improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
@@ -10,7 +10,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_2186D3:: @ 82186D3
call_if 1, LilycoveCity_CoveLilyMotel_2F_EventScript_21870F
specialvar VAR_RESULT, sub_80C08E4
compare VAR_RESULT, 1
goto_eq LilycoveCity_CoveLilyMotel_2F_EventScript_218702
goto_if_eq LilycoveCity_CoveLilyMotel_2F_EventScript_218702
release
end
@@ -57,8 +57,7 @@ LilycoveCity_CoveLilyMotel_2F_EventScript_218744:: @ 8218744
LilycoveCity_CoveLilyMotel_2F_EventScript_21874D:: @ 821874D
lock
faceplayer
checkflag FLAG_0x1CE
goto_eq LilycoveCity_CoveLilyMotel_2F_EventScript_21876A
goto_if_set FLAG_0x1CE, LilycoveCity_CoveLilyMotel_2F_EventScript_21876A
msgbox LilycoveCity_CoveLilyMotel_2F_Text_218ACF, MSGBOX_DEFAULT
addvar VAR_0x40D1, 1
setflag FLAG_0x1CE