improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
@@ -274,9 +274,9 @@ Route110_TrickHousePuzzle3_EventScript_26C569:: @ 826C569
call_if 1, Route110_TrickHousePuzzle3_EventScript_26C232
special DrawWholeMapView
compare VAR_TEMP_9, 1
goto_eq Route110_TrickHousePuzzle3_EventScript_26C599
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C599
compare VAR_TEMP_9, 0
goto_eq Route110_TrickHousePuzzle3_EventScript_26C5A0
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5A0
end
Route110_TrickHousePuzzle3_EventScript_26C599:: @ 826C599
@@ -292,7 +292,7 @@ Route110_TrickHousePuzzle3_EventScript_26C5A0:: @ 826C5A0
Route110_TrickHousePuzzle3_EventScript_26C5A7:: @ 826C5A7
lockall
compare VAR_0x40AD, 0
goto_eq Route110_TrickHousePuzzle3_EventScript_26C5B9
goto_if_eq Route110_TrickHousePuzzle3_EventScript_26C5B9
goto Route110_TrickHousePuzzle3_EventScript_26A3DB
end