improve goto_if macros

This commit is contained in:
Melody
2018-12-21 20:28:24 -05:00
parent 87fd6b8dc2
commit ac2e4adf2d
273 changed files with 2555 additions and 3036 deletions
@@ -14,7 +14,7 @@ Route110_TrickHousePuzzle5_MapScript1_26CAF6: @ 826CAF6
Route110_TrickHousePuzzle5_EventScript_26CB15:: @ 826CB15
lockall
compare VAR_0x40AF, 0
goto_eq Route110_TrickHousePuzzle5_EventScript_26CB27
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26CB27
goto Route110_TrickHousePuzzle5_EventScript_26A3DB
end
@@ -28,7 +28,7 @@ Route110_TrickHousePuzzle5_EventScript_26CB32:: @ 826CB32
applymovement 1, Route110_TrickHousePuzzle5_Movement_27259E
waitmovement 0
compare VAR_TEMP_1, 1
goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_26CCEB
end
@@ -38,7 +38,7 @@ Route110_TrickHousePuzzle5_EventScript_26CB53:: @ 826CB53
applymovement 2, Route110_TrickHousePuzzle5_Movement_27259E
waitmovement 0
compare VAR_TEMP_2, 1
goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_26CD6A
end
@@ -48,7 +48,7 @@ Route110_TrickHousePuzzle5_EventScript_26CB74:: @ 826CB74
applymovement 3, Route110_TrickHousePuzzle5_Movement_27259E
waitmovement 0
compare VAR_TEMP_3, 1
goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_26CDF4
end
@@ -58,7 +58,7 @@ Route110_TrickHousePuzzle5_EventScript_26CB95:: @ 826CB95
applymovement 4, Route110_TrickHousePuzzle5_Movement_27259E
waitmovement 0
compare VAR_TEMP_4, 1
goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_26CE73
end
@@ -68,7 +68,7 @@ Route110_TrickHousePuzzle5_EventScript_26CBB6:: @ 826CBB6
applymovement 5, Route110_TrickHousePuzzle5_Movement_27259E
waitmovement 0
compare VAR_TEMP_5, 1
goto_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
goto_if_eq Route110_TrickHousePuzzle5_EventScript_26D1AA
setvar VAR_TEMP_9, 0
goto Route110_TrickHousePuzzle5_EventScript_26CEF2
end