_22D9EE
goto_if_set FLAG_SYS_BRAILLE_STRENGTH, DesertRuins_EventScript_22D9EE
braillemessage DesertRuins_Braille_2A6CA0
waitbuttonpress
hidebox2
@@ -77,11 +76,11 @@ DesertRuins_EventScript_22DA02:: @ 822DA02
clearflag FLAG_SYS_CTRL_OBJ_DELETE
specialvar VAR_RESULT, GetBattleOutcome
compare VAR_RESULT, 1
goto_eq DesertRuins_EventScript_22DA49
goto_if_eq DesertRuins_EventScript_22DA49
compare VAR_RESULT, 4
goto_eq DesertRuins_EventScript_22DA52
goto_if_eq DesertRuins_EventScript_22DA52
compare VAR_RESULT, 5
goto_eq DesertRuins_EventScript_22DA52
goto_if_eq DesertRuins_EventScript_22DA52
setflag FLAG_0x1BB
release
end