improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
+2 -3
View File
@@ -4,8 +4,7 @@ FortreeCity_House2_MapScripts:: @ 82177CA
FortreeCity_House2_EventScript_2177CB:: @ 82177CB
lock
faceplayer
checkflag FLAG_0x108
goto_eq FortreeCity_House2_EventScript_21786E
goto_if_set FLAG_0x108, FortreeCity_House2_EventScript_21786E
checkflag FLAG_0x076
call_if 0, FortreeCity_House2_EventScript_217862
msgbox FortreeCity_House2_Text_2178D6, MSGBOX_DEFAULT
@@ -23,7 +22,7 @@ FortreeCity_House2_EventScript_2177CB:: @ 82177CB
msgbox FortreeCity_House2_Text_217A28, MSGBOX_DEFAULT
giveitem_std ITEM_TM10
compare VAR_RESULT, 0
goto_eq FortreeCity_House2_EventScript_272054
goto_if_eq FortreeCity_House2_EventScript_272054
setflag FLAG_0x108
msgbox FortreeCity_House2_Text_217A91, MSGBOX_DEFAULT
release