improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions

View File

@@ -21,11 +21,11 @@ Route102_EventScript_1EC105:: @ 81EC105
trainerbattle_single TRAINER_CALVIN_1, Route102_Text_294513, Route102_Text_29457C, Route102_EventScript_1EC146
specialvar VAR_RESULT, ShouldTryRematchBattle
compare VAR_RESULT, 1
goto_eq Route102_EventScript_1EC19C
goto_if_eq Route102_EventScript_1EC19C
setvar VAR_0x8004, 318
specialvar VAR_RESULT, sub_813B4E0
compare VAR_RESULT, 0
goto_eq Route102_EventScript_1EC170
goto_if_eq Route102_EventScript_1EC170
msgbox Route102_Text_2945AC, MSGBOX_DEFAULT
release
end
@@ -33,8 +33,7 @@ Route102_EventScript_1EC105:: @ 81EC105
Route102_EventScript_1EC146:: @ 81EC146
special sub_80B4808
waitmovement 0
checkflag FLAG_HAS_MATCH_CALL
goto_eq Route102_EventScript_1EC157
goto_if_set FLAG_HAS_MATCH_CALL, Route102_EventScript_1EC157
release
end
@@ -45,8 +44,7 @@ Route102_EventScript_1EC157:: @ 81EC157
end
Route102_EventScript_1EC170:: @ 81EC170
checkflag FLAG_HAS_MATCH_CALL
goto_eq Route102_EventScript_1EC183
goto_if_set FLAG_HAS_MATCH_CALL, Route102_EventScript_1EC183
msgbox Route102_Text_2945AC, MSGBOX_DEFAULT
release
end